Repair bays
#1
Posted 20 June 2012 - 05:19 PM
#2
Posted 20 June 2012 - 05:22 PM
#3
Posted 20 June 2012 - 05:23 PM
Repair bays encourage camping behaviour, and it's pretty silly for 10 tons of armour to be fully repaired in 30 seconds.
I do hope to see ammo refit bays though.
#4
Posted 20 June 2012 - 05:36 PM
From watching the Youtube vids, I understand that there also won't be respawn ability, so players will need to be more realistic (i.e.; use cover where available to prevent damage) in their approach to battle, otherwise, they get an early beer break instead of being in-game to help their Lance-mates.
#5
Posted 20 June 2012 - 06:02 PM
Edited by gregsolidus, 20 June 2012 - 06:03 PM.
#6
Posted 20 June 2012 - 06:03 PM
I could even see them used between extended engagements but not as an facility to use in game.
If they were facilities that could be used during combat I would want it to be done in real time. 5-10 minutes to get in. Shut down the reactor, make everything safe for the repair crews, start the repairs, etc. And two hours later walk out ready to rumble!
#7
Posted 20 June 2012 - 07:10 PM
"Fire lance. Move to MFB and activate repair and rearm."
"Copy Captain."
"Oh Mark. Don't take too long. We might need some LRMs in the next 5 minutes."
Just not the best idea IMHO.
Seems like a 'Beat and Release' program.
#8
Posted 20 June 2012 - 07:19 PM
#9
Posted 20 June 2012 - 07:34 PM
#10
Posted 20 June 2012 - 07:36 PM
#11
Posted 20 June 2012 - 07:44 PM
#12
Posted 20 June 2012 - 07:49 PM
#13
Posted 20 June 2012 - 08:04 PM
Not saying I favor the idea, I just didn't see a lot of repair bay camping.
#14
Posted 20 June 2012 - 08:25 PM
Edited by Prohet of Entropy, 20 June 2012 - 08:26 PM.
#15
Posted 20 June 2012 - 08:28 PM
#16
Posted 20 June 2012 - 08:32 PM
Edited by Fresh Meat, 20 June 2012 - 08:33 PM.
#17
Posted 20 June 2012 - 08:41 PM
In wbich case i would love to see some use for aj AC/2.
#18
Posted 20 June 2012 - 08:41 PM
Ghostrider45, on 20 June 2012 - 08:28 PM, said:
I don't know what you just said, but I agree.
#19
Posted 20 June 2012 - 08:48 PM
Arbhall Sommers, on 20 June 2012 - 08:41 PM, said:
In wbich case i would love to see some use for aj AC/2.
Camping is bad, but the base does need to be in a position to defend itself. Maybe the repairs can become less effective each time, say 50% then 40% and so on. That would also reflect the deteriorating state of the defending mechs. And of course no weapon replacements only ammo.
#20
Posted 20 June 2012 - 08:54 PM
BenEEeees VAT GROWN BACON, on 20 June 2012 - 05:23 PM, said:
Repair bays encourage camping behaviour, and it's pretty silly for 10 tons of armour to be fully repaired in 30 seconds.
I do hope to see ammo refit bays though.
I personally hope that when you run out of ammo you die :0
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