Slambot, on 16 June 2015 - 08:41 PM, said:
Dont you think you are being a bit overly critical? I mean the things you mention as garbage are really minor changes. And if this is the worst UI you have even seen in gaming, then you don't play many games.
This is the worst UI I've played with in years, and I play quite a lot of games.
There are so many issues with it it would take too long for me to list them all. Anyone who's studied UI could easily see how PGI have failed even the most basic of UI Heuristics test.
Bad Fonts, bad Scaling, too many clicks, needless drop down menus, needless prompts, prompts without enough context ("Item Redeem"), too much mouse travel, confusing button labels, confusing icons, poor sorting/grouping of items, inconsistent behaviour, wasted screen space, too much information to remember between screens - the list goes on.
While each is a "minor" issue on it's own, PGI have managed to combine everything that could be wrong with a UI into a single, horrible interface.
We have been consistently calling PGI out on this, especially when they opened the test servers for UI2.0 and the latest update. Both times community suggestions and fixes were completely ignored. The latest update fixes one issue (weapon sorting) but still leaves many many more.