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Night Vision Still Needs Tweaking.


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#1 Cest7

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Posted 15 January 2013 - 05:56 PM

Increasing the range of Night Vision was a step in the right direction. However, now its so damn bright that if anything is within 100m of you, the entire screen washes out. Here are some examples of Night Vision:

Posted Image

Posted Image

The 2nd image is combined with a Heat Overlay, which, in the future could be an added module or just put in there stock because everyone uses heatvision anyway...

Lastly, here is a picture from the Crysis Posted Image

It has the same ugly as sin grain filter, but its not blindingly bright.

#2 Frater Sender

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Posted 15 January 2013 - 10:32 PM

You forgott we are in technical stoneage...... we have to open hatch and throw a stone... if you hear ping thats a foe...
if you hear plop its save.....
Grain cloak the smal maps..........
Grain block gausssnipers to shoot realy as long distance they could.
Grain helps overpowered ecm work 100% effective. What you cant see and detect is realy
disapeard.

I am with you. I want usefull devices, too. Unfortunatly, what we want nobody is listen to.

#3 Cest7

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Posted 20 February 2013 - 08:24 PM

Shameless ressurect bump





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