Yes. This is another post about the Quickdraw (you're all probably sick of seeing them as much as i'm sick of making them), i could use it to rant about it being oversized, needing a geometry and animation (it looks like it has shat its pants) pass, but i will not, because i'll be focusing on an issue that is, in my opinion, MUCH more important and affects the gameplay much more directly.
And because PGI will never re-do the model/animations, however they have shown that they SOMETIMES change the movement archetypes for some mechs, like they have done with the Gargoyle.
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For quite some time, i thought that the Quickdraw's lack of agility, inability to climb even the smallest hills and stumbling over the smallest pebbles was just in my head. I mean, it's just a 60 ton mech, it's not going to have the agility of an assault!
Well. I was wrong.
According to this: http://mwomercs.com/...ement-behavior/
PGI, for some unfathomable reason, decided to give the Quickdraw the LARGE archetype.
The same archetype that is used by mechs like the 85 ton Stalker, which is supposed to be a slow, clumsy behemoth as opposed to the Quickdraw - a fast, maneuverable, agile skirmisher.
This not only goes against basic logic, but also goes against the lore.
Let me quote the technical readout 3037 for the Quickdraw:
Quote
It CLEARLY states that Quickdraw is much more agile and is capable of traversing slopes up to 12o steeper than other mechs of its size!
Also keep in mind that another mech of its size - the DRAGON has the MEDIUM movement archetype, making it much more capable of traversing rough terrain than the mech that's supposed to be doing that.
So what I am proposing is changing Quickdraw's movement archetype from LARGE to MEDIUM or even SMALL (like the Cicada), because from what i know, no other mech has so much emphasis on it's agility and capability of going over rough terrain as the Quickdraw has, which i think would give it a nice boost and make it the agile mech it's supposed to be.
So the vote poll is simple.
Just say you either agree (Yay) or...
maybe you disagree with making a supposedly agile mech actually agile like it's supposed to be (Nay).
If you disagree, i'd appreciate if you explained why do you think Quickdraw doesn't deserve any love.
Update: Recent hilarious tweet from Russ about Mad Cat's "Lore mobility", i'm genuinely angry right now.
I guess lore only matters when it comes to fan-favorite mechs...
Edited by Juodas Varnas, 21 May 2015 - 10:24 PM.