Getting the 1v1 mode into the game as a part of the Solaris arena is a relatively lore friendly way to give new players to get grips with how the game works. It even might interest some more experienced players since you can clearly determine the victor of the fight when there isn't anyone else messing around with the brawl. This might a more uplifting experience instead getting overwhelmed by random enemies when you're in the wrong spot of a teamfight.
I was mainly thinking of the FFA as an additional game mode because it was the original thing in MW4. All of the fights in the Solaris arena we're FFA's and surviving as the last player was a thing to strive for. I haven't really thought out how many players there should be in one FFA game even though this is part of the reason why I'm writing these things down to be discussed.
Of course there should be a different rewarding system in these matches because of the game mechanics. More money and experience should be given from dealing damage since there aren't any rewards given for supporting your team. I don't think that some sort of a betting system for the victor of the round doesn't feel like a bad idea either but I think that goes too far from this topic. Are there thoughts on these ideas? I think the poll results will tell enough but I'd also appreciate some comments.
Edit: In short:
-I am referring to FFA's with around 12 players.
-The changes would support more personal gameplay.
-1v1's could be a part of some other mechanic. Brackets came up in the discussion as an option.
- Betting would make Solaris games a more appealable way of getting c-bills.
Edited by Vegalas, 21 March 2015 - 12:26 PM.