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#1 Myrjala

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Posted 01 May 2015 - 10:39 PM

15,671 players earned at least a point during this event... Is that really how few players play this game? How does that compare to other games?

#2 XX Sulla XX

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Posted 01 May 2015 - 10:45 PM

Well to start with it was "Total players: 17,226" and it was ONLY players taking part in CW. And probably at least half the people did not take part but are active. I would best the total number of currently active people in in the 30k-50K range. And many players coming and going over time. I know players that take breaks for months or years and then come back and are active.

"
Total players: 17,226

Edited by XX Sulla XX, 01 May 2015 - 10:46 PM.


#3 Johnny Reb

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Posted 01 May 2015 - 10:48 PM

I cant play due to the new patches since Feb. So it is what it is!

#4 bad arcade kitty

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Posted 01 May 2015 - 11:13 PM

Total IS Players: 10346
Total Clan Players: 7312

consider that the so long queue times (for solo players) with that ratio is to blame on pgi

#5 Mycrus

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Posted 01 May 2015 - 11:37 PM

View PostMyrjala, on 01 May 2015 - 10:39 PM, said:

15,671 players earned at least a point during this event... Is that really how few players play this game? How does that compare to other games?


short answer is yes.

it is a game with a small player base.

#6 stjobe

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Posted 01 May 2015 - 11:39 PM

17k played Tukayyid.

That places a lower bound on player population of 17k players.

Regular, non-Tukayyid CW is played by roughly 10% of the population, which puts an upper bound on the player population of 170k players.

Then again, there were probably more people playing Tukayyid than would play non-Tukayyid CW, so a conservative guesstimation would be that the population is in the vicinity of 100k players.

Which is a rather sad number seeing as there were over 60k founders three years ago.

#7 Taffer

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Posted 01 May 2015 - 11:43 PM

Honestly I'm surprised there were even that many people playing. My guess was waaaaaaaaaaaaaaaaaaaaaaaaaaay lower.

#8 hybrid black

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Posted 01 May 2015 - 11:50 PM

http://store.steampowered.com/stats/

Steam player stats for the top 100 games


Sadly i have basically played every game on that list and yet im still playing this game.... i guess the game is not that bad..

MWO as it is at this moment can make that list

Edited by hybrid black, 01 May 2015 - 11:57 PM.


#9 MrMadguy

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Posted 01 May 2015 - 11:58 PM

This is the common curse of all Online games: 90% of content is being developed for 10% of players, while other 90% are paying for it.

#10 Raggedyman

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Posted 02 May 2015 - 12:02 AM

View PostMyrjala, on 01 May 2015 - 10:39 PM, said:

15,671 players earned at least a point during this event... Is that really how few players play this game? How does that compare to other games?


17226 total players, a much better stat

I would be more worried about the 10k IS and 7k clan split, tbh.

#11 TheCharlatan

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Posted 02 May 2015 - 12:51 AM

I want to add that in the middle of the event i had no problems playing in the solo queue. Which means that there were enough people in both places to play.

#12 Senor Cataclysmo

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Posted 02 May 2015 - 12:56 AM

I dunno, that number seems pretty high for such a relatively unknown niche game, Im so used to seeing ludicrously low playerbase estimates from the doom and gloom crowd predicting the end is nigh. Im *very* happy with 17000

#13 Anjian

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Posted 02 May 2015 - 01:01 AM

View PostMyrjala, on 01 May 2015 - 10:39 PM, said:

15,671 players earned at least a point during this event... Is that really how few players play this game? How does that compare to other games?


Pretty bad actually. The time I logged off from MWO and this event and started playing another game, I opened my War Thunder client and they had 85,000 plus players concurrently logged on at that time. And that game is only a fraction compared to even bigger online games out there.

#14 Vassago Rain

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Posted 02 May 2015 - 01:01 AM

It's '17,000~ people total felt like logging in and playing at least one CW match during a one week period,' not 'the game has 17,000~ concurrent players at all times, you guys!'

And it's the concurrent player number that's actually useful, which is why they'll never tell us what it is.

#15 Raggedyman

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Posted 02 May 2015 - 01:21 AM

View Posthybrid black, on 01 May 2015 - 11:50 PM, said:

http://store.steampowered.com/stats/

Steam player stats for the top 100 games

Sadly i have basically played every game on that list and yet im still playing this game.... i guess the game is not that bad..


Going off that list *IF*everyone who did the event did so for one day on an even distribution (they didn't) it would have been more popular than Grand Theft Auto IV, Company of Heroes (New Steam Version), Call of Duty: World at War, Far Cry® 3, Star Wars - Battlefront II, LEGO MARVEL Super Heroes and others.

However these numbers are incorrect, as all those games have the massive advantage of Being On Steam. This means they reach a much wider audience/are promoted by dint of being on Steam. So if MWO was on there it would get a boost, pushing it further up the rankings. Making it even more in the top 100.

So, yeah, not that bad at all.

#16 stjobe

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Posted 02 May 2015 - 03:39 AM

View PostVassago Rain, on 02 May 2015 - 01:01 AM, said:

And it's the concurrent player number that's actually useful, which is why they'll never tell us what it is.

Not directly, but one can guesstimate from e.g. this tweet that Russ proudly re-tweeted: "63 matches ongoing, plus 55x12 in Defend queue, 14x12 in Attack queue"

63 * 24 = 1512 players in matches
69 * 12 = 828 players waiting

1512 + 828 = 2340 concurrent players.

Which is rather sad during a major event, when we know that the concurrent player counter in closed beta topped out at over 4,000 concurrent players. It wasn't until it dropped below 2k and rarely went over it that they pulled that counter.

Edited by stjobe, 02 May 2015 - 03:40 AM.


#17 Joseph Mallan

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Posted 02 May 2015 - 03:43 AM

View PostMyrjala, on 01 May 2015 - 10:39 PM, said:

15,671 players earned at least a point during this event... Is that really how few players play this game? How does that compare to other games?

Don't forget not everyone earned a point. I played a game or three every night lost every game my highest point total was 68.

#18 Alistair Winter

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Posted 02 May 2015 - 03:55 AM

All the more reason I want to see PGI release PVE campaigns for money instead of more mech packs. At 3 years old, with graphics that look increasingly outdated, it's hard to imagine the player population will keep growing. It's increasingly risky to invest in this game.

In regards to PGI spending money on CW for a small percentage of the population, I'm guessing their idea is that if they just stop now, then CW has been a massive failure and lots of money have been wasted. If they spend some more money developing CW, they can turn it into a success. In their mind.

CW also seems to be the only way PGI feels they can do 4 v 4 and PVE without splitting up the player population too much. Because you can't really have 5 completely different queues (pub single, pub group, CW 12v12, 4v4 and PVE queue) with so few players online. And then there's Solaris on top of that.

Notice how few people played Resistance mechs in CW, by the way. Zeus, Grasshopper, Enforcer, Panther. Relatively few people playing those mechs. Makes me wonder how many people are buying Resistance 2.

#19 Joseph Mallan

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Posted 02 May 2015 - 04:04 AM

I used the Panther and Zeus.

Both are the Mechs I got my only kills with. The Panther had 3 of the 4.

Hard to get good shots off with 12FpS. :unsure:

#20 MrMadguy

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Posted 02 May 2015 - 04:05 AM

The only reason, why I would agree to spending money, I'm paying for this game, on developing this useless CW - is if all this "meta" players will be completely wiped from Solo Queue. Event has ended and lose streaks and roflstomps are here again. I guess, all this crap is happening due to this "meta" players playing CW and in Group Queue, so their ELO becomes inaccurate, allowing them to be matched against constant Solo Queue players, like me. It takes time for their ELO to adjust and while this time we have to suffer roflstomps and lose streaks.





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