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Tdr-9S
#1
Posted 02 January 2015 - 11:43 PM
PGI nerfed PPC/ERPPC velocity for a reason...then they buff the hell out of it on a mech AND reduce the heat?
No thank you...this mech needs the heat reduction removed. PPCs were a HUGE problem with FULL heat before the nerf. At this point...they are becoming a HUGE problem again.
Additionally...the clans have no recourse. At least if it was on even footing, then you could argue ERPPCs are equally OP for both sides...and it would be even.
Ultimately...this needs to change. It is one thing to drop in an Awesome and tie up 80 tons, but if you can bring a 65 ton mech that does it BETTER than the 80 ton mech, why would you?
The 9S T-bolt needs to be dialed WAY back.
#2
Posted 02 January 2015 - 11:46 PM
#3
Posted 02 January 2015 - 11:48 PM
Nerf that into the ground I say!!!!!!
But seriously, this post has already been made and its getting old reading whines
#4
Posted 02 January 2015 - 11:49 PM
Gyrok, on 02 January 2015 - 11:43 PM, said:
As it stands, the tdr-9s is one of the only IS mechs that can fight at range with the clans and stand an even chance of winning. It does need toning down though. Perhaps if it was quirked the same as the awesome it would be better for balance.
#5
Posted 02 January 2015 - 11:50 PM
Also, did not see the other thread.
#6
Posted 02 January 2015 - 11:52 PM
#7
Posted 02 January 2015 - 11:52 PM
Serial Peacemaker, on 02 January 2015 - 11:49 PM, said:
As it stands, the tdr-9s is one of the only IS mechs that can fight at range with the clans and stand an even chance of winning. It does need toning down though. Perhaps if it was quirked the same as the awesome it would be better for balance.
Heat reduction needs to go. I could care less about velocity, but I just fought against inferior pilots in terms of skill, and saw ERPPCs flying from every angle in such a manner that it was IMPOSSIBLE to trade because they NEVER overheated...
Heat scale is the only way to limit DPS in this game, and if it is unlimited...then 20+10 damage will fly continually...there are already macros for it.
#8
Posted 02 January 2015 - 11:52 PM
That overwhelming fire from long range. That's how most IS feel fighting Clans across the board. Now we've got it in spades!
Edited by MechaBattler, 02 January 2015 - 11:53 PM.
#9
Posted 02 January 2015 - 11:53 PM
#10
Posted 02 January 2015 - 11:55 PM
#11
Posted 02 January 2015 - 11:58 PM
#12
Posted 03 January 2015 - 12:02 AM
Black Arachne, on 02 January 2015 - 11:58 PM, said:
It is -30% heat.
You can actually run a 9S with less heat sinks for same efficiency versus Awesome 8Q.
As a matter of fact, you can run the SAME STD ENGINE in the 9S as the 8Q and have same/similar heat efficiency.
Considering the gap of 15 tons, that should NOT be the case.
#13
Posted 03 January 2015 - 12:02 AM
#14
Posted 03 January 2015 - 12:04 AM
Gyrok, on 03 January 2015 - 12:02 AM, said:
It is -30% heat.
You can actually run a 9S with less heat sinks for same efficiency versus Awesome 8Q.
As a matter of fact, you can run the SAME STD ENGINE in the 9S as the 8Q and have same/similar heat efficiency.
Considering the gap of 15 tons, that should NOT be the case.
Poor Awesomes. :[
#15
Posted 03 January 2015 - 12:05 AM
Wolfwood592, on 02 January 2015 - 11:48 PM, said:
Nerf that into the ground I say!!!!!!
But seriously, this post has already been made and its getting old reading whines
I play IS, I play Thunderbolts (but I allready played them and did good in them withlut quirks), and I say "yes, nerf them into the ground"!
Really, **** the wannabe "competitive" crowd and their min/max bullshit. All they can do is use the **** out of broken mechanics and ruin the game and fun for everyone else. I mean PPCs got nerfed for a very good reason...and than this? Seriously?
No one enjoyed the sniping-hill humping-poptarting meta, except a minority that thinks the game should cater to them, because they are "competitive". Bull.****! No one cares about MWO tournaments, never will.
If you want to give IS something to go up against the holy trinity, there is no other way as to nerf this three chassis down. they are too good, they need some negative quirks. Trying to bring other mechs up to their levelonly leeds to such nonsense like the 9S.
#17
Posted 03 January 2015 - 12:10 AM
Ultimatum X, on 03 January 2015 - 12:07 AM, said:
I think you just managed to turn the hyperbole up to 11.
No...-30% heat? + velocity buffs + range buffs?
The thing that bothers me most is the -30% heat. If you are spitting ERPPCs every few seconds and chain firing ad nauseum with no heat issues, there is a problem.
Especially when a clan mech that is 20 tons heavier loaded full of heatsinks cannot even try to keep up. Much less something else that is 20 tons less...
You get ERPPC range, no minimum range, and higher velocity for STD PPC heat.
Edited by Gyrok, 03 January 2015 - 12:11 AM.
#18
Posted 03 January 2015 - 12:11 AM
Back when the clams were first introduced. And absolutely stomped everything.
So, yeah.
#19
Posted 03 January 2015 - 12:12 AM
Gyrok, on 03 January 2015 - 12:02 AM, said:
It is -30% heat.
You can actually run a 9S with less heat sinks for same efficiency versus Awesome 8Q.
As a matter of fact, you can run the SAME STD ENGINE in the 9S as the 8Q and have same/similar heat efficiency.
Considering the gap of 15 tons, that should NOT be the case.
A 65 ton mech is a better PPC platform than the Awesome.
PGI's ineptitude knows no bounds.
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