-KGC-000
-KGC-000b
-KCG-010
-KGC-0000
(the KGC-001 "Clan Buster" does not arrive til 3052)
So far, due to their essentially extinct nature, within the Inner Sphere, no SLDF Royals Brigade versions have been introduced, likely removing the KGC-000b from the mix.
Leaving us with the: (Hardpoints purely speculation, but seems reasonable that they will be between 6-8 on each model)
-KGC-000 (the original model, from the TRO 2750.)
Internal Structure: Standard
Engine: 300 standard
Max Engine: 360
Speed: 48.6 kph (53.5 ww/ speed tweak)
Max Speed: 58.3 kph (64.2 w/speed tweak)
Armor: 572 (16 tons Ferro-Fibrous w/CASE)
Max Armor: 614
Heat Sinks: 15 SHS
ECM Capable: NO
Weapons and Hardpoints:
Weapons/Equipment:
Right Arm: AC/20
Left Arm: AC/20
Right Torso: Large Laser, AC/20 ammo x1, CASE
Left Torso: LRM/15, LRM/15 ammo x1, AC/20 ammo x1, CASE
Hardpoints:
Right Arm: Ballistic x2?
Left Arm: Ballistic x2?
Right Torso: Energy x1?, AMSx1?
Left Torso: Missile x1?
Just a guess, but since the mech was built around the Autocannons, as it's featured weapons, would say that the hardpoints would also be based around those as the primaries.
-KGC-0000 (the downgraded, Succession War Model from TRO 3039.)
Internal Structure: Standard
Engine: 300 standard
Max Engine: 360
Speed: 48.6 kph (53.5 ww/ speed tweak)
Max Speed: 58.3 kph (64.2 w/speed tweak)
Armor: 544 (17 tons standard)
Max Armor: 614
Heat Sinks: 15 SHS
ECM Capable: NO
Weapons and Hardpoints:
Weapons/Equipment:
Right Arm: AC/20
Left Arm: AC/20
Right Torso: Large Laser, AC/20 ammo x1
Left Torso: LRM/15, LRM/15 ammo x1, AC/20 ammo x1
Hardpoints:
Right Arm: Ballistic x1?
Left Arm: Ballistic x1?
Right Torso: Energy x2? AMS x1?
Left Torso: Missile x2?
The ballistics are still featured, but with no weight saving technology, any modifications during the Succession Wars would most likely feature downgrading the ACs and making more use of the lighter and more flexible Missile and Energy weapons.
-KGC-010 (SLDF Command Model, TRO 3039, though supposedly all of these also joined the Exodus)
Internal Structure: Endo-Steel
Engine: 300 standard
Max Engine: 360
Speed: 48.6 kph (53.5 ww/ speed tweak)
Max Speed: 58.3 kph (64.2 w/speed tweak)
Armor: 608 (Standard w/CASE)
Max Armor: 614
Heat Sinks: 10 DHS
ECM Capable: YES? (Command Mech)
Weapons and Hardpoints:
Weapons/Equipment:
Right Arm: LB-10X, Lower Arm Actuator
Left Arm: LB-10x, Lower Arm Actuator
Right Torso: PPC, SRM6, Ammo (LB-X) x3, Ammo, SRM6 x1, CASE
Left Torso: PPC, SRM6, Ammo (LB-X) x3, Ammo, SRM6 x1, CASE
Hardpoints:
Right Arm: Ballistic x1?
Left Arm: Ballistic x1?
Right Torso: Energy x1, Missile x1?, AMS x 1?
Left Torso: Energy x1, Missile x1, ECM?
Maintains equal number of hardpoints to the other models, with a much more balanced spread. ECM purely speculation based off being a "Command Mech".
Hopefully Alex's arts and PGIs Modelers will keep in mind that the KGC mech is a short, wide, area denial machine. The torso hardpoints should all be high, so as to take advantage of cover and defilade fire. Similarly, I truly hope it's arms are less knuckle dragging than the DireWolf, and as such be able to partly overcome the weight and hardpoint disadvantage it has compared to the DW, with better located weapon mounts and PP-FLD.
Also, note it sounds unlikely that we will see the Split Crit Mechanic introduced, and that being the case, and that Russ says the "claws" will simply be armored, opening covers, like the Catapult, good chance the -000 and -0000 will have neither Lower Arm nor Hand Actuators (though not a guarantee yet), which would be in line with the CPLTs, which have neither, yet have opening covers (and the STK and CN9). If so, that would also make the -010 unique in having significantly better field of fire.
Thoughts?
Edited by Bishop Steiner, 21 September 2014 - 12:46 PM.