

Trebuchet: A Quick Review
#21
Posted 20 February 2013 - 06:05 PM
#22
Posted 20 February 2013 - 06:41 PM

#23
Posted 20 February 2013 - 07:05 PM
Stringburka, on 20 February 2013 - 05:55 PM, said:
While that load out does not sound bad, the problem with it as a light hunter is that the light it will usually be hunting is a Raven 3L that will have ECM so streaks won't work. That build does not sound at all bad for a skirmisher though.
#24
Posted 20 February 2013 - 07:12 PM
Use the PPC for the dirt work and the other weapons for close range hit and runs.
ECM? Guess what; the PPC knocks them out even within its 90m activation range.
#25
Posted 20 February 2013 - 07:15 PM
#26
Posted 20 February 2013 - 08:20 PM
saintchuck, on 20 February 2013 - 05:57 PM, said:
Awesomer than an Awesome.
Ditto
I was late for work after playing into the wee hours of the morning as I wanted to keep playing the TBT.
Couldn't stop smilling as I sent clouds of LRMs at everything and anything within TAG Range
#27
Posted 20 February 2013 - 08:20 PM
Edited by Llyranor, 20 February 2013 - 08:20 PM.
#28
Posted 20 February 2013 - 08:26 PM
AxeHammer, on 20 February 2013 - 08:20 PM, said:
Ditto
I was late for work after playing into the wee hours of the morning as I wanted to keep playing the TBT.
Couldn't stop smilling as I sent clouds of LRMs at everything and anything within TAG Range
While I'm now very interested in the other variants (TBT-5J), I'm very happy with the 5N
http://mwo.smurfy-ne...ea1684381bc493b
3 x ML
LRM15 + LRM10
3 tons Ammo
TAG
AMS
#29
Posted 20 February 2013 - 08:33 PM
AxeHammer, on 20 February 2013 - 08:26 PM, said:
While I'm now very interested in the other variants (TBT-5J), I'm very happy with the 5N
http://mwo.smurfy-ne...ea1684381bc493b
3 x ML
LRM15 + LRM10
3 tons Ammo
TAG
AMS
Should probably swap for an XL engine when possible, the only weapon in the torso is the LRM-15 anyways.
#30
Posted 20 February 2013 - 09:36 PM

#31
Posted 20 February 2013 - 10:20 PM
Stingz, on 20 February 2013 - 08:33 PM, said:
Should probably swap for an XL engine when possible, the only weapon in the torso is the LRM-15 anyways.
Meh, maybe.
I want to get the other 2 x Tbt variants leveled up before embarking on XL engines.
For the 5N, I just want this thing to max out in armor and ammo and let the LRms fly
#32
Posted 21 February 2013 - 06:30 AM
Maybe the next one will be a 7k, with a build similar to this one http://mwo.smurfy-ne...a00a3a9116cb732
Edited by o0cipher0o, 21 February 2013 - 06:31 AM.
#33
Posted 21 February 2013 - 06:35 AM
1453 R, on 20 February 2013 - 04:18 PM, said:
Heh...much as I figured looking at the stats, the thing is a nasty mid-rangeish striker when it works out. You tend to work closer to the minimum range than the maximum for those LRMs half the time, but that often means nothing more than that the enemy has a lot less time to dodge.
Whats your loadout?
#34
Posted 21 February 2013 - 06:57 AM
http://mwo.smurfy-ne...f3dbaee5a8bae1b
Edited by Voridan Atreides, 21 February 2013 - 07:01 AM.
#35
Posted 21 February 2013 - 09:50 AM
http://mwo.smurfy-ne...f974954a33edff1
I chose the LBX because: A) Its a freaking shotgun and that's awesome and

I might also try a single SRM4 or dual SRM2s in place of the SSRMs (though I draw the line at SRM6s, at that speed it should hard enough to land the 2nd SRM salvo, let alone a 3rd).
Hmmmm then again maybe at that price maybe I should just get an other Atlas...
#36
Posted 21 February 2013 - 01:25 PM
Raso, on 21 February 2013 - 09:50 AM, said:
http://mwo.smurfy-ne...f974954a33edff1
I chose the LBX because: A) Its a freaking shotgun and that's awesome and

I might also try a single SRM4 or dual SRM2s in place of the SSRMs (though I draw the line at SRM6s, at that speed it should hard enough to land the 2nd SRM salvo, let alone a 3rd).
Hmmmm then again maybe at that price maybe I should just get an other Atlas...
That build looks really ineffective, especially since Alpine is too big to rush on. Everything you pack is spreading damage(except the lasers).
#37
Posted 16 May 2013 - 02:11 PM
Does the 5J turn more sharply than the 7M?
Accellerations in turns are an important factor in brawling and I've noticed some pretty sharp turning 5j pilots in spectate mode...
#38
Posted 18 May 2013 - 04:29 AM
#39
Posted 20 May 2013 - 08:13 AM
Works well. Arms block most shots at the torso if you can maintain side on stances. (arm locks are useful)
Quote
Accellerations in turns are an important factor in brawling and I've noticed some pretty sharp turning 5j pilots in spectate mode...
Turning while jump jetting is insane fast. Use them in taps and you can corner better than an upgraded commando (which is kinda ironic cos you're the same shape)
Edited by Fiest, 20 May 2013 - 08:14 AM.
#40
Posted 21 May 2013 - 01:54 PM
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