Reward Tracking And Narc/tag Bonuses
#1
Posted 10 October 2014 - 04:11 PM
A couple of patches ago, we put in a big series of new rewards to be tracked that will be giving rewards to players doing the various roles in combat. For example, scouts would be heavily rewarded for scouting activities. We put these in early and were using the playerbase to help us gain metrics on which rewards were being triggered. With this information, we can set the CB/XP rewards without exploding the current economy.
Simply put, we added a bunch of hidden reward trackers and started gathering data. Recently we found out that one of the rewards that are currently being rewarded live was accidentally added to the hidden list. This reward was NARC bonuses. We are fixing this but it will not be included in production until the next patch.
That being said, this is directly affecting the current weekend event since the Tag/NARC bonus are used in the formula for giving you points. What we are doing is removing the Tag/NARC points from the formula and redistributing the 4 points to the other variables in the formula. You will see on the event page that the following has been applied:
Kill = 2 points
Assist = 3 points
Spot = 3 points
Victory = 4 points
We apologize for this inconvenience.
#2
Posted 10 October 2014 - 04:20 PM
#3
Posted 10 October 2014 - 04:22 PM
#4
Posted 10 October 2014 - 04:37 PM
Terciel1976, on 10 October 2014 - 04:22 PM, said:
Assists being worth more than the final killing blow is a good thing, it promotes teamwork and good behavior, doing it the other way where kills equal or exceed assists promotes bad behavior and poor team work, it may even promote team kills and excessive 'Friendly Fire'.
The "Kill" is really nothing more than announcing which player landed the last hit. Maybe it should be changed to that, 'Last Hit'
#5
Posted 10 October 2014 - 04:46 PM
Abivard, on 10 October 2014 - 04:37 PM, said:
Assists being worth more than the final killing blow is a good thing, it promotes teamwork and good behavior, doing it the other way where kills equal or exceed assists promotes bad behavior and poor team work, it may even promote team kills and excessive 'Friendly Fire'.
The "Kill" is really nothing more than announcing which player landed the last hit. Maybe it should be changed to that, 'Last Hit'
If kills are worth more, I see your point, if it's equal, then I disagree.
#6
Posted 10 October 2014 - 05:09 PM
#7
Posted 10 October 2014 - 05:15 PM
#8
Posted 10 October 2014 - 05:16 PM
I figured it was a bug, and kept going until I had over 200 with the old values, just to be sure.
Thanks for the explanation.
#9
Posted 10 October 2014 - 05:16 PM
#10
Posted 10 October 2014 - 05:31 PM
Stiletto, on 10 October 2014 - 05:16 PM, said:
Have you been making sure to play in Conquest mode? That's the only requirement for earning points, no opt in.
#11
Posted 10 October 2014 - 05:35 PM
Have those resposible been sacked? When do we get to see "Ralph" the wonder llamma?
#12
Posted 10 October 2014 - 06:06 PM
#13
Posted 10 October 2014 - 06:18 PM
#14
Posted 10 October 2014 - 06:30 PM
The future teamwork challenges should use this scoring system as well.
Edited by Sable Phoenix, 10 October 2014 - 06:30 PM.
#15
Posted 10 October 2014 - 06:49 PM
#16
Posted 10 October 2014 - 06:51 PM
Hades Trooper, on 10 October 2014 - 06:49 PM, said:
Play a couple hours each day and don't suck = complete this challenge. I don't see why the awards should be real high.
#17
Posted 10 October 2014 - 08:14 PM
Terciel1976, on 10 October 2014 - 06:51 PM, said:
Play a couple hours each day and don't suck = complete this challenge. I don't see why the awards should be real high.
It has nothing to do without sucking which btw i think u could express yourself better without the need to made a snide remark.
But rather a few hours play yes, and thats how i play so in effect i do something for them using MY time and all they do is basically hold my premium time on hold for me while i do this for THEM. By that i mean play modes i wouldn't normally.
2 days is better as i eats 1 of my gaming days with premium time, i get 2 in return.
Otherwise your just doing something for them.
#18
Posted 10 October 2014 - 08:34 PM
Keep up the awesome work Paul and MWO will be amazing!
#19
Posted 10 October 2014 - 08:36 PM
#20
Posted 10 October 2014 - 10:18 PM
Edit:
Oh I see it now. Profile->stats->challenges
Edited by Chilong, 10 October 2014 - 10:20 PM.
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