

Post Game Screen Changed To Player Stats
#1
Posted 17 November 2015 - 10:22 PM
Why was it changed.. why was it even considered to be changed?
#2
Posted 17 November 2015 - 10:58 PM
#3
Posted 17 November 2015 - 10:58 PM
So if you need to blame someone, blame me. I can take it.
#4
Posted 17 November 2015 - 11:43 PM
Before i could see the team first, then my earnings.
Now it's reversed.
What's the problem again?
#5
Posted 17 November 2015 - 11:45 PM
Thats outrageous - come on PGI you're going to be driving your playerbase away with those kind of shenanigans
#6
Posted 17 November 2015 - 11:51 PM
"My favourite caffé changed the arrangement of Sugar and Cream from left to right, screw that no money from me"
#7
Posted 18 November 2015 - 12:34 AM
Only ONE THING though...
Can PGI PLEASE add the "total match score" to the match score table of the Player stats?
We can see what made up our total match score, but we can't actually see how much did it all add up to? So we have to go to the team table..
#8
Posted 18 November 2015 - 12:37 AM
Soultraxx, on 17 November 2015 - 11:45 PM, said:
Thats outrageous - come on PGI you're going to be driving your playerbase away with those kind of shenanigans
For someone playing for pure gameplay and not farming cbills, one unnecessary click per game is an unnecessary and uncalled design decision. Is it for new steam players to hide how bad they did in comparison to their teammates? Not a big deal, just another facepalm.
#9
Posted 18 November 2015 - 12:56 AM
Now, what I'd really love is the ability to do do a complete dump of match stats to the user's HD. Just a small button somewhere in the corner, "Export stats", saves a CSV file to the user's home directory. And add a checkbox in Options to make this saving automatic.
This wouldn't tax PGI's servers in any way, but would allow us stat-freak players to write scripts for running all sorts of harebrained analyses. FOR SCIENCE -- think of the possibilities!
Edited by jss78, 18 November 2015 - 12:57 AM.
#10
Posted 18 November 2015 - 12:58 AM
prox, on 18 November 2015 - 12:37 AM, said:
And for someone farming c-bills, one unnecessary click (he had before) is an unnecessary and uncalled design decision.
There is not only "you" on the planet, some people like it more that way.
I couldn't care less.
It's just a frigging click, come on!
#11
Posted 18 November 2015 - 01:01 AM
BarHaid, on 17 November 2015 - 10:58 PM, said:
So if you need to blame someone, blame me. I can take it.
Thanks Obama.
#12
Posted 18 November 2015 - 01:06 AM
Kira Onime, on 17 November 2015 - 10:22 PM, said:
Why was it changed.. why was it even considered to be changed?
Isn't the reason obvious?
Steam release is coming and with it lots of new players.
It's desirable for new players to immediately see their personal gain ("you earned lots of money & XP") instead of showing them how low their score is compared to the other players.
Also, non-issue. You know the GUI, press the button. Live with it.
#13
Posted 18 November 2015 - 01:34 AM
#14
Posted 18 November 2015 - 02:04 AM
#15
Posted 18 November 2015 - 02:08 AM
BarHaid, on 17 November 2015 - 10:58 PM, said:
So if you need to blame someone, blame me. I can take it.
I only have one thing to say to you, sir:
THANK YOU!
#16
Posted 18 November 2015 - 02:10 AM
If PGI would have thought a little further to make -some kind of switch- which score screen you wanted to see first if killed or after a win/loss.
Let the player have control of what they want to see just like the Mechlab filters.
#18
Posted 18 November 2015 - 02:11 AM
#19
Posted 18 November 2015 - 03:03 AM
Eric Wulfen, on 18 November 2015 - 02:11 AM, said:
Nerfing skills IS game changing and important and very welcome. You don't know what you are talking about and just mad, someone took your toy.
This thread however is just pff.
#20
Posted 18 November 2015 - 03:29 AM
Should PGI start running every change by you to make sure you approve? All hail the voice of our community!!! ...Hah, wait. The President of the company blocked you.
What I'm trying to say here is:
***ing. Deal. With. It.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users