

Please Add A Dropship Mode
#1
Posted 23 April 2013 - 01:34 PM
Its probably going to be easier to kill your opponents 8-12 mechs than to accomplish whatever scenario the game mode involves. A dropship mode for conquest or a future game mode would finally play out differently and be more about the objective less about team deathmatch.
#2
Posted 23 April 2013 - 02:21 PM
Edited by Fabe, 23 April 2013 - 02:21 PM.
#3
Posted 23 April 2013 - 09:03 PM
-domination/ king of the hill/s
-npc's for support or secondary objectives.
-destructible bases
just to name some ideas.
the last time i played TDM was during the quake days and my interest for that game faded in moments.
#4
Posted 23 April 2013 - 09:40 PM
Edited by Fabe, 23 April 2013 - 09:42 PM.
#5
Posted 23 April 2013 - 10:15 PM
#6
Posted 23 April 2013 - 10:52 PM
#7
Posted 24 April 2013 - 09:36 AM
marabou, on 23 April 2013 - 10:52 PM, said:
It would probably be a longer game mode, but that makes it different than normal conquest or assault which can easily be essentially over after a two minute brawl.
#8
Posted 24 April 2013 - 03:34 PM
Gimpster, on 23 April 2013 - 10:15 PM, said:
I been think of something like that myself. Maybe one team has to find and scan a target like a building or something to gather intel then get back to their start point or another location to transmit the info. Any mech can make the scan but once it does it'll be tagged as such and will become target 1# for the opposing team.
#9
Posted 25 April 2013 - 04:46 PM
#10
Posted 26 April 2013 - 10:04 AM
#11
Posted 26 April 2013 - 10:03 PM
#12
Posted 26 April 2013 - 11:59 PM
King Arthur IV, on 23 April 2013 - 09:03 PM, said:
Yeah I read that too.
Sephlock, on 26 April 2013 - 10:03 PM, said:
http://mwomercs.com/...34#entry2104034
Bryan Ekman, on 21 March 2013 - 05:28 PM, said:
"DropShip" mode has evolved into Lobby a new gamemode for CW. We're not ready to discuss details yet.
Dunno how but it did. Guess only the forum dwellers wanted it. The silent majority didnt
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