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MECHWARRIOR ONLINE

June 2022 Patch Notes


Patch Date and Time - June 21st 2022 @ 10AM – 1PM PDT  
Version Number: 1.4.263.0
Size: 575 MB
Please note that due to compression differences the Steam patch size may be larger than the standalone client patch size.

Greetings MechWarriors!

Last month brought some BIG updates to MechWarrior Online, including the NEW Event Queue (more Event Queue coming this month!), the streamlining of the Skill Tree, and the updated and color-coded Quirk lists in the MechLab.

This month we're very excited and proud to release the first new BattleMech chassis in exactly 3 years, the Crusader, which also happens to be the most-requested 'Mech of all time in MWO! Don't forget, the Early Adopter Rewards are available all the way until July 19th 11:59:59 (PDT) (July 20th 6:59:59 UTC), so you have an entire month to check it out in person and STILL get the the Early Adopter Rewards if you want! Also this month, a BRAND NEW Quick Play map from Level Designer Francois, Vitric Station, which was based off of the Faction Play map Vitric Forge. Screenshots of the Crusader and Vitric Station are below, check them out! Also this month, more Quirk updates, Weapon adjustments, Map updates, and more!

As with everything, these updates are subject to further balance changes in the future, especially as more variables are brought into the equation with future updates and changes.

So get out there and do the science, and get us your feedback for future iterations.

And now, we really hope you enjoy the patch!

-The MechWarrior Online Team


NEW 'mECH: CRUSADER

The Crusader heavy BattleMech is the first new 'Mech chassis to be added to MechWarrior Online in 3 years (the Dervish was added in June 2019)! It's also the most requested 'Mech ever. We love it, and hope you do too!







NEW MAP: VITRIC STATION

Vitric Station is a BRAND NEW map from Francois (Level Designer), based off of the Faction Play map Vitric Forge. We can't wait to see you on this battlefield!











'MECH QUIRKS

CRUSADER
All Variants: 
  • +10 Armor bonus to LT, CT, RT, LL, RL
  • +15 Armor Bonus to LA, RA

CRD-3R:
  • -10% Heat
  • -10% Ballistic cooldown
  • -10% Energy cooldown
  • +100% MG RoF
  • LRM HSL +1
  • +7.5% mech top speed

CRD-5K:
  • -10% Missile heat
  • +10% MRM Velocity
  • MRM HSL +1
  • +10% Laser range
  • -10% Laser duration

CRD-5M:
  • -10% Heat
  • -20% Ballistic cooldown
  • +20% Ballistic velocity
  • -10% LBX Spread
  • Streak SRM HSL +1

CRD-7L:
  • -10% Heat
  • +10% SRM Range
  • +10% SSRM Range
  • +10s Narc duration
  • +50m Narc range
  • -20% Stealth armor cooldown
  • +10% Enhanced ECM
  • +100m Sensor range
  • +100m Seismic sensor range (seismic sensor comes stock)

CRD-CRAEL:
  • +20% Ballistic velocity
  • -10% Ballistic heat

PIRANHA
PIR-A:
  • Removed HMG ammo bonus per ton

MIST LYNX
MLX-G:
  • Reduced LA, RA Armor bonus to +10 (from +16)
  • Reduced LA, RA Structure bonus to +5 (from +8)

URBANMECH
UM-R80:
  • Reduced PPC heat to -7.5% (from -15%)

PANTHER
PNT-KK:
  • Reduced Energy heat to -10% (from -15%)

JENNER
JR7-F:
  • Added -5% Laser heat

VIPER
VPR-F:
  • Removed HMG ammo bonus per ton from SO8
  • Removed LA, RA Armor bonus

PHOENIX HAWK
PXH-1B:
  • Reduced heat to -5% (from -10%)

AWESOME
AWS-8Q:
  • Increased PPC family heat to -10% (from -5%)

HIGHLANDER
All Variants:
  • Added -25% Fall damage

ANNIHILATOR
ANH-1E:
  • Added Snub Nose PPC HSL +1


WEAPON ADJUSTMENTS

As a continuation of our assessment of weapon performance, the following changes have been made:

ENERGY WEAPONS
Snub Nose PPC:
  • Increased pinpoint damage to 10 (from 8.5)
  • Increased damage to each adjacent component to 2.5 (from 1.5) (aka., 2.5 + 10 + 2.5)
  • Reduced minimum heat penalty limit to 3 (from 4)

ER PPC:
  • Increased heat penalty multiplier to 7 (from 4)

BALLISTIC WEAPONS
Heavy Gauss Rifle:
  • Increased ammo per ton to 7 (from 5)

Light Machine Gun:
  • Increased range to 360m (from 250m)
  • Increased max range to 540m (from 500m)
  • Reduced crit damage multiplier to 3.0 (from 9.0)
  • Reduced 1x, 2x, 3x critical hit chances to 25%, 14%, 3% (from 31%, 17%, 4%)
  • Reduced spread to 0.16 (from 0.25)
(NOTE: Machine gun family are hitscan weapons. Projectiles are visual effects.)

Clan Light Machine Gun:
  • Increased range to 360m (from 250m)
  • Increased max range to 540m (from 500m)
  • Reduced crit damage multiplier to 2.33 (from 7.0)
  • Reduced 1x, 2x, 3x critical hit chances to 25%, 14%, 3% (from 28%, 15.5%, 3.5%)
  • Reduced spread to 0.23 (from 0.33)
(NOTE: Machine gun family are hitscan weapons. Projectiles are visual effects.)


MAP UPDATES

Viridian Bog
  • Removed floating assets
  • Moved Theta capture point in the new zone
Tourmaline Desert
  • Grouped Skirmish spawn points together, similar to Conquest and Assault modes
Caustic Valley
  • Removed fog completely
  • Increased cover for both spawn points
  • Added new central structure to provide cover for Domination


BUG FIXES

  • Inner Sphere Ultra AC 5 can now be double tapped 0.11 seconds after first shot, consistent with the rest of Ultra autocannons. Currently IS UAC5 has a 0.5 second delay before you can double tap.
  • VPR-F & VPR-F(L) now has its 2.5xp Omnipod Bonus
  • Matchmaker now has separate settings for Event Queue and Quick Play


KNOWN ISSUES

  • Tourmaline Desert is missing most of its assets.


Patch Files (Direct Download)

To make the patching process easier for players with limited download caps, we'll be providing direct download links for the patch file(s) that comprise this patch. This will allow you to download the patch file(s) elsewhere, for manual injection into the MWO patcher through a Patch Cache folder.

Aside from allowing you to download the patch file(s) elsewhere, on another connection, there are no additional benefits to performing the patch this way; the patching process itself will be the same.

This direct patch download process will only work for players running the standalone client. It does not apply to players running MWO through Steam.

Patch File(s): - http://patcher.mwomercs.com/patch/Production/frontend/FrontendPatch_403.zip

  • Download the above file(s)
  • For sake of ease, we recommend creating a dedicated folder for the patch file(s), such as 'MWO Patch Cache'
  • You do not need to unzip or unpack the patch file(s)
  • Launch the MWO Portal
  • Select the three horizontal lines in the top left of the Portal Window
  • Choose the 'Specify Patch File Cache' option
  • In the field that appears, paste or enter the location in which you saved the patch file(s) and hit OK
  • For example, C:\Users\<username>\Documents\MWO Patch Cache
  • Click the blue Patch button
  • The launcher will now check the Patch Cache folder you defined. If it locates the required patch files, it will unpack and use those files to apply the patch.
  • Once the patch is complete, launch the game
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