verybad, on 21 February 2013 - 10:02 AM, said:
Not really, Most Steiner Units stay in the LC, most Davion units stay in the FS. They don't really like each other or the other's tactics and preferences also.
This was my impression too.
verybad, on 21 February 2013 - 10:02 AM, said:
I would say let people's loyalty rating (once that's in the game) affect the cost in BC, ABD affect the XP they get in faction related mechs to really make the factions take the mechs they "should". I very much want this to be implemented.
I think scaling it by faction loyalty/rank/etc. once that's in the game would be really neat.
verybad, on 21 February 2013 - 10:02 AM, said:
Another thing that would be nice would be some faction related skill sets. Perhaps Steiner pilots might get some handling bonuses in assaults. Davion pilots might get some AC bonuses (lightly less heat perhaps?), Kurita pilots would get some increased rate of fire but slightly less CBs after games (5% penalty?), Liao pilots would get bonuses towards sensors, and Marik pilots would erm be standard.
This, however, you would have to be very careful with. C-Bills are far less important end-game, so balancing based on that would incentivize players to play factions unnaturally in the endgame. Additionally, I am skeptical of actually determining in-combat things based on faction. C-Bills are a matter of convenience; rate of fire is a matter of life or death.
Still, it's a cool idea if it could be balanced, though I doubt it could.