Fantastic Ergo, on 19 November 2014 - 12:24 PM, said:
Another Clan light that disappoints me. There are 3 Clan lights and I haven't really found any of them to be at all balanced to their counterparts on the IS. And the Miss Lynx has a nice look but is so fragile and having all 3 variants force the BAP make it even harder, being stuck at a slow speed for a scout light in MWO and force BAP doesn't make sense. What's up with the armor as well? if you max it out there is .30 something left.
Has anyone found any good use or build for these other than exploring training grounds with so many jets? am just disappointed that so far I have not one light in the clan arsenal that I can be exited to take out of the mechbay.
they are like playing a std engine commando with locked JJ and bap....play it as such and u will be ok. but i cant find a single build that is better than the 4ermeds with tc mk1 and cermed range mod to give it the mid-long poke n tickle. with speed tweak, it has a use, albeit a situational use.
maybe the IS light mechs should have their speeds reduced *base engine sizes or overall speeds?) to match canon more closely? that would definately make mediuum mechs worth their weight in gold (moire than they are now)
hope the light mechs get balanced for cw, but not holding out hope