Tag + Artemis
#1
Posted 21 February 2013 - 02:53 PM
I've been searching and keep getting conflicting reports. I need stats!
TAG = %badassery?
Artemis = %badassery?
TAG + Artemis = %badassery?
#2
Posted 21 February 2013 - 03:11 PM
#3
Posted 21 February 2013 - 03:13 PM
I'd like confirmation though.
#4
Posted 21 February 2013 - 03:17 PM
#6
Posted 21 February 2013 - 03:19 PM
Cebi, on 21 February 2013 - 03:18 PM, said:
Seeing as TAG breaks ECM, and both require LOS, doesn't this make Artemis flat out inferior to TAG?
artemis lets your missles lock faster
#7
Posted 21 February 2013 - 03:25 PM
Omni 13, on 21 February 2013 - 03:19 PM, said:
artemis lets your missles lock faster
But TAG does too doesn't it? Does this stack?
#8
Posted 21 February 2013 - 03:26 PM
Quote
Yes Artemis is flat out inferior to TAG. Artemis does increase missile lock-on time by 0.5s and works from 750m-1000m unlike TAG but unless you only have one LRM launcher its not worth the insane tonnage/crit slot usage.
And no they don't stack.
Edited by Khobai, 21 February 2013 - 03:31 PM.
#9
Posted 21 February 2013 - 03:31 PM
As per the Tech Manual:
"TAG is compatible with systems such as Arrow IV Homing Missiles"
Time will tell if they make this so. What this means is that TAG should work with Artemis by allowing the TAG user to paint a target, while a person equipped with Artemis can get all the missile accuracy bonus even if the TAG'ed target is not in their LOS. That's the only thing that allows Artemis Missiles to keep accuracy on a non-LOS target.
#10
Posted 21 February 2013 - 03:35 PM
Quote
TAG and Artemis do not work together in tabletop.
TAG is for guiding Arrow cruise missiles and indirect LRMs. While Artemis can only be used on direct fired LRMs.
#11
Posted 21 February 2013 - 03:41 PM
Khobai, on 21 February 2013 - 03:26 PM, said:
Yes Artemis is flat out inferior to TAG. Artemis does increase missile lock-on time by 0.5s and works from 750m-1000m unlike TAG but unless you only have one LRM launcher its not worth the insane tonnage/crit slot usage.
And no they don't stack.
I disagree on Artemis being inferior to TAG. I think its all about your play style..how you want to fight. With TAG I need to slow down, preferably stop to maintain TAG on target. With Artemis I can shoot on the run and as long as I still have LOS I will get the benefit. I find TAG to be very effective on scouts with no LRMs.. they can run off to the side of a map and TAG targets and let others shoot without the enemy knowing. I was on a team that got ripped apart this way until I noticed a Raven on my left flank TAGging us.
Also if you pair Beagle probe and Advanced sensors you can have that buffer zone where ECM has no effect.
Edited by Ohari, 21 February 2013 - 03:43 PM.
#12
Posted 21 February 2013 - 03:50 PM
#13
Posted 21 February 2013 - 03:53 PM
however
ArtemisIV trumps NARC.
#16
Posted 21 February 2013 - 04:00 PM
For people outside of ECM; Jump Jets + TAG + Artemis is love.
#17
Posted 21 February 2013 - 04:01 PM
spider pilots need Tag to be .5 tons, and so do the rest of the lights
#18
Posted 21 February 2013 - 04:02 PM
Khobai, on 21 February 2013 - 03:26 PM, said:
Yes Artemis is flat out inferior to TAG. Artemis does increase missile lock-on time by 0.5s and works from 750m-1000m unlike TAG but unless you only have one LRM launcher its not worth the insane tonnage/crit slot usage.
And no they don't stack.
insane tonnage and crits... can I have some of whatever you're smoking?
LaserAngel, on 21 February 2013 - 04:00 PM, said:
For people outside of ECM; Jump Jets + TAG + Artemis is love.
tag and artemis don't stack :/
gavilatius, on 21 February 2013 - 04:01 PM, said:
spider pilots need Tag to be .5 tons, and so do the rest of the lights
I want them to make tag work inside the ECM bubble before they think of changing its weight ect.
#19
Posted 21 February 2013 - 04:03 PM
Thomas Dziegielewski, on 21 February 2013 - 03:53 PM, said:
however
ArtemisIV trumps NARC.
I thought that might be the case.
I've caught a non-ecm Atlas in the open at 300m and managed to core him strait through the CT a lot faster than expected with TAG and 2xALRM-15.
LaserAngel, on 21 February 2013 - 04:00 PM, said:
This is what I'm doing on my founder's cat. Have done ~900 damage with 6 tons of ammo (results not typical, but always effective )
Edited by Warrax the Chaos Warrior, 21 February 2013 - 04:04 PM.
#20
Posted 21 February 2013 - 04:07 PM
Omni 13, on 21 February 2013 - 04:02 PM, said:
Thomas Dziegielewski, on 21 February 2013 - 03:53 PM, said:
however
ArtemisIV trumps NARC.
I think I'll trust the PGI employee who posted above you
Edited by One Medic Army, 21 February 2013 - 04:07 PM.
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