#1
Posted 19 April 2014 - 11:30 AM
is the locust speed nerfed or something?
#2
Posted 19 April 2014 - 11:35 AM
Edited by Adiuvo, 19 April 2014 - 11:36 AM.
#3
Posted 19 April 2014 - 11:36 AM
#4
Posted 19 April 2014 - 11:37 AM
#5
Posted 19 April 2014 - 12:09 PM
*Shows up as if I'm not late.*
Anyway as said, once you bring 3 Locust variants (they must be different variants) to Basic skill levels on the Pilot Skills tree, you can then begin unlocking the Elite skills. Among them is a faster shutdown/start-up for whenever you get too hot, a 'speed' tweak, a faster firing rate, and 'convergence' is completely useless at the moment. (The 1 second to align your weapons has been removed from the game).
Good luck with your Locust, and remember speed is ~not~ everything. That's pretty much nothing.
Being dangerous is and not getting hit is everything.
Examples of being dangerous (until I get hit) :
Hard hitting AC/5 Locust.
ER PPC Locust.
LPL, Streak, LRM Locusts.
Of course there's nothing terribly wrong with the traditional sort of Locust.
Just don't forget the BAP (Beagle Active Probe). Streaks suck when you don't have one of your own.
Edited by Koniving, 19 April 2014 - 12:10 PM.
#6
Posted 19 April 2014 - 12:16 PM
#7
Posted 19 April 2014 - 12:17 PM
VERY IMPORTANT! MUST READ
The Locust is NOT a bad 'Mech. It just requires a LOT of skill, situational awareness and tactical genius.
If you do not have these, stay as far away from it as possible.
Edited by TimePeriod, 19 April 2014 - 12:21 PM.
#8
Posted 19 April 2014 - 12:23 PM
Edited by Shar Wolf, 19 April 2014 - 12:23 PM.
#9
Posted 19 April 2014 - 12:28 PM
Once he gets it i think he'll be a good light pilot
#10
Posted 20 April 2014 - 07:41 AM
#11
Posted 20 April 2014 - 09:06 AM
Hawks, on 20 April 2014 - 07:41 AM, said:
I agree. With stock-based engine standardization (one of the few things I'm working on to pitch to PGI in the feature suggestions), the fastest mech is the Locust. The second fastest is the Cicada, followed by the upcoming Flea (using stock info from TT), and then several others. The Commando, while reasonably fast, relies on its incredible turning radius and arms instead, easily able to bob between buildings that no other fast mech can do.
Edited by Koniving, 20 April 2014 - 09:07 AM.
#13
Posted 20 April 2014 - 10:26 AM
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