I May Have Solved Crash To Mechlab For Some People.
Posted 15 March 2013 - 08:54 AM
I am currently working with support on it, however we are going through .pak stuff, graphics stuff, etc.
BUT, I have found something that (so far) has eliminated any crashing. I would like some of you to give it a try if you are getting a constant crash to mechlab right near the start of the game, or even mid game.
I signed up for ibvpn and used openvpn to play the game from a canadian server. it barely affected my ping in game and now whenever I have it on, no crashes.
Turned it off? Crashed every game in a row.
I know someone had posed a network packet issue as the cause of crashing and this might support the notion that it is a network code issue causing these crashes.
So I doubt it matters what vpn service you use, just something close to home so it doesn't affect your ping too much.
So if you guys are frustrated like I was then give it a shot.
By the way this was an accidental discovery since I just happened to sign up for a VPN for nongaming reasons.
Posted 15 March 2013 - 12:06 PM
Posted 15 March 2013 - 01:54 PM
Posted 15 March 2013 - 02:02 PM
Posted 15 March 2013 - 03:25 PM
Posted 16 March 2013 - 04:54 AM
Posted 16 March 2013 - 08:16 AM
their openVPN client is just open, login, and connect.
so I dunno maybe its a fluke but it works for me every time.
small price to pay for being able to play without crashing on any of my computers.
Edited by Mantiis, 16 March 2013 - 08:16 AM.
Posted 16 March 2013 - 03:59 PM
/edit: Setting the MTU on your ethernet card lower (e.g. to 1400) might change something when not using a VPN.
Edited by wuselfuzz, 16 March 2013 - 04:04 PM.
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