Rhinehardt Ritter, on 08 September 2013 - 09:06 AM, said:
This was a huge buff. The gauss is not and was never a brawling weapon. In TT it had penalties at short range. It is now killer at long range due to faster projectile speed. The health increased so it doesn't explode as easily. Go practice with it on the testing grounds. The timing isn't all that hard. It is a great weapon. Go practice with it.
You may be right, but PGI still made the whole thing up. If they really wanted to nerf its brawling capabilities, why not just give it a min range? Why, I ask?
No, the change directly aims at the ppc-gauss-meta. This meta is now impossible (or, with macros, harder to do). It just feels bad to realize that a single item is balanced based on its usage with another item, because it totally ignores builds that rely on the single item. Like my Hunchback with one gauss and 3x medium laser.
I guess I'd prefered the min-range to be honest. But like I said...it's okay. I can't and wont forget PGIs approach to this, is all. Their treating of the community is dishonest and disrespectful, as if they think us all fools.