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I can't believe the number of games where I'm playing on a big map like alpine, tourmaline, or caustic, and our team gets back-capped by a group of enemy lights. I'd say around 4/10 games that i play, this happens. A couple of spiders think its funny to slap on a xl with speed tweak and ruin my game every time.
My points,
- This is a terrible way to win, cheating everyone out of c-bills, XP, and a long, fun game.
- Also, some teams don't have any lights and therefore can't possibly get back to base in time to stop the cap
- Let's be honest its just trolling.
Capper's points,
- Have someone guard base.
*good point but no one wants to stay back and sit there. Also, most team mates will question you for sitting back and doing "nothing"
- Should have a faster mech, buddy
*it's the matchmaking system that screws this up. Some teams have half light mechs while the other is all heavies
- Too bad so sad, go cry.
*excuse me sir but i believe that most mechwarriors with any manners or in game edicate at least try to hold this game to a little bit of a higher standard than Call of Duty. Go learn some meta game and know that sometimes all your doing is ******* everyone off.
This is a very pressing issue, and i think that PGI should put in a system where caps within the first 5 minutes have 25% slower cap rate, or something like this. When i backcap as a light, I leave a sliver or two there, so I'm not fully capping...I go fight, and if I'm the last one left on my team, then, and only then, will i cap the point.
Questions, Comments, concerns?
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Thread link - http://mwomercs.com/...-really-me-off/
Edited by Jazzbandit1313, 22 April 2013 - 11:42 AM.