This Needs To Be Fixed.
#81
Posted 29 January 2014 - 01:17 AM
if the glass would have been there since day 1 no one would complain just demand some tweaks.
#82
Posted 29 January 2014 - 02:17 AM
Sandpit, on 27 January 2014 - 11:39 AM, said:
Is running my 5760 X 1080 cheating?
Not all space Poors can have it so it must be cheating...
#83
Posted 29 January 2014 - 02:57 AM
#84
Posted 29 January 2014 - 03:11 AM
#85
Posted 29 January 2014 - 03:24 AM
Using multiple monitors to extend FOV - extends view, cheating.
Wiping dirt off your monitor with a piece of cloth - improves visibility, cheating.
Really people. I think playing this game on anything but the 10 years old 1024x768 dirty CRT monitor is cheating. Because hell, pretty much everybody whos not me has better visibility and detail in game. You guys are all cheaters and should be banned for life.
#87
Posted 29 January 2014 - 03:45 AM
Dimento Graven, on 27 January 2014 - 11:30 AM, said:
I only edited the USER.CFG, by adding ONE line.
What little I know about the Crysis engine tells me that this would be VERY EASY for PGI to change, if they wanted to (I don't know why), by modifying one or more of the CFG files they have in the ENGINE.PAK to either change the distance of "near" objects, or, turning off the variable used.
This is nothing more than one hot fix away from being a non-issue.
However, note:
1. When you implement something like this MORE THOUGHT should be put forth into understanding the entire player base, not just those few who take anything you upchuck out there as 'sacrosanct', 'delivered by the finger of god', untouchable extremists, but by the general populace who have to live with not the best video cards, not the best monitors, not the best mice, not the fastest CPU, et al.
2. When you implement something like this that you "plan on" making user configurable, for F's sake don't wait 2 f'ing years or more (ala: film grain) to implement a switch via the least troublesome means, again ala the USER.CFG.
3. Lastly, when a significant number of your player base responds with extreme concern, don't brush them off with, "Yeah well, things change..." as if they're being unreasonable.
We have complained and complained and complained about a miryad of issues.
Let's not forget the THOUSANDS of players who rallied against 3rd person view...but we got that anyway.
You should have learned by now... PGI isn't interested in your opinion, or the opinion's of the rest of the player base, you are on an island, they will make what they want and you will deal with it. because it's their vision.
Don't forget to take advantage of the sale of the week.
#88
Posted 29 January 2014 - 07:05 AM
Rushin Roulette, on 29 January 2014 - 12:28 AM, said:
Id be interested in an FPS comparison between the regular and the modified game client (various combinations of filmgrain, cockpit glass and cockpit removal). My FPS is fine at around 40-60+ with everything standard, but I do have players in my unit who are having increasing problems with ever lowering FPS. It would be great for them to be able to play normally again (and I wouldnt be averse to being able to make videos which can be used for representative purposes which do not have any unneeded filters superimposed )
Hey check out this post to help with fps issues and custom user cfg files http://mwomercs.com/forums/topic/92015-high-end-usercfg-file/page__view__findpost__p__3094812 (this topic should stickied)
Colonel Pada Vinson has done a lot of optimization work with the cfg files and they have made a significt diffrence for alot of people.
and here's the command to turn off the cockpit, some of mt buddies tried it and saw a 20% increase in FPS. I myself found the fps to be more stable in testing, I myself am enjoy the cockpit felling and will continue to run with it enabled
Your USER.CFG file is supposed to be in the ..\Piranha Games\MechWarrior Online folder. If you don't see it, just make it with notepad.
Add the line:
r_NoDrawNear = 1
Here's the usage:
--Disable drawing of near objects.
--Usage: r_NoDrawNear [0/1]
--Default is 0 (near objects are drawn).
#89
Posted 29 January 2014 - 08:05 AM
Kyle Polulak, on 29 January 2014 - 12:03 AM, said:
Yes, it's in user.cfg afterall.
No, it's because I believed those other lines where just there to purposely provoke confusion and that's contrary to what's needed for clear communications. What's on topic here is cockpit glass and cockpits render and not cockpit shaking; just to be clear.
Ecutioner (MechWarrior® Online™)
Jan 27 16:25
Hello Peter,
This particular problem you have encountered is a known issue and will be fixed soon.
Regards,
Ecutioner
GameMaster
MechWarrior® Online™
Jan 27 16:23
http://mwomercs.com/...ds-to-be-fixed/
Have a question regarding what is posted here. It seems people have been editing their user.cfg files (which is legal per this thread http://mwomercs.com/...wo-game-client/ ) to make the cockpit disappear and have unobstructed view of the battle.
Is this an intended use of the user.cfg file or not?
Regards,
Peter aka "Ngamok"
You people and replies are horrible and no one has their story straight.
Edited by Ngamok, 29 January 2014 - 08:09 AM.
#90
Posted 29 January 2014 - 08:15 AM
Rushin Roulette, on 29 January 2014 - 12:53 AM, said:
I have no idea what you are talking about, but it sounds funny!
Google Update!
Hitchhikers Of course
Edited by Joseph Mallan, 29 January 2014 - 08:17 AM.
#91
Posted 29 January 2014 - 08:15 AM
Ngamok, on 29 January 2014 - 08:05 AM, said:
Ecutioner (MechWarrior® Online™)
Jan 27 16:25
Hello Peter,
This particular problem you have encountered is a known issue and will be fixed soon.
Regards,
Ecutioner
GameMaster
MechWarrior® Online™
Jan 27 16:23
http://mwomercs.com/...ds-to-be-fixed/
Have a question regarding what is posted here. It seems people have been editing their user.cfg files (which is legal per this thread http://mwomercs.com/...wo-game-client/ ) to make the cockpit disappear and have unobstructed view of the battle.
Is this an intended use of the user.cfg file or not?
Regards,
Peter aka "Ngamok"
You people and replies are horrible and no one has their story straight.
I would say kyle is a better source then one of the GM's IMHO
Edited by Shamous13, 29 January 2014 - 08:17 AM.
#92
Posted 29 January 2014 - 08:21 AM
I love that someone from PGI came in and actually communicated with us.
#93
Posted 29 January 2014 - 08:39 AM
Shamous13, on 29 January 2014 - 08:15 AM, said:
I would say kyle is a better source then one of the GM's IMHO
Do you remember why they changed the Heat Vision to have a maximum range at which you can see enemy mechs at? So you couldn't snipe at blue blobs and then the white ones because people were using it to snipe long distance since it was easier to see the blob at 1000+ meters.
#95
Posted 29 January 2014 - 09:18 AM
Khobai, on 29 January 2014 - 02:57 AM, said:
So according to you, if you don't like something it's ok to break the rules.
You're such a "rebel"
#97
Posted 29 January 2014 - 09:27 AM
Sandpit, on 29 January 2014 - 09:18 AM, said:
You're such a "rebel"
just to be clear this never broke the rules. it's one line added to the user cfg file.
Quote
A: Yes. This is the only file open to user modification. We understand that at times there can be a need to modify the user.cfg, for example certain joystick configurations are not fully implemented on the in-game options screen and may require manual configuration through this file. As long as you are editing the user.cfg file in good faith, this is not a concern. As always, Support will not be able to troubleshoot or support clients that have modifications to this file. Users can request via Support ticket or forum post that the developers open additional parameters in the user.cfg, and we will determine if the request is reasonable.
#98
Posted 29 January 2014 - 09:45 AM
Shamous13, on 29 January 2014 - 09:27 AM, said:
Kyle Polulak, on 29 January 2014 - 12:03 AM, said:
Quote
Yes, it's in user.cfg afterall.
#99
Posted 29 January 2014 - 10:39 AM
#100
Posted 29 January 2014 - 10:41 AM
Sandpit, on 29 January 2014 - 10:39 AM, said:
So wait...why do you accept what Destiny posted, who as Egomane pointed out to me is JUST a messenger. Which means someone told her what to say, and we don't know who.
But you don't believe Kyle who is an actual PGI employee and able to dictate on his own without a messenger?
Edited by Nicholas Carlyle, 29 January 2014 - 10:42 AM.
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