I love the balance of this one.
TDR-5S - 1xLL, 1xAC5, 3xML, LRM15/A
Also possible to use a STD engine without Artemis and 2xLRM5s. Further on, LRM5s and SRM4s are interchangeable in terms of space and weight, so there is another option...
TDR-5SS - Difficult one. One working build is 2xLL, 5xML and a STD engine. I then prefer to put the 2xLL into the high hardpoints of the right torso instead of the arm.
What I've been using if somewhat different, which is 2xPPC, 2xML, 3xSPL
TDR-5SS - Again, using the high energy hardpoints for the PPCs. But in close combat, the PPCs have to be disregarded for the Small Pulse Lasers (Medium Lasers and Small Pulse Lasers can be swapped in any place in terms of space and weight).
It works, but has trouble in close combat since the main weapons can't be used.
It works... badly. The double PPCs are great, but the rest is not well suited for close range combat without the heavy weapons.
TDR-9SE - JumpJet brawler. 3xML, 1xLPL from the stock loadout isn't that bad, plus your choice of missiles. SRM8 to SRM12 for close ranges.
Or the aforementioned with 2xLRM5 to increase your long range, which then would be the optimized stock loadout.
Edited by GoldenFleece, 13 February 2014 - 03:41 PM.