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Power-Down Trolling


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#1 Void2258

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Posted 20 December 2014 - 06:54 PM

I am getting a large number of people who, either right from the start or once their side starts to lose, power down their mech so it won't show on radar and disconnect in order to draw out the match timer. All it does is annoy people by making the match go longer for no reason.

Edited by Void2258, 20 December 2014 - 07:14 PM.


#2 Sandpit

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Posted 20 December 2014 - 06:55 PM

View PostVoid2258, on 20 December 2014 - 06:54 PM, said:

I am getting a large number of people who, either right from the start or once our side starts to lose, power down their mech so it won't show on radar and disconnect in order to draw out the match timer.

report them
support@mwomercs.com

#3 Void2258

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Posted 20 December 2014 - 07:14 PM

Need in game report function.

#4 Kjudoon

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Posted 20 December 2014 - 07:27 PM

If they fight and die then realize they can't win and power down, it is not griefing. It is a valid delay tactic to keep your camping unit out of matches. It is your responsibility to either surrender by ejecting the rest of your mechs and lose due to impatience and entitlement, go kill them where they hide or wait for the victory knowing they kept your team occupied the full boat and you stayed back safe and sound..

Such is warfare. Gotta wear your big boy pants. If pgi says his is wrong they got screws loose.

#5 Dirty Starfish

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Posted 20 December 2014 - 07:48 PM

View PostKjudoon, on 20 December 2014 - 07:27 PM, said:

If they fight and die then realize they can't win and power down, it is not griefing. It is a valid delay tactic to keep your camping unit out of matches. It is your responsibility to either surrender by ejecting the rest of your mechs and lose due to impatience and entitlement, go kill them where they hide or wait for the victory knowing they kept your team occupied the full boat and you stayed back safe and sound..

Such is warfare. Gotta wear your big boy pants. If pgi says his is wrong they got screws loose.


It may be a "valid tactic", but it is cheesier than a 12 man light rush. This is a game. We play to have fun. An ******* who powers down is no longer playing the game, he is just being a ****.

#6 Kjudoon

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Posted 20 December 2014 - 08:18 PM

As I am coming to realize, cheese is the sign of a meta tactic that irks you off. I hate dire and timber cheese just like the rest of you, but it is not going away and with cw respawn, it isn't as intolerable. Delay tactics is not going away without requiring a lot of stupid nonsensical interference from PGI. You want a big flashing arrow with the word "go!" In front of it forcing you at the enemy?

#7 Kjudoon

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Posted 20 December 2014 - 08:32 PM

Also, the stance repeatedly given from PGI devs and admins has been if you fire a shot, do a point of damage, walk around aimlessly... you have participated and cannot be reported for griefing. Just because you don't want to leave base and kill remaining attackers is a sign o laziness that you need to work on. If this concept of working for your victory instead of demanding it be handed to you like a participation trophy offends you, I have little sympathy. Boredom and entitlement are a dangerous combo.

Plus if I am powered down and you come out... I just may be interested in punching your ticket on even footing while someone else takes out your now undefended base.

The fortunes of war can be harsh for the impatient and spoiled.

#8 Onyxian

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Posted 20 December 2014 - 09:18 PM

Quote

We play to have fun


Really? I was under the impression most 'hawdcore' CWers were playing to win and don't give a crap about fun....

#9 Chem1cal

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Posted 20 December 2014 - 09:31 PM

I agree the run and hide with no intention of attempting to win is griefing that's why RnR was so awful, people hid because in a light you'd go negative on points if you didn't.

#10 Dirty Starfish

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Posted 20 December 2014 - 09:37 PM

It's a waste of time for everyone involved. I cannot argue that it is not a valid tactic, but I can state that all who use it are total *****. If this concept of how to not be a **** is hard for you to grasp, I have little sympathy.

If you power down to fight the stragglers after the enemy team has spread out then that's fine. If you power down just because you're a sore loser and would rather see the clock run down then move on then don't delude yourself into thinking you aren't a waste of oxygen.

#11 Kjudoon

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Posted 20 December 2014 - 09:44 PM

It's simple. Don't like hiders or delay tactics play assault or conquest in the PQs. CW is not for you.

#12 Dirty Starfish

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Posted 20 December 2014 - 09:49 PM

Honestly I'm starting to think you are just a troll and have reported you as such.

#13 MischiefSC

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Posted 20 December 2014 - 10:09 PM

Hide and go seek isn't too terrible. Just have to remember that not all areas off the map are still 'out of bounds' and kill you. It's a bug hunt at that point. Not saying it's cool but it's part of the game as it is now. If PGI says it's against CoC then great - currently though I'm not sure it's invalid in CW.

#14 Xetelian

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Posted 20 December 2014 - 10:25 PM

View PostKjudoon, on 20 December 2014 - 07:27 PM, said:

If they fight and die then realize they can't win and power down, it is not griefing. It is a valid delay tactic to keep your camping unit out of matches. It is your responsibility to either surrender by ejecting the rest of your mechs and lose due to impatience and entitlement, go kill them where they hide or wait for the victory knowing they kept your team occupied the full boat and you stayed back safe and sound..

Such is warfare. Gotta wear your big boy pants. If pgi says his is wrong they got screws loose.


Valid tactic? Does it win a lot of matches to go afk? That is what the post is about.

#15 The Dancing Joker

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Posted 20 December 2014 - 10:33 PM

If it bothers so much. Have someone on your team, or yourself, run BAP. You can pick up shutdown 'mechs. The maps are not very large and have few real hiding places.

Instead of finding problems, find solutions.

#16 Kjudoon

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Posted 20 December 2014 - 10:34 PM

No. This thread is about being bored and impatient. Making the fatlas run is an option too many seemto think is an intolerable hardship because the attacker doesn't need to hurry his loss because the door prize is keeping a good team tied up. Lose the battle, win the war.

#17 Lukoi Banacek

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Posted 20 December 2014 - 10:54 PM

I have never seen this phenomena. Are folks doing to keep opponent mechs locked up longer to scuttle invasions or something? Doesn't seem to have much value outside of that.

#18 MischiefSC

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Posted 20 December 2014 - 10:57 PM

I've never seen it either and I've got over 20 drops in CW just today.

#19 Dirty Starfish

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Posted 20 December 2014 - 10:57 PM

Guys I figured out why Kjudoon is so pissy.


"Actually team treason is the more flagrant foul. I got legged by a teammate because my goal was to run the clock out and said so after 3 brutally destroyed waves. It was my teams goal the entire time to stop planet snipers. We could not reverse a win so we kept them on the field. Got a nice video of the team traitor doing it too. It was reported, just like people who ghost non discos... the ONLY valid reason for reporting location of a teammate. People need to grow up and demand stuff being handed to them like they're owed."


I'd just like to point out that after the match ends you have 10 WHOLE MINUTES to get your **** together for a rematch before they ghost drop. Unless it's your last drop of the night or if ceasefire is about to start, delaying "tactics" such as this are just pointless when you could be actually fighting for a win. Show some honor and fight to the finish.

Edited by Serial Peacemaker, 20 December 2014 - 11:01 PM.


#20 Mystere

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Posted 20 December 2014 - 11:04 PM

View PostSerial Peacemaker, on 20 December 2014 - 09:37 PM, said:

It's a waste of time for everyone involved. I cannot argue that it is not a valid tactic, but I can state that all who use it are total *****. If this concept of how to not be a **** is hard for you to grasp, I have little sympathy.

If you power down to fight the stragglers after the enemy team has spread out then that's fine. If you power down just because you're a sore loser and would rather see the clock run down then move on then don't delude yourself into thinking you aren't a waste of oxygen.


Sometimes, the opportunity to strike does not come before time runs out. Such are the fortunes of war. ;)

View PostKjudoon, on 20 December 2014 - 09:44 PM, said:

It's simple. Don't like hiders or delay tactics play assault or conquest in the PQs. CW is not for you.


Or next time bring BAP and look for them. Or are the defenders too afraid to move out of their base? ;)

View PostSerial Peacemaker, on 20 December 2014 - 09:49 PM, said:

Honestly I'm starting to think you are just a troll and have reported you as such.


Seriously, you are unable to win an argument and as such resort to seeking the help of some imaginary gods? Pathetic freeborn.

View PostScrap Catastrophe, on 20 December 2014 - 10:33 PM, said:

If it bothers so much. Have someone on your team, or yourself, run BAP. You can pick up shutdown 'mechs. The maps are not very large and have few real hiding places.

Instead of finding problems, find solutions.


But it's the typical solution of many playing this game: Run to the forums and start a QQ or whine fest! :(

Edited by Mystere, 20 December 2014 - 11:02 PM.




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