I also see lots of ppl having theories here, but do anyone know for sure? If a Dev could answer, that would be great.
So, to keep it short.
What happens to CB and XP for assist, salvage etc. when you leave a match after you die?
Long.
This is rather important. Say you go point and plomits into the enemy. You down 1, and damages 8 before you die. At that time, there is still 10 minutes left of the match, and both teams go into defencive mode, before your team finally wins 1 minute before end time.
If you sat trough those 9 minutes, you would get assists (CB and XP) for those 8 mechs you damaged. But, watching other players is not your thing, so you quit instead. What happens then?
Some people say you will only keep what you have earned so far during the match. You wil not be rawarded for assists for mechs that are destroyed after you quit, and so on.
Other people say this is true, but only if you leave before you die. If you leave after you die, or perhaps also if the match ends in less than two minuts after you quit, you will be rewarded in full. Like you would be if you watched the match to the end in spectator mode.
Witch statement is true...
----------------------------------------------------------------------
Edit:Just comunicated with Nikolai Lubkiewicz at PGI, and he tells me Demax51s post five posts down is pretty much right. Nikolay claims this is to prevent people from harvesting CB.
So then we know the answer. But do this really prevent harvesting? I do not think so. In my opinion this only prevent people from earning the CB they deserve, either in the ongoing match, or the next they could have played.
PGI should have different rules for people disconecting before and after death. If you die, you should also be revarded fully for your efforts. If you disco before death, you should not be revarded for the things happening afterwards.
What do you think, could this really be exploited if PGI fixed it?
Edited by Serpentbane, 28 October 2014 - 01:28 PM.