For those who didn't know - PGI has been adding variant quirks which further break down each chassis within each mech subtype. These quirks first started with the Awesome chassis. I've tried organizing by relative weight classes (light/medium/heavy/assault).
All hero mechs include a 30% cbill bonus and unique paint job (now able to be recolored per may 7th patch). Further tweaks are generally added as the mech comes into the game. The newest ones are soft-quirked where they didn't add any notes on it. Below is a list of documented changes to Mech Quirks:
Kintaro Chassis Quirks
- Golden boy has slowest maximum speed (94kph w/ Speed Tweak), reduced torso and arm yaw/pitch. Significantly below other variants at a 90 deg yaw /20 deg pitch for torso and 20 deg yaw, 30 deg pitch for arms. All for the obviously overpowered benefit of having 5 missile slots and 3 energy slots on a 55 ton mech. The cbill version does better in all categories and only suffers 1 energy slot loss. What's the point of this mech again? Oh right, it has the most missile ports of any mech (in terms of tubes and hardpoints). This makes it an ideal LRM boat, but it comes with 5 SRM launchers instead. The author is confused.
- KTO-18/19 have 11% more torso yaw (100 deg vs 90) than the GB, 75% more arm yaw (35 vs 20 deg), and can slot a bigger engine for a maximum speed of 116.6kph.
- KTO-20 has 27% more torso yaw (115 deg vs 90) than the GB, 125% more arm yaw (45 vs 20 deg), 25% more torso pitch (25 vs 20 deg) against ALL variants, and can fit the same engine as a KTO 18/19. The clear winner in terms of quirks.
- All variants can mount AMS and JJ's. No variants are ECM capable.
- BJ-1 and BJ-3 both have 110 deg torso yaw vs the BJ-1X's 80 and the BJ-1DC's 90.
- BJ-1 and BJ-3 are the only jump equipped variants.
- The BJ-1X is potentially the fastest, with a top speed of 116.8KPH when using a STD/XL 295 vs the other variants which max out at 93.1 KPH using a STD/XL 235.
- Increased CN9-A and CN9-AL max engine to 275 (from 260).
- Increased CN9-YLW max engine to 300 (from 280).
- Increased CN9-A and CN9-AL torso twist angle to 100 (from 90).
- Decreased CN9-A, CN9-AL, and CN9-D max horizontal arm angle to 35 (from 40).
- Increased CN9-A and CN9-AL turning rate by 10%.
- Increased CN9-YLW turning rate by 5%.
- Decreased acceleration rate of all Centurions by 10%.
- Increased the deceleration rate of the CN9-A, CN9-AL, and CN9-D by 10%.
Cicada Chassis Quirks
- CDA-2A: Received an additional module slot (this gives it 2 now, like the other variants). Torso twist angle increased by 5 degrees to each side. Torso movement speed increased by 10%. Turning rate increased by 5%.
- CDA-2B: Torso twist angle increased by 5 degrees to each side. Arm movement speed increased by 22%. Turning rate increased by 5%.
- CDA-3C: Torso twist angle increased by 5 degrees to each side. Turning rate increased by 10%.
- CDA-3M: Turning rate decreased by 5%. Acceleration decreased by 10%.
- CDA-X5: Torso twist angle increased by 5 degrees to each side. Turning rate increased by 10%. No AMS. Only Cicada w/ Missile ports.
Jager Chassis Quirks
- The JM6-DD and JM6-S both have 110 degrees of torso yaw vs the Firebrand's 100 and the JM6-A's 90.
- The JM6-A is the only variant which can slot missile ports.
- It's worth noting that the firebrand can fit the maximum engine size of 340 vs 315 in cbill variants. This 340 size allows a top speed of 93.2 kph vs a normal 86.4. This also gives it a higher arm yaw, arm pitch, torso yaw and torso pitch speed (if the faster engine is chosen; this is true of all mechs).
Cataphract Chassis Quirks
- While there are no 'official' quirks done yet it bears mentioning that the CTF-4X is the only CTF featuring 2 ballistic slots per arm and is remarkably slower than other variants. It has a top speed of 64.9 using a STD/XL255 vs the others top speed of 86.6 using STD/XL 340's. It's also the only CTF with a head-mounted weapon (1 missile port).
- The CTF-3D is the only jump jet equipped CTF.
Catapult Chassis Quirks
- The CPLT-A1, CPLT-C1, and CPLT-C4 have had their torso twist angle reduced from 140 to 120.
- The CPLT-A1, CPLT-C1, and CPLT-C4 have had their arm pitch angle reduced from 45 to 35.
- The CPLT-K2 has had its torso twist angle reduced from 140 to 110.
Quickdraw Chassis Quirks
- QKD-4G has 33% faster arm movement speed and greater range of motion. Torso yaw is 10 degrees greater than other variants. Arm yaw, arm pitch, and torso pitch are also 5 degrees greater. This is to compensate for mounting points.
- No other variants have quirks.
- VTR-9K and VTR-DS both have 10 degrees more arm yaw. The 9K is the only victor able to fit 6 jump jets (2 more than usual).
- VTR-DS has 5 deg/sec more arm yaw/pitch speed w/ faster engine. Has 2 deg/sec greater torso yaw speed and 1 deg/sec greater pitch speed w/ faster engine. Can fit an XL/STD 400 for maximum speed of 89.1, 3.3 kph faster than other VTR variants. Is the only VTR with weapons in the right torso.
Awesome Chassis Quirks
- The AWS-8Q, AWS-8R, AWS-8T, and AWS-8V had their max engine rating increased from 290 to 300
- All variants of the Awesome had their torso twist angles increased from 90 to 100 degrees
- All variants of the Awesome had the speed of their torso movements (both vertical and horizontal) increased by 10%
- All variants of the Awesome except for Pretty Baby had their turning rate decreased by 5%
- Pretty Baby had its turning rate increased by 5%
- Pretty Baby’s deceleration rate was decreased by 1/3 (it takes longer to slow down)
Highlander Chassis Quirks
- HGN-732 and HGN-733 have a 10% faster turning rate
- HGN-733C has a 5% faster turning rate and a 5% faster torso movement rate. (3 deg/sec)
- HGN-HM has 1deg/sec faster torso yaw/pitch speed than base variants w/ faster engine. 2 deg/sec faster arm yaw/pitch speed as well w/faster engine. This is the only arm mounted energy slotted Highlander in game.
Stalker Chassis Quirks
(Not directly documented)
- STK 3F twist angle: 170 degrees stock.
- STK-M(Misery) twist angle: 130 degrees stock.
- Other Stalker variants: 120 degrees stock.
- All can fit a 310 engine STD/XL for same top end.
- STK-5M can fit dual AMS.
- STK-M 10% increase in turning rate
- STK-M 10% increase in acceleration
Atlas Chassis Quirks
- No official tuning as of this writing, though the K variant can fit 2 AMS.
- For some reason smurfy has the RS© arm yaw/pitch speed as being 11 deg/sec faster than other variants (INCLUDING the standard RS). Cannot confirm as I don't have any atlases. Can anyone confirm?
NO OTHER CHASSIS HAVE QUIRKS AS OF THIS WRITING (8/16/2013)
Unique features of other Hero Mechs:
Death's Knell - 4 arm mounted energy slots on what is usually in canon a fast missile striker mech.
Fang - Features slightly uncommon ballistic hard points in arm, but overall is very similar to other Dragons.
Flame - Is currently the only dragon with a torso-mounted ballistic port. It's high mounting allows fire over hilltops, something which is usually difficult to do in a dragon. Widely regarded as an improvement vs the Fang.
Ilya Muromets - Currently the only mech with ballistic ports in three separate areas of the mech, allowing a wide combination of ballistic weaponry. Widely regarded as one of the best hero mechs in the game.
Edited by Gevurah, 18 January 2014 - 02:06 PM.