House Kurita Enjin Site
#1
Posted 15 November 2014 - 06:09 AM
http://house-kurita.enjin.com/home
#2
Posted 16 November 2014 - 02:18 AM
Some useful new player tip and links might be be a bad idea either. Like links to Smurfy or Kanajashi's Video tutorials stuff to get new pilots into House Kurita and well armed with skills and knowledge that will help them on the battlefield.
If the goal is helping to co-ordinate for community warfare, after that I'd say the most important thing to get set up are the forums and beginning the discussion on what kind of access Mercs with only a 1,2 or 3 month contract are going to have. Anyone have thoughts on how the forums should be organized?
If we want this to actually be uses the big question is: What do you get from logging into this website that you don't get from just logging into the game or visiting PGI's House Kurita Forum.
#3
Posted 18 November 2014 - 05:00 PM
#4
Posted 19 November 2014 - 10:46 AM
#5
Posted 21 November 2014 - 01:39 PM
FOR THE DRAGON!
#6
Posted 21 November 2014 - 03:10 PM
#7
Posted 12 December 2014 - 02:28 PM
#8
Posted 12 December 2014 - 02:34 PM
#9
Posted 13 December 2014 - 03:31 AM
ts3server://House-Kurita.enjinvoice.com
#10
Posted 15 December 2014 - 07:41 AM
Kreisel, on 16 November 2014 - 02:18 AM, said:
100% of this is applicable to me. I run a small Merc Unit,The Dark Horse Irregulars, with a one month contract with Kurita right now, though I am thinking I should just throw in for a lifetime. I have never used Teamspeak, but realize without some form of in-game communication we are going to get rolled by the better organized Units - especially the competitive ones. I just signed up for the house-kurita enjin community after a player last night told me about it (Paddie I think). Any help, advice on using Teamspeak and getting more organized is much appreciated!
#11
Posted 15 December 2014 - 12:23 PM
It is great to see another unit wearing the Red Dragon even if for a short contract
Bow
Muskrat
#12
Posted 15 December 2014 - 12:48 PM
As for the rest, yes, brief guides on using TeamSpeak, as well as any common tactics you want people to know about ahead of time - things like where to stand (or not stand) while waiting for the gate and so on, to help keep CW newbies from getting sniped to death by potshots and so on.
#13
Posted 16 December 2014 - 06:36 PM
For the Dragon!
#14
Posted 23 December 2014 - 06:02 AM
thanks Ikka.
Edited by MadC4t, 23 December 2014 - 07:10 AM.
#15
Posted 23 December 2014 - 07:05 AM
#16
Posted 23 December 2014 - 09:14 AM
#17
Posted 02 January 2015 - 05:44 AM
#18
Posted 11 January 2015 - 08:09 PM
I suggest we unify all units under one banner: Draconis Combine Military; tag=DCM. We consolidate the teamspeak servers with the individual units represented within that server. This would allow us to form organized twelve man units to defend our territory in faction warfare at any given time. Our tactical position puts us on the defense right away and only a strong defense will keep us in the game as soon as this gets out of beta. An active admin player within Enjin should become the General of the Army, other admins should be the generals, and current unit leaders Lt. Generals. We can not allow pugs to determine the fate of our territory.
PocketMoney
#19
Posted 11 January 2015 - 08:58 PM
#20
Posted 11 January 2015 - 09:01 PM
Lord Ikka, on 11 January 2015 - 08:58 PM, said:
You beat me to it. This is why we should pay you.
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