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Huge Number Of Hud Bugs


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#41 Robdillard

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Posted 09 April 2013 - 03:48 AM

Several others I have noticed as well.

- Conquest- all cap points are stacked on the top of the middle of the cockpit map, same bug no map just the battlegrid is visible. Map: Forest Colony

-Assault- no Cap point bars. Map: Alpine Peaks

-Assault- Frozen Map full battlegrid and cockpit map. Map: River City Day

#42 Meridian

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Posted 09 April 2013 - 11:06 AM

View Posttelomere, on 05 April 2013 - 07:06 PM, said:

Well how about let's be constructive. I've invented a new game called Interface Bug Bingo. When you get an interface bug, look it up on the Bingo board and mark that square. Complete a row, column or diagonal in a single game to win a Special Prize!

Posted Image

It adds a whole new dimension of fun to MechWarrior Online.


Don't forget the whole "Zero electronics" HUD. Meaning I'm "fully functional" if you count the fact that visually I have the physical interior of my cockpit and the window to the outside world.

Edit: One more I forgot about I don't think I've seen explicitly mentioned. I had one on Tourmaline where if I was moving the map was slowly rotating clockwise the entire time. The only time it stopped was when I would hit an obstacle and no longer move forward.

Edited by Meridian, 09 April 2013 - 11:15 AM.


#43 jay35

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Posted 10 April 2013 - 05:12 AM

Here's another new one for me:
Posted Image

#44 Deathlike

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Posted 10 April 2013 - 05:28 AM

I've seen undefined in the scoreboard AND the weapon listings. I've yet to see one for time, but I bet it's coming soon™!

#45 DCLXVI

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Posted 10 April 2013 - 06:40 AM

a new bug for me... in my atlas exchanged long range fire for a few shots, nearly all my ct armour was gone strangly fast, continued fighting 5 more minutes in close range, looked at my armour and it was back up to where it should be, just turning yellow. I don't bother reporting bugs though so watch for it ^_^

#46 BumRuckus

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Posted 10 April 2013 - 07:34 AM

View PostFirewuff, on 05 April 2013 - 04:08 PM, said:

So far today I've had the folloing in about 10 matches

- mini map missing totall

- Main tactical map not displaying

- Main HUD missing

- Targeting info missing from HUD including player info overlays (pressing Q)

- launching game as spectator in my own mech. I could pilot but not reticle only mouse cursor

- some of or all of the above at the same time except spectator mode)


Additionally there is a lot more missing textures and flickering textures since the last patch


This.

Worst bugs ever. I don't have the HUD bug, other than the old "WWWWWWWWWWWWW" variant bug. But loosing Friendly/Foe IFF is the WORST WORST WORST Bug.

#47 Meridian

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Posted 10 April 2013 - 08:24 AM

View PostBumRuckus, on 10 April 2013 - 07:34 AM, said:


This.

Worst bugs ever. I don't have the HUD bug, other than the old "WWWWWWWWWWWWW" variant bug. But loosing Friendly/Foe IFF is the WORST WORST WORST Bug.


...and honestly is what makes ECM so god damned overpowered.

#48 MN03

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Posted 10 April 2013 - 09:33 AM

You know what's the most sad part about this? Most of these UI bugs are months old and there's still no solution. I know that fixing bugs is difficult, but this is crazy. I just had to quit a match because I had no hud.(http://mwomercs.com/...ch-with-no-hud/ from November!).

Edited by MN03, 10 April 2013 - 09:36 AM.


#49 jay35

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Posted 10 April 2013 - 04:55 PM

Another new one: Just the heat scale isn't working. I fired a lot of energy weapons, got it up to where it's flashing HEAT WARNING, and yet the heat scale still shows 0% and no bar.
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#50 Firewuff

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Posted 10 April 2013 - 05:44 PM

Noticed a new one... using advanced Zoom the targeting brackets dont track correctly and wander with the mech on the main display and not in the Advanced Zoom window... this is really disorientating and makes advanced zoom even more useless.

#51 Drakenn

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Posted 10 April 2013 - 06:07 PM

I agree...it seems more rare to actually have a WORKING hud then a glitched one. It is super frustrating, I mean, I love this game, I love how it has progressed...I just notice lately I play a lot less because I get frustrated due to these issues : /

#52 LoneGunman

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Posted 11 April 2013 - 02:46 AM

Adding my hat to this. I've had better luck it sounds like but out of maybe every 10 matches tonight, I had 1-2 HUD glitches. The worst is when there is no hud...I'm aiming based on memory and I have to stick with my teammates to know who's who. Last match, I had no map or IFF (actually nuked a friendly--sorry again bonapartist!!).

Running:

Intel i5 3570K @ 3.4Ghz
nVidia 670 GTX (4GB) running 314.22 drivers (WHQL)
16GB RAM
DirectX 11

It's been intermittent but so far it's always happened from the start of the match (not like something clicked half way through a match or anything). Last patch was much better on this front.

#53 caseysrevenge

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Posted 11 April 2013 - 08:34 AM

Experiencing all of the above gotten worse after latest major patch.

#54 Deathlike

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Posted 12 April 2013 - 07:33 AM

Consider lowering the Textures slider a notch and see if that helps...

#55 Tearsus

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Posted 14 April 2013 - 01:51 PM

I got a bunch of new HUD-bugs in my last match:

(1)Suddenly the radar and also the map were turning into a field of rainbow squares.
(2)Later in that match, I noticed, that my mech-damage-displayisn't working, too.
(3)And sometimes there were no friend-marking symbols (blue triangles) over some (not all!) of my teammates.

#56 Brawler1986

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Posted 14 April 2013 - 02:20 PM

3 days ago i had the most weirdest thing on my HUD. My weapons (in the right bottom of my screen) where adding up when i played. Sadly i couldnt take a screenshot of it.

#57 Hellen Wheels

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Posted 14 April 2013 - 02:57 PM

I just uninstalled, defragged, made sure all drivers UTD, killed all unnecessary processes, re-installed, and guess what happened the very first game I dropped in to?

Yup. HUD FUBAR.

PGI, you take the cake--WORST .... LAUNCH ... EVER.

And if anyone says "oh well, its just a BETA" well tell that to the bean counters who are counting the money spent by suckers to ride on this train wreck.

Edited by Hellen Wheels, 14 April 2013 - 02:59 PM.


#58 Troutmonkey

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Posted 15 April 2013 - 01:03 AM

In the last 15 or games I've played, 13 of them had some sort of broken HUD element. This is beyond rediculous, I can barely play.
This isn't even included other bugs such as missing textures or bad hit-reg with PPC

#59 Troutmonkey

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Posted 15 April 2013 - 01:21 AM

In the last game alone I just had

No map rotation
No IFF
HUD randomly disseapered and reappeared (related to incoming missile?)
Mouse cursor appeared on screen and started moving around when

Edited by Troutmonkey, 15 April 2013 - 01:22 AM.


#60 Hellequin

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Posted 15 April 2013 - 02:54 AM

I know most of these have been reported thus far, but as of games played yesterday (Sun 14-04-2013)

- No HuD (no map, targetting reticule etc)
- No markers on player mech to indicate friend or foe
- Psychedelic mini map
- Fixed orientation of my mech on mini map - points right
- Mouse curser appearing on game screen - really annoying!
- No buidling textures in frozen city - grey amorphous lumps
- No team chat or global chat functions.
- Mech type name on HuD appearing as wwwwwwwwwwwwwwwwwwwwwwwwww or similar
- No access to team list board ingame.
- Red cross aiming reticule (what is this ?)

I'm finding not touching any keys during the loading phases improves the chances of a bug free load - this includes no chatting whilst the team list boards are up.

Generally finding that the first couple of games are the worst affected, the more games played, the more stable it generally is.

Edited by Hellequin, 15 April 2013 - 02:56 AM.






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