Patch Notes
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All Patch Notes
VIRIDIAN BOG REBORN
Viridian Bog is the latest map to be reworked by Francois with feedback from the Caldron! Check out these screens and let us know what you think of the map adjustments once you get a chance to play on it!
WEAPONS ADJUSTMENTS
As a continuation of our assessment of weapon performance since April, the following change has been made:
ATM3:
- Decreased cooldown to 3s (from 5s)
ATM6:
- Decreased cooldown to 4s (from 5s)
MRM10:
- Decreased cooldown to 3.9s (from 4.3s)
MRM20:
- Decreased cooldown to 4.1s (from 4.3s)
- MASC fill rate decreased to 0.064 (from 0.09)
- MASC acceleration boost decreased to 1.8 (from 2.0)
- MASC deceleration boost decreased to 1.7 (from 1.9)
- Enemy radar range reduction reverted to 30%
- Enemy radar range reduction reverted to 22.5%
- Acceleration normalized to 47.71 across all variants
- Deceleration normalized to 45.91 across all variants
- TDR-5SS: Increased max engine to 350 (from 315)
- Added stock 100m range Seismic sensor (comes stock)
- Added 15% UAV range
- Added UAV capacity +1
- Added missing 40% ballistic ammo to RA
- Added 7.5% Max speed
- Added PPC Family HSL +1
- Added -25% UAC Heat
- Removed ER laser duration
- Removed ballistic velocity
- Reduced UAC jam chance to -10% (from 25%)
- Added ERPPC HSL +2
- Added large laser HSL +1
- Added -10% laser heat
- Removed PPC Family HSL
- Added -10% Gauss cooldown
- Increased ER PPC HSL to +2 (from 1)
- Added +10 armor to LA, RA
- Added -25% Energy cooldown
- Added +14 Armor to LA, RA
- Added -15% cooldown
- Added -10% heat
- Removed energy cooldown
- Removed missile cooldown
- Removed missile heat
- Added 30% Capture accelerator
- Added +14 Armor to LA, RA
- Convert +15 Structure on RA to +15 Armor
- Increased armor bonus on LA, RA to +24 (from 15)
- Increased energy heat to -10% (from -5%)
- Added -20% overheat damage
- Added +8 Armor to LL, RL
- Added -10% missile cooldown
- Added +100m Sensor range
- Added +1 UAV capacity
- Added +1 unlocked consumable slot (max still capped at 5)
- Added 10% Missile range
- Added -10% Missile heat
- Added -10% missile spread
- Added -20% overheat damage
- Added +8 Armor to LL, RL
- Added -10% cooldown
- Added 15% missile velocity
- Added -5% heat
- Added 15% UAV range
- Added +1 UAV capacity
- Removed all structure bonuses
- Increased Armor on CT to +16 (from 11)
- Increased Armor on LT, RT to +15 (from 10)
- Added +5 Armor on LA, RA
- Added 10% Range
- Added -20% energy cooldown
- Added 10% Ballistic range
- Added 30% MG RoF
- Added 100% ballistic ammo bonus per ton (AC 2/5/10/20 - UAC 2/5/10/20 - LB 2/5/10/20 - Gauss)
- Added -25% fall damage on CT
- Added +4 armor to LA, RA, RT
- Added -10% Missile spread on LA
- Added +100m Seismic sensor to SO8 (comes stock)
- Added -15% cooldown to SO8
- Added -20% Laser duration to SO8
- Added +4 armor to LA, LT, RT
- Added +6 Armor to RA
- Added -5% missile cooldown to LA
- Added -10% medium pulse laser heat to SO8
- Added +6 armor to LA, RA
- Increased armor on LT, RT to +6 (from 4)
- Added -10% ERPPC heat to SO8
- Added -5% heat to SO8
- Added +4 armor to LA, RA, LT, CT, RT
- Added +6 armor to LA
- Increased armor on LT, RT to +6 (from 4)
- Added +4 Armor to RA
- Added 5% missile velocity to LA
- Increased missile cooldown to -30% from -10% in SO8
- Added 100% missile ammo bonus per ton to SO8
- Added -5% heat to SO8
- Added +6 Armor to LA, RA in SO8
- Added 15% Jump jet burn duration
- Added -25% fall damage
- Increased MG RoF to 50% (from 10%)
- Removed large laser range
- Increased CT structure to +10 (from 7)
- Increased LT, RT, LL, RL structure to +9 (from 6)
- Reduced medium laser cooldown to -10% (from -20%)
- Added +7 Structure bonus to LA
- Added -10% ballistic cooldown
- Added -30% UAC jam chance
- Added -10% laser cooldown
- Added 10% laser range
- Added +100m sensor range
- Added +1s target decay duration
- Increased MG RoF to 50% (from 20%)
- Increased LA, RA armor to +21 (from 14)
- Added +7 Structure bonus to LA
- Added -10% ballistic cooldown
- Added -10% heat
- Added LPPC HSL +1
- Added 25% Ballistic velocity
- Added +100m sensor range
- Added +200m 360 degree target retention (comes stock)
- Removed laser duration
- Increased CT, LL, RL Structure to +15 (from 10)
- Increased LT, RT Structure to +12 (from 9)
- Increased LA, RA Structure to +10 (from 7)
- Added 10% STD and ER laser range
- Added 5% Laser range
- Added 15% Hill climb
- Added 20% target info gathering speed
- Added -10% STD laser heat
- Added +100m sensor range
- Increased MG Rof to 50% (from 25%)
- Increased large pulse laser cooldown to -15% (from -10%)
- Increased CT structure to +10 (from 7)
- Increased LT, RT, RL, LL structure to +9 (from 6)
- Added +7 Structure bonus to LA
- Added -10% laser cooldown
- Added -10% large pulse laser heat
- Added 10% pulse laser range
- Added -10% laser duration
- Added -20% Ballistic cooldown
- Added 20% radar deprivation (comes stock)
- Added 15% UAV range
- Removed Machine gun RoF
- Increased CT structure to +10 (from 7)
- Increased LT, RT, RL, LL structure to +9 (from 6)
- Added +7 Structure bonus to LA
- Added -10% cooldown
- Added 20% Ballistic velocity
- Added -15% missile heat
- Added +15% UAV range
- Added +1 UAV capacity
- Added 50% missile ammo
- Increased energy heat to -10% (from -5%)
- Increased CT structure to +10 (from 7)
- Increased LT, RT, RL, LL structure to +9 (from 6)
- Added -15% ballistic cooldown
- Added -15% LBX cooldown
- Added -10% LBX spread
- Added 20% target info gathering speed
- Added 20% radar deprivation (comes stock)
- 15% Jump jet burn duration
- -25% fall damage
- 10% standard laser range
- STD and ER medium laser HSL +1
- 20% PPC family velocity
- +21 Armor bonus on LA, RA
- +7 Structure bonus on CT, LA, RA
- +6 Structure bonus on LT, RT, LL, RL
- 20% target info gathering speed
- 20% PPC family velocity standardized
- Added -10% cooldown
- Double all survival bonuses
- Added -40% overheat damage
- Added +12 armor to LT, RT
- Removed PPC velocity
- Added 40% weapon velocity
- Increased Streak SRM cooldown to -10% (from -5%)
- Added +12 armor to LA, RA
- Added PPC family HSL +1
- Removed PPC heat
- Added -10% Laser heat
- Added 45% jump jet initial thrust
- Added 7.5% max speed
- Added -10% ballistic heat
- Added -10% STD AC cooldown
- Added -10% STD AC velocity
- Added -10% LBX Spread
- Added 50% MG RoF
- Added 10% MG range
- Match survival quirks to MAD-3R
- Added 30% weapon velocity
- Removed PPC velocity
- Added -10% missile spread
- Added -5% heat
- Removed energy heat
- Added 10% Ballistic cooldown
- Added -10% LBX spread
- Added -15% Missile cooldown
- Removed SSRM cooldown
- Increased Armor bonus to +18 on LT, RT (from 14)
- Added +6 armor to CT
- Increased energy heat to -10% (from -5%)
- Added -5% heat
- Added +100 sensor range
- Added +1 target decay duration
- Removed LRM20 cooldown
- Increased missile cooldown to -10% (from -5%)
- Removed energy cooldown
- Removed energy range
- Removed large laser range
- Added Laser HSL +1
- Added Large laser HSL +1
- Added -10% missile spread
- Added SRM6 HSL +1
- Added -5% laser duration
- Removed medium laser duration
- Added -35% Crit chance receiving
- Increased ballistic velocity to 30% (from 10%)
- Added 15% ballistic range
- Added 15% Ballistic cooldown
- Added -10% missile cooldown
- Added -10% missile spread
- +18 on LT, RT
- +6 armor on CT
- 20% PPC family velocity
- -5% Laser heat
- Added +7 Armor bonus to LT, RT
- Added -40% missile cooldown
- Added -10% pulse laser cooldown
- Added -20% UAC jam chance
- Added -15% missile cooldown
- Added -5% laser heat
- Added -10% Ballistic cooldown
- Added 10% Ballistic velocity
- Added 10% range
- Added -10% cooldown
- Added C-Heavy laser HSL +1
- Removed Heavy laser duration
- Added +14 armor to LT, RT
- Added -10% SRM cooldown
- Removed Structure bonuses from LT, CT, RT
- Added 25 Armor to LT, CT, RT
- Added -5% laser heat
- Increased heat to -10% (from -5%)
- Added Large pulse laser HSL +1
- Added -5% heat
- Added -10% Ballistic cooldown
- Added -5% heat
- Added -5% SRM cooldown
- Added -10% Missile cooldown
- Added -10% Missile heat
- Added 10% Missile velocity
- Removed Rocket launcher heat
- Added -10% heat
- Added -10% heat
- Increased CT Armor bonus to +38 (from 22)
- Increased LT, RT Armor bonus to +16 (from 8)
- Added -5% energy heat
- Added -10% laser cooldown
- Added UAC20 HSL +1
- Added 15% Ballistic velocity
- Added 10% weapon velocity
- Removed LRM velocity
- Increased heat to -15% (from -10%)
- Added 10% missile velocity
Patch Files (Direct Download)
To make the patching process easier for players with limited download caps, we'll be providing direct download links for the patch file(s) that comprise this patch. This will allow you to download the patch file(s) elsewhere, for manual injection into the MWO patcher through a Patch Cache folder.
Aside from allowing you to download the patch file(s) elsewhere, on another connection, there are no additional benefits to performing the patch this way; the patching process itself will be the same.
This direct patch download process will only work for players running the standalone client. It does not apply to players running MWO through Steam.
Patch File(s): - http://patcher.mwomercs.com/patch/Production/frontend/FrontendPatch_393.zip
- Download the above file(s)
- For sake of ease, we recommend creating a dedicated folder for the patch file(s), such as 'MWO Patch Cache'
- You do not need to unzip or unpack the patch file(s)
- Launch the MWO Portal
- Select the three horizontal lines in the top left of the Portal Window
- Choose the 'Specify Patch File Cache' option
- In the field that appears, paste or enter the location in which you saved the patch file(s) and hit OK
- For example, C:\Users\<username>\Documents\MWO Patch Cache
- Click the blue Patch button
- The launcher will now check the Patch Cache folder you defined. If it locates the required patch files, it will unpack and use those files to apply the patch.
- Once the patch is complete, launch the game