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Jenner vs Raven
#1
Posted 01 July 2012 - 02:25 AM
Both mechs have the same tonnage and the same max armor.
Jenner is faster, well armed and features jump jets.
Raven is well armored and features sensor upgrades (ECM & BAP).
As far as I know you can easily adjust armor, weapons and reactor (thus speed) via mechlab. So both mechs are potentially equal regarding those stats.
So it comes down to one question:
1) Can ECM, BAP and jumpjets, too, be added via mechlab to both mechs (Jenner/Raven)?
Furthermore I got some general questions regarding scouting:
2) How much will speed help a scout to survive on the battlefield?
3) What's your suggested minimum speed for a scout in MWO?
4) Will a scout still earn good money in a match with only a very weak armament?
Regarding my last question:
Given it is possible, I'll try to build a ~120 km/h raven with jumpjets, sensor upgrades and heavy armor. In order to do so most weapons would need to perish.
#2
Posted 01 July 2012 - 02:46 AM
scouts will rely on speed and small size for survival so anything around 100km/h and above would be good enough i guess...
#3
Posted 01 July 2012 - 02:48 AM
Jump jets.
Hardpoint layout.
Everything else can be customised. As they are the same tonnage ...similar profile ... the differences are minor.
However
I suspect that we will also see radically different 'module' layout which will make the raven a far superior scout.
#4
Posted 01 July 2012 - 02:49 AM
Woodstock, on 01 July 2012 - 02:48 AM, said:
Jump jets.
Hardpoint layout.
Everything else can be customised. As they are the same tonnage ...similar profile ... the differences are minor.
However
I suspect that we will also see radically different 'module' layout which will make the raven a far superior scout.
on the other hand jenner can be a superior scout hunter...
#6
Posted 01 July 2012 - 02:56 AM
Based on the video footage released so far, aiming with torso-mounted weapons really seems to be difficult for heavier mechs. thus a speedy scout should be fine I guess.
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#8
Posted 01 July 2012 - 03:06 AM
#9
Posted 01 July 2012 - 07:28 AM
Edited by Liam, 01 July 2012 - 07:28 AM.
#10
Posted 01 July 2012 - 07:32 AM
#11
Posted 01 July 2012 - 07:37 AM
Who are you gonna shoot first? Thing that's scary ugly or a unicorn?
Edited by 4braxas, 01 July 2012 - 07:38 AM.
#12
Posted 01 July 2012 - 07:40 AM
Raven- EW Dedicated scout/spy Sneaks behind enemy lines and FINDS command posts, troop movements, supply depots etc
#13
Posted 01 July 2012 - 07:44 AM
#14
Posted 01 July 2012 - 07:54 AM
Lightdragon, on 01 July 2012 - 07:32 AM, said:
I am not a fan of JJ as a rule, but a Raven +NARC beacons is going to make you very popular with your Missile Support friends. I think as soon as we get more details on the Pilot Skill and Modules we will find that in the hands of an inexperienced pilot, both mechs will be similar.... once you have gained experience and unlocked the modules however, you will find both fill their own niches.... Raven as the Scout, Jenner as a Raider... I think the Jenner is probably more comparible to a Firefly in role than it is to a Raven.
#15
Posted 01 July 2012 - 08:04 AM
#16
Posted 01 July 2012 - 08:24 AM
#17
Posted 01 July 2012 - 04:02 PM
Bluten, on 01 July 2012 - 08:24 AM, said:
In the same way that you can't put jump jets on a mech that doesn't have them I think it's pretty safe to say the devs realize the point of picking the raven is for the electronics packages. Most likely we will see dedicated hard points for the electronic toys. I can't imagine them doing it any other way or else as you said there is no reasn to pick a Raven.
#18
Posted 01 July 2012 - 04:15 PM
#19
Posted 01 July 2012 - 04:17 PM
i'll be looking forward to dropping all my my frontal armor on my raven filling it with small lrm's and putting a bigger xl engine in. maybe i'll drop as many heatsinks as I can too.
Edited by Battlecruiser, 01 July 2012 - 04:23 PM.
#20
Posted 01 July 2012 - 04:17 PM
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