Roland, on 09 May 2013 - 09:16 AM, said:
Seems like a waste of time.
I mean, when I kill a mech, I know how I killed it... because I shot it in a specific dead location.
Were there actually players who were like, "OMG, HOW DID THAT GUY I JUST SHOT AT DIE??"
armyof1, on 09 May 2013 - 09:25 AM, said:
I like what another forum member suggested, that we just get how each mech died in their death message, like "Mech1 killed Mech2(left side torso)" and revert to mechs dying immediately as usual.
Nation Uprise, on 09 May 2013 - 09:27 AM, said:
I don't get it either. If they wanted to show how you killed someone specifically, then make a list of all the mechs you killed along with their paperdolls and last weapon fired, at the End-of-Round screen. Having to wonder if they're dead or shooting additional salvos at a dead enemy is completely confusing and unnecessary.
Genewen, on 09 May 2013 - 10:06 AM, said:
The change is a really bad idea. It should be reverted ASAP.
I'd love a detailed after-match analysis with paper dolls of me and my enemies, hit rates and damage sorted by weapon etc though.
jay35, on 09 May 2013 - 10:38 AM, said:
This shouldn't even be up for a vote, it's so frustratingly simple to implement in a better way. And there are so many better ways to choose from. Good grief.
Whatever they do, DO NOT LEAVE THE TARGETING BOX RED. The very moment the mech dies, it needs to turn gray or black to communicate to the user the target is now DEAD. No more wasted ammo, no more friendly fire issues.
Honestly, the entire way they did this is a truly half-arsed way to show how the mech died. Paperdolls at the end of the match makes much more sense.
But given they've invested time (5 minutes?) into this current implementation, and given how things tend to be done in MWO, we'll be stuck with this halfway implementation for months. The LEAST they can do is a duct-tape fix like turning the targeting info gray or black the moment the mech dies, so at LEAST it's not still showing active red threat color after the threat has been neutralized which only misleads the player.
I love these posts so I quoted them for truth. This probably won't be changed for months as they force it on us.