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Feb. 13' Cage Match: Hb 4Sp Vs. Treb 7M And More!


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Poll: February 13' Cage Match: HB 4SP vs. Treb 7M + More (39 member(s) have cast votes)

Which is the overall superior variant?

  1. Hunchback 4SP (22 votes [56.41%] - View)

    Percentage of vote: 56.41%

  2. Trebuchet 7M (17 votes [43.59%] - View)

    Percentage of vote: 43.59%

Which is the most viable, useful Hero Mech?

  1. Ilya Muromets (31 votes [79.49%] - View)

    Percentage of vote: 79.49%

  2. Pretty Baby (1 votes [2.56%] - View)

    Percentage of vote: 2.56%

  3. For whatever reason, other... (7 votes [17.95%] - View)

    Percentage of vote: 17.95%

What is the superior LRM platform?

  1. Catapult (13 votes [33.33%] - View)

    Percentage of vote: 33.33%

  2. Stalker (22 votes [56.41%] - View)

    Percentage of vote: 56.41%

  3. Atlas (2 votes [5.13%] - View)

    Percentage of vote: 5.13%

  4. Awesome (2 votes [5.13%] - View)

    Percentage of vote: 5.13%

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#1 Kdogg788

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Posted 20 February 2013 - 07:47 AM

Here it is, a February cage match that would make the Ultimate Warrior Proud...

1. We've all seen the absolute hordes of Trebuchets on the server yesterday, yet the Hunchback 4SP and Trebuchet 7M (Arguably the most popular Trebuchet variant) stand very close in makeup. With pretty much identical hardpoints, which would you prefer all things considered given equivalent upgrades in terms of DHS, Endo, etc. Engine size can of course vary. Vote for your preferred variant and explain why if possible.

On the undercard we have the following matchups:

2. Most viable hero mech: In the context of the current meta, what is the more viable and sustainable hero mech, the Ilya Muromets or the Pretty Baby?

3. Best LRM platform. Some may argue that the Trebuchet makes for good LRM support, but for pure LRM rain, what is currently the best chassis given the increase in map size, PPC buffs, etc, the Catapult, Stalker, Awesome, or Atlas?

Let the battle begin!

-k

#2 Kdogg788

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Posted 20 February 2013 - 08:20 AM

Wow, not one view. Perhaps I should have gone with a more incendiary or ambiguous topic name, as this seems to get more views. I'm on the fence as far as the Trebuchet goes, so please convince me the 7M is the mech of the future.

-k

#3 Mr 144

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Posted 20 February 2013 - 08:45 AM

For me it comes down to mobility...Direct comparison to the basic 4SP loadout (brawler support)

4SP:
120 degree torso twist
40 degree arm sway
perfect hardpoint layout
~50-55 alpha
~90kph Std. (XL not advised)

7M:
90 degree torso twist
15 degree arm sway
wierd hardpoint layout
~60 alpha ( NARC tube ick! )
~90kph std (option for ~115kph XL)
Jump Jets

It's a little too early to judge, simply because of the swarm of 7Ms...once things settle down, we can see how well it does against the big boys that the 4SP has been rolling with since the beginning. Matches with swarms of mediums do not provide a realistic comparison to capabilities.

While I like the idea of the 7M...my money is still on the 4SP....

Mr 144

Edited by Mr 144, 20 February 2013 - 08:46 AM.


#4 IceSerpent

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Posted 20 February 2013 - 08:54 AM

My money is also on 4SP. Treb might make for a good skirmisher with a large XL engine and JJs, but personally I am yet to find a good loadout for it.

#5 Palutena

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Posted 20 February 2013 - 08:55 AM

The Trebuchet 7M seems better then the Hunchback 4SP because of the ability to mount jump jets for better mobility. Haven't played the Trebuchet 7m yet. The hunchback 4sp was a fun little mech though.

For a LRM boat, I like my founders Atlas 7D with a Standard 260, 2 LRM 20 with 900 missles, Gaus rifle with 30 rounds, 2 large laser, tag, AMS with 1000 rounds and full armor, its a little slow but packs alot of fire power. I don't like the Catapults C1 as an LRM boat despite the extra mobility because it tends to get headshot or cored more often then other mechs. Haven't tried a Trebuchet yet.

Hero mech have to vote for the Ilya. I caved and bought an Ilya since I got the Cataphract 3d and I been liking the 3 ultra ac5 3 medium laser build. It does something no other variant can do and makes good cbills doing it. Pretty Baby doesn't seem to be that much better then the Awesome 9m other then the cbill bonus.

Edited by Palutena, 20 February 2013 - 08:56 AM.


#6 lsp

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Posted 20 February 2013 - 09:02 AM

4sp and 7m aren't even made for the same role, the 4sp is better at what it does. Which I can almost guarantee everyone who has one is playing it like a 4sp, myself included. And the 4sp is better at it.

Edited by lsp, 20 February 2013 - 09:02 AM.


#7 Kdogg788

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Posted 20 February 2013 - 09:22 AM

Technically the only place they differ is the hardpoint selection in the left arm. 2E for the Hunch vs. 1E 1M for the Trebuchet. They can be set up for any role you like. With customization in the game, there is no such thing as a set role for any variant. Given an equal loadout, which would be preferred going head to head? Which are harder to kill?

-k

#8 Suprentus

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Posted 20 February 2013 - 09:31 AM

View PostKdogg788, on 20 February 2013 - 09:22 AM, said:

Technically the only place they differ is the hardpoint selection in the left arm. 2E for the Hunch vs. 1E 1M for the Trebuchet. They can be set up for any role you like. With customization in the game, there is no such thing as a set role for any variant. Given an equal loadout, which would be preferred going head to head? Which are harder to kill?

-k


I think someone else pointed out how else they differ.

View PostMr 144, on 20 February 2013 - 08:45 AM, said:

For me it comes down to mobility...Direct comparison to the basic 4SP loadout (brawler support)

4SP:
120 degree torso twist
40 degree arm sway
perfect hardpoint layout
~50-55 alpha
~90kph Std. (XL not advised)

7M:
90 degree torso twist
15 degree arm sway
wierd hardpoint layout
~60 alpha ( NARC tube ick! )
~90kph std (option for ~115kph XL)
Jump Jets

It's a little too early to judge, simply because of the swarm of 7Ms...once things settle down, we can see how well it does against the big boys that the 4SP has been rolling with since the beginning. Matches with swarms of mediums do not provide a realistic comparison to capabilities.

While I like the idea of the 7M...my money is still on the 4SP....

Mr 144


#9 Cato Phoenix

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Posted 20 February 2013 - 09:44 AM

I'm thinking the 7M fits into the 4SP's role as an upclose brawler better than the 4SP fits into a LRM support mech, but I still think the 4SP is better optimized for brawling. The torso and arm mobility, combined with the slim profile and tight positioning of the SRMs gives it an edge, which it should have.

#10 Voridan Atreides

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Posted 20 February 2013 - 09:54 AM

To me the 4SP seems like a better brawler. It can take more punishment and can load a pretty good amount of weapons. I think I would rather use the 7M as a support. With its XL it would be pretty challenging to survive for a long time in a brawl if you are not an experianced pilot and its torso twist and arm movement is not as good compared to the Hunchie. Overall though I like the Trebuchet more.

#11 Khobai

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Posted 20 February 2013 - 09:58 AM

Just do a side-by-side compare:

HB-4SP
-Better horizontal torso twist
-Can use standard engine
-Hunchbacks are scaled better for a medium mech

Tre-7M
-Jumpjets
-Higher Max Speed
-Better vertical torso twist
-Likely has to use XL
-Extra missile hardpoint (but its a narc slot so it cant be used effectively for SRM6s)
-Trebuchets are VERY tall (as tall as freakin Awesomes)

Tre-3C
-Very High Max Speed
-Better vertical torso twist
-Definitely has to use XL
-Same hardpoints as SP (but worse hardpoint configuration)
-Trebuchets are VERY tall (as tall as freakin Awesomes)


The hunchback has no glaring flaws which makes it the more well-rounded mech. The trebuchet on the other hand has some serious flaws that relegate it to more of a specialist role. Of course, it is possible to build a 7M more like a 4SP by not using jumpjets and using a standard engine, but that defeats the whole purpose of the 7M.

Edited by Khobai, 20 February 2013 - 10:13 AM.






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