I would like starting locations, bases and cap points to be randomly (within limits of course) selected for each map and each time you play that map.
Lots of people complain - rightfully - that many matches play out the same and in the same locations on the maps, so in essence most of the maps are not used at all.
Just think of the new big Forest Colony, how much of that map is really used in a match?
The reason that matches play out the same is that spawn locations, bases and cap zones are always in the same known places, so people have a set way to play the map already in their head before the match begins.
If these points of interest (POI) where dynamic and would change for each match, how that match would play out would also change, and much more of the maps would get used.
Overall it would be a really great improvement for gameplay while at the same time being a relatively easy job for PGI.
Just think about it, if you don't know where the enemy spawned and their base or the cap zones are in different locations every time you play a map, scouting, careful movement and good leadership all becomes more important.
The maps would really feel new I think, and the limited numbers of maps wouldn't be a problem as they would play differently from match to match.
Just consider how different these two matches with different spawns would play out:


What say you?
Edited by Yellonet, 28 September 2015 - 05:55 AM.