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Mechlab Mothball Area


7 replies to this topic

Poll: Storage Area (30 member(s) have cast votes)

Would you like to be able to store unused mechs in a separate area?

  1. Yes (28 votes [93.33%] - View)

    Percentage of vote: 93.33%

  2. No (2 votes [6.67%] - View)

    Percentage of vote: 6.67%

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#1 EvilCow

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Posted 09 February 2015 - 04:42 AM

The idea is simple, many of us have 50+ mechs and not all of them are ready for drop, updated to the current meta or simply in an usable state. It makes hard to choice when having to do quick decisions during CW drops.

It would be nice to be able to store unused mechs into a separate area and don't see them in the selection screens. Mechs would be freely moveable between storage and ready area.

#2 Troutmonkey

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Posted 09 February 2015 - 05:37 AM

A more robust idea would be to have multiple Tagged "Storage Areas". That way you can sort mechs into more categories if you choose.

#3 Wintersdark

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Posted 09 February 2015 - 06:02 AM

I'd be happy with just Clan / IS tabs/filters. With some 70 mechs, it sucks to have to fish through them.

#4 Greenjulius

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Posted 09 February 2015 - 09:04 AM

With the duplicate anniversary mechs, I'm now up to 70 mechs. I'd love to be able to sort them into commonly used mechs, and mechs I'll probably never use.

#5 Cyberiad

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Posted 09 February 2015 - 09:16 AM

They used to have a 4 slot drop deck in the first UI before UI 2.0. Don't know why they removed it.

#6 Kalimaster

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Posted 10 February 2015 - 07:06 AM

I liked the 4 ready to drop selection when they had it. However I think someone might have seen it as a problem and wanted it gone, just like we would like to see it re-implemented.

#7 DAEDALOS513

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Posted 11 February 2015 - 10:22 AM

View PostTroutmonkey, on 09 February 2015 - 05:37 AM, said:

A more robust idea would be to have multiple Tagged "Storage Areas". That way you can sort mechs into more categories if you choose.

Totally agree. It makes so much common sense that this should have been implemented from day one

#8 Lily from animove

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Posted 13 February 2015 - 04:00 AM

would be great, esecially when these "archived" mechs also do not get loaded when initially going into the mechlab. currently loading the mechlab at gme start is taking longer than anything else because of all the mechlab info having to be loaded.





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