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Some Performance Tests


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#221 That Dawg

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Posted 15 April 2015 - 12:37 PM

Quote

cl_fov=68


whoa, new meaning to the phrase window licker

#222 xWiredx

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Posted 15 April 2015 - 02:32 PM

View PostThat Dawg, on 15 April 2015 - 12:37 PM, said:


whoa, new meaning to the phrase window licker

Considering the default is less than that... not so much. Also, beyond 65-72 you start seeing things in your cockpit instead of things to shoot at. I'm not a big fan of that.

#223 MavRCK

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Posted 15 April 2015 - 02:55 PM

View PostSmokeyjedi, on 26 February 2015 - 05:30 PM, said:

Project Lasso, Core Parking run each and every time I play MWO.


Both? Either or?

Parking Control and Project Lasso are made by the same programmer(s)?

Am I missing something?

#224 Goose

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Posted 15 April 2015 - 03:55 PM

I think Lasso has a button to launch Control, which ships with Lasso.

Why he needs to readjust anything is … His story to tell?

#225 Goose

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Posted 26 April 2015 - 06:43 PM

Forest Colony

Posted Image

Posted Image

Posted Image

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I might have won Teh War on Settings …

Posted Image

#226 NocturnalBeast

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Posted 26 April 2015 - 07:01 PM

MWO runs at 40-60FPS for me on any map in any game mode. I have a Sandy Bridge I5 3.2 Ghz, with 8GB of DDR3 SDRAM and an MSI GeForce 680 GTX with 2GB of VRAM. I have played MWO with this setup for over two years and I run the game at 1080P with everything set to very high except Shadows, Effects and Particles, which I set to low. I even use MSAA for anti-aliasing.

PGI has made some great improvements with the last two patches as my FPS has increased quite a bit, especially in CW.

#227 Goose

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Posted 26 April 2015 - 08:11 PM

View PostEd Steele, on 26 April 2015 - 07:01 PM, said:

… Sandy Bridge I5 3.2 Ghz … 680 GTX with … everything set to very high except Shadows, Effects and Particles, which I set to low. I even use MSAA for anti-aliasing.

O_o

Plausible, but I'd really like to see a log-graph of a hard map, like Forest …

#228 Goose

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Posted 28 June 2015 - 03:50 PM

And now that all the reasons are over:
Posted Imageforest colon thirty a by hmp_goose, on Flickr

Posted Imageforest colon thirty b by hmp_goose, on Flickr

Posted ImageInspector six by hmp_goose, on Flickr

Posted Imagesetting for MWO six by hmp_goose, on Flickr

Set to SMAA "Ultra"; Add some motion blur, and you have SMAA T2x … As best as I've been able to tell …

Firing up OBS always knocks out HWiNFOs' ability to read FPS from Afterburner, and it's pretty random as to when that will fix itself (I've reinstalled both, but often didn't fix it that way;) You can substitute FRAPS for Afterburner, but then ReShade/ SweetFX 2.0 bombs out, unless you run the 32-bit MW:O client.

Then, you can also run ReShade/ SweetFX 2.0, with OBS, with the 64-bit client, as long as you don't have HWiNFO up; IIRC, all other tests required the reset switch to fix.

Edited by Goose, 28 June 2015 - 04:17 PM.


#229 NocturnalBeast

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Posted 29 June 2015 - 01:39 AM

View PostGoose, on 26 April 2015 - 08:11 PM, said:

O_o

Plausible, but I'd really like to see a log-graph of a hard map, like Forest …


You will have to take my word for it. I have a full-time job and I play MWO for fun. I have used what I know about computers to get the best performance that I can out of MWO with the hardware that I have (without overclocking). I am not willing to do a tireless investigation to get hard data to backup my statement for you (unless you want to pay me).

Edited by Ed Steele, 29 June 2015 - 01:39 AM.


#230 Thorqemada

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Posted 29 June 2015 - 09:56 AM

AMD FX8350 + R9 280X Vapor-X (Dual Fan) Win7 x64:
Atm MWO runs between 40 and 150 FPS at a Mix of Medium to Very High setings and still disabling the HUD gives 30 to 50 FPS on top of that.

I would like to have that additional 30 FPS in the current 40 FPS Scenarios (a HUD should not take more than 5 FPS to be displayed and then it would still be 65 FPSinstad of 40)!

Willwe ever see that improvement?

#231 Goose

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Posted 29 June 2015 - 11:20 AM

View PostEd Steele, on 29 June 2015 - 01:39 AM, said:

… unless you want to pay me.

'KthXbuy! ^_^

#232 Goose

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Posted 29 June 2015 - 11:26 AM

View PostThorqemada, on 29 June 2015 - 09:56 AM, said:

… disabling the HUD gives 30 to 50 FPS on top of that.

So: What version of Flash do you have installed? Last week Adobe panicked and pushed out the latest beta to everyone over a zero-day exploit; I bring this up 'cause I've been grabbing the beta for years, and I only have a 4~7fps difference with the HUD switch and I leave Flash Accel on.

Teh Docs for Scaleform'n Flash are terrabad, amIrite? :rolleyes:

#233 NocturnalBeast

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Posted 29 June 2015 - 12:06 PM

View PostGoose, on 29 June 2015 - 11:26 AM, said:

So: What version of Flash do you have installed? Last week Adobe panicked and pushed out the latest beta to everyone over a zero-day exploit; I bring this up 'cause I've been grabbing the beta for years, and I only have a 4~7fps difference with the HUD switch and I leave Flash Accel on.

Teh Docs for Scaleform'n Flash are terrabad, amIrite? :rolleyes:


Disabling hardware accelleration in Flash seems to help when you are using Thermal.

#234 Lordred

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Posted 30 June 2015 - 06:45 AM

Latest test from the AMD Front.

FX-8350 @ Default clocks / Undervolted (1.235v on load)
HT/NB @ 2600/2200
Dram @ 1866 9-10-9-24 1.35v
GTX-Titan X @ Default / 80% fan speed

Resolution: 4k 3840x2160

Game Settings: High / No AA
sys_maxfps=65

Tourmaline Desert: Piloting a FS9-E

AVG Numbers
GPU Load: 94.5%
FPS: 55.62
CPU 1: 43.20%
CPU 2: 09.36%
CPU 3: 26.36%
CPU 4: 14.89%
CPU 5: 44.72%
CPU 6: 08.60%
CPU 7: 43.44%
CPU 8: 21.35%
VRAM: 2887mb
DRAM: 3122mb

Posted Image

Edited by Lordred, 30 June 2015 - 07:01 AM.


#235 Goose

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Posted 30 June 2015 - 04:59 PM

Only a couple of spikes in the CPU above 60%? :wacko:

How are you reading DRAM?

#236 Lordred

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Posted 30 June 2015 - 05:35 PM

View PostGoose, on 30 June 2015 - 04:59 PM, said:

Only a couple of spikes in the CPU above 60%? :wacko:

How are you reading DRAM?


All with MSI Afterburner (Riva Tuner)

#237 Goose

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Posted 03 July 2015 - 07:57 PM

So that's a total, and not per-app?



I know! We should start a betting pool about weather New River City will be harder or easier to run the Little River City!

#238 Lordred

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Posted 03 July 2015 - 08:16 PM

Yes, running total.

#239 Goose

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Posted 03 July 2015 - 08:23 PM

Posted Image To the best of my knowlage,Process Explorer is @ v.16.05, and is şħīŧ-ķíçķìńġ for such purposes, et al …

#240 Goose

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Posted 17 July 2015 - 07:34 PM

So if a GTS 450 is about two tiers above a "8800 GT" (the 512MB model, presumably,) and turns in low 30s, running around New River Training, set to Medium …

Posted Image





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