Jump to content

So What Is The Worst Heavy Mech


150 replies to this topic

#41 Gamuray

    Member

  • PipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 866 posts

Posted 24 October 2014 - 07:14 AM

I see Orions, Dragons, Quickdraws... Just about anything. But the ONLY Thunderbolt I ever see in games is my own if I play it. Only the 5S has the majority of it's weapons on the left near the cockpit. ALL other variants have their weapons all the way to the right -3 energy at LT. The thing is the heavy form of the Barn Door and can't peak corners OR peak hills. Only 1 variant has JJ's, but it has less hardpoints and nerfed JJ's. It isn't great at XL'ing, though you can pull it off... sorta. Has poor torso twist speed/range and below avg acceleration forward AND backward.

Bad sniper due to profile. Bad brawler due to awful tanking ability. Bad with hills (weapons mainly in torso's). Bad with corners (cockpit placement/weapon placement).

Seriously, the T-Bolt is awful. I see locusts often in comparison to this thing.



Correction: The 5SS can peak hills with two of the energy hardpoints in the RT

Last minute mention: The locations (weapon vs cockpit) are the way they are due to the cockpit being on the reverse side vs original design. (copyrights!). They should have reversed the entire mech.

Edited by Gamuray, 24 October 2014 - 07:21 AM.


#42 Ryokens leap

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,180 posts
  • LocationEdmonton, Alberta, Canada

Posted 24 October 2014 - 07:15 AM

The one with the worst pilot.

#43 DaZur

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 7,511 posts
  • LocationWisconsin

Posted 24 October 2014 - 07:19 AM

View PostJody Von Jedi, on 24 October 2014 - 07:08 AM, said:


Couldn't agree more. The QKD is a Heavy, but plays like a Medium. You have to adjust your play style to succeed in the Quickie. Keep is fast and mobile. Go with it's strengths and don't try to tank with it. I regularly have 3 and 4 kill matches in them.

The Quickie really is a Medium in a heavy wool sweater...   ^_^

Watching a lot of player pilot it, 90% they fail is exactly as you noted... they try to tank it.

At 60 tons it's barely a Big-Mac, order of fries and a chocolate shake away from being a medium...  Yet folks get bent when it doesn't tank like a Heavy.

Now...  If we could only get PGI to re-scale it so it's sightly larger than the largest medium... we'd a golden.   :P

Edited by DaZur, 24 October 2014 - 07:22 AM.


#44 Josef Nader

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 2,243 posts

Posted 24 October 2014 - 07:24 AM

The Dragon's saving grace over the Quickdraw is the extremely high mounted shoulder energy hardpoint. Slap an ERPPC in there and a gauss rifle in your arm and you have a moderately effective fast hill-humper sniper.

The Quickdraw has nothing.

#45 STEF_

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Nocturnal
  • The Nocturnal
  • 5,443 posts
  • Locationmy cockpit

Posted 24 October 2014 - 07:28 AM

Just read another post talking in a bad way of the mech of my ancestor.

So I want to defend it showing my stats, ORION ON1-V 37 wins22 losses15 w/l1.47 kill42 deaths21 k/d2.00

And I am only an average pilot, so I don't think Orion is that bad

#46 Onmyoudo

    Member

  • PipPipPipPipPipPipPip
  • The Scythe
  • The Scythe
  • 955 posts

Posted 24 October 2014 - 07:33 AM

View PostDaZur, on 24 October 2014 - 07:19 AM, said:

The Quickie really is a Medium in a heavy wool sweater... ^_^

Watching a lot of player pilot it, 90% they fail is exactly as you noted... they try to tank it.

At 60 tons it's barely a Big-Mac, order of fries and a chocolate shake away from being a medium... Yet folks get bent when it doesn't tank like a Heavy.

Now... If we could only get PGI to re-scale it so it's sightly larger than the largest medium... we'd a golden. :P


Except it is only slightly larger than the largest medium, because mediums are huge too.

#47 MechPorn

    Member

  • PipPipPipPipPipPipPip
  • The Money Maker
  • The Money Maker
  • 897 posts
  • LocationThe Banzai Institute of Advanced Armored Warfare

Posted 24 October 2014 - 07:36 AM

View PostJosef Nader, on 24 October 2014 - 07:24 AM, said:

The Dragon's saving grace over the Quickdraw is the extremely high mounted shoulder energy hardpoint. Slap an ERPPC in there and a gauss rifle in your arm and you have a moderately effective fast hill-humper sniper.

The Quickdraw has nothing.


Uhmmm...Jump Jets...

#48 FrDrake

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,086 posts
  • LocationTexas

Posted 24 October 2014 - 07:43 AM

View PostGamuray, on 24 October 2014 - 07:14 AM, said:

I see Orions, Dragons, Quickdraws... Just about anything. But the ONLY Thunderbolt I ever see in games is my own if I play it. Only the 5S has the majority of it's weapons on the left near the cockpit. ALL other variants have their weapons all the way to the right -3 energy at LT. The thing is the heavy form of the Barn Door and can't peak corners OR peak hills. Only 1 variant has JJ's, but it has less hardpoints and nerfed JJ's. It isn't great at XL'ing, though you can pull it off... sorta. Has poor torso twist speed/range and below avg acceleration forward AND backward.

Bad sniper due to profile. Bad brawler due to awful tanking ability. Bad with hills (weapons mainly in torso's). Bad with corners (cockpit placement/weapon placement).

Seriously, the T-Bolt is awful. I see locusts often in comparison to this thing.



Correction: The 5SS can peak hills with two of the energy hardpoints in the RT

Last minute mention: The locations (weapon vs cockpit) are the way they are due to the cockpit being on the reverse side vs original design. (copyrights!). They should have reversed the entire mech.


The jumping TBolt can run my CPLT C1 build and has an arm energy slot for the tag making it better, plus has an extra energy hardpoint overall so it can have 4 ML, TAG, aLRM 30.

But yea, in thinking back, I see more Quickdraws than TBolts, I see about as many dragons as QDraws, but less Orions than those other two, however I still Orions more than Tbolts.

#49 Ngamok

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 5,033 posts
  • Twitter: Link
  • Twitch: Link
  • LocationLafayette, IN

Posted 24 October 2014 - 07:46 AM

View PostJosef Nader, on 24 October 2014 - 07:24 AM, said:

The Dragon's saving grace over the Quickdraw is the extremely high mounted shoulder energy hardpoint. Slap an ERPPC in there and a gauss rifle in your arm and you have a moderately effective fast hill-humper sniper.

The Quickdraw has nothing.


DRG-1C 2x PPC

Yes, I hill hump on the left side with it. I just wanted something that plays different from the other 3 I own. This one does it as well but with only 1E in that shoulder:

DRG-1N

My 5N and Flame run a XL360 for faster speed.

#50 Thorn Hallis

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 5,902 posts
  • LocationUnited States of Paranoia

Posted 24 October 2014 - 07:47 AM

I chose the Orion. Awesome hardpoints, but way to fragile to be of use.

#51 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 24 October 2014 - 07:49 AM

View PostWalluh, on 24 October 2014 - 03:43 AM, said:

Dragons go turbospeed. Quickdraws are the worst.

QDs, can jump and don't feel like driving a mack truck. And don't have dragon nose CT. Dragons are the worst.

#52 Lightfoot

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 6,610 posts
  • LocationOlympus Mons

Posted 24 October 2014 - 07:49 AM

Dragon

#53 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 24 October 2014 - 07:56 AM

View PostVassago Rain, on 24 October 2014 - 04:15 AM, said:


It's one of those mechs that don't really exist.

The quickdraw is very rare, but people do run it occasionally, while dragons are oldtimey novelty mechs that come out to play for special events. No one runs orions unless they have to.

Or just happen to know how to use them like a wrecking ball. Favorite prey of my OV1-VA? Big dumb fat Atlases.

Just because most players are sheep who only run what the Comp Overlords deem acceptable, doesn't make a mech bad.

View PostTB Xiomburg, on 24 October 2014 - 07:36 AM, said:

Uhmmm...Jump Jets...

Some folks don't know how to color outside the lines. You get used to it. Been getting a good laugh out of VAss and several other pontificate what is or is not usable in this game for over two years. Then going out and proving them wrong.

#54 Metus regem

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Sureshot
  • The Sureshot
  • 10,282 posts
  • LocationNAIS College of Military Science OCS courses

Posted 24 October 2014 - 07:57 AM

View PostDavegt27, on 24 October 2014 - 03:18 AM, said:

with all this talk about the TW being the most OP Mech in MWO it has me wondering

What is the worst Heavy in the game?


I would venture to say, "There are no bad mechs, just bad pilots pilots whom don't understand that mech."

When I was using a dragon 1C, when I could get a group that would let it do, what it could do, it was a terror on two legs, if I didn't get the support work it needed, it tanked hard.

I would say, that the Dragon taught me to be a pilot and a team player more than any other mech, not some rambo gunner in a turret thinking they are the be all end all of mech warriors.

My mech history goes like this:

High Lander 732
Dragon 1C
Timber Wolf
Warhawk
Adder
Storm Crow
Dire Wolf
Kit Fox
Nova
Summoner
Mad Dog

Now I just need my wave 2 mechs...

#55 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 24 October 2014 - 08:04 AM

View PostStefka Kerensky, on 24 October 2014 - 07:28 AM, said:

Just read another post talking in a bad way of the mech of my ancestor.

So I want to defend it showing my stats, ORION ON1-V 37 wins22 losses15 w/l1.47 kill42 deaths21 k/d2.00

And I am only an average pilot, so I don't think Orion is that bad

Haven't had near as many matches since stat reset, due to SMM, and my CGBI duties, but:
ORION ON1-VA
-matches: 76
-wins: 43
-losses: 31
-W/Lr: 1.39
-Kills: 116
-Deaths: 39
-K/Dr: 2.97
-Damage: 32,809
-XP: 92,129
-Time Played: 08:45:25

also
Posted Image


But I tend to concur with you.

Edited by Bishop Steiner, 24 October 2014 - 08:05 AM.


#56 Brody319

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Ominous
  • The Ominous
  • 6,273 posts

Posted 24 October 2014 - 08:11 AM

For the Clans:
Maddog. Paper thin armor, only good for missile boating, and its out shined by even the summoner when it comes to direct combat. As soon as the enemy finds you and starts shooting, you are probably dead. I've seen summoners do some nasty damage but the maddog can only boat missiles.

For the IS:
Quickdraw. I've done some nasty damage in a dragon when I tried it. Its not really a bad mech, just that nose.

#57 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 24 October 2014 - 08:14 AM

View PostBrody319, on 24 October 2014 - 08:11 AM, said:

For the Clans:
Maddog. Paper thin armor, only good for missile boating, and its out shined by even the summoner when it comes to direct combat. As soon as the enemy finds you and starts shooting, you are probably dead. I've seen summoners do some nasty damage but the maddog can only boat missiles.

For the IS:
Quickdraw. I've done some nasty damage in a dragon when I tried it. Its not really a bad mech, just that nose.

Next time I see your Summoner in my Mad Dog, we'll have to test this. Don't do duels, because they don't show "real" battlefield conditions, but will be happy to see if my inferior Mad Dog can survive. (Though I like both mechs, but honestly, Summoner is currently the standard for MEH Clan Heavies. Tis a reason you see 3x as many MDDS on the field) . Too many people can't build em worth anything, but they got all kinds of worth if you do know how to build em. And yes, they are missile boats. Ain't necessarily a bad thing.

Edited by Bishop Steiner, 24 October 2014 - 08:19 AM.


#58 DaZur

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 7,511 posts
  • LocationWisconsin

Posted 24 October 2014 - 08:20 AM

View PostJosef Nader, on 24 October 2014 - 07:24 AM, said:

The Dragon's saving grace over the Quickdraw is the extremely high mounted shoulder energy hardpoint. Slap an ERPPC in there and a gauss rifle in your arm and you have a moderately effective fast hill-humper sniper.

The Quickdraw has nothing.

I beg to differ...

Prior to going 4 x lLas I had my -5K configured with 2 x ER-PPC + 2 Mlas (PPCs located high in the chest). In this configuration I could hill-hump AND jump-snipe with the best of'm... Something the Dragon can't do.

Thankfully I found that style of game-play boring as hell and it's no longer part of my engagement tool-box. :P

Edited by DaZur, 24 October 2014 - 08:22 AM.


#59 Metus regem

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Sureshot
  • The Sureshot
  • 10,282 posts
  • LocationNAIS College of Military Science OCS courses

Posted 24 October 2014 - 08:22 AM

View PostBishop Steiner, on 24 October 2014 - 08:14 AM, said:

Next time I see your Summoner in my Mad Dog, we'll have to test this. Don't do duels, because they don't show "real" battlefield conditions, but will be happy to see if my inferior Mad Dog can survive. (Though I like both mechs, but honestly, Summoner is currently the standard for MEH Clan Heavies. Tis a reason you see 3x as many MDDS on the field) . Too many people can't build em worth anything, but they got all kinds of worth if you do know how to build em. And yes, they are missile boats. Ain't necessarily a bad thing.



I like my Summoner, when I take it out for a spin, she is a CQB monster...

SMN-PRIME

#60 C E Dwyer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,274 posts
  • LocationHiding in the periphery, from Bounty Hunters

Posted 24 October 2014 - 08:26 AM

quickdraws





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users