Wildstreak, on 23 June 2015 - 02:57 PM, said:
Not just in this game. Respawns lead to spawn camping lead to other stuff that just ruins any game. Not realistic and bad game design. Eliminate respawns, let death mean something.
That would require completely revising CW on a tactical level. Not going to happen. Also, people are not going to accept 10 minutes of waiting for 5 minutes of match.
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Then keep them out. Make a requirement you cannot play unless you use Mastered Mechs. So you need 4 Mastered Mechs for a Drop Deck, don't have 4 Mastered Mechs within tonnage limits? Sorry, no CW for you. That should be a good barrier to new folk using trial Mechs or those with newly purchased Mechs still learning.
If implemented now, this would simply kill CW dead by eliminating almost the entire remaining IS player base. Not going to happen.
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We have separate Elo rankings for Solo and Group in Usual Queue, assign a rank system to CW. PUGs ALWAYS have a rank of 0. Then allow people somehow to see the ranks of groups waiting at a planet and match up ranked teams.
CW population is far too low and too uneven for this to result in any games. Not going to happen.
To fix CW it would need to be redone from scratch. Since MWO is not an actual beta, but a money-generating game, this is unlikely to happen.
Edited by Koshirou, 24 June 2015 - 12:38 AM.