

Offline Key mapping Option or ingame practice area.
#1
Posted 11 July 2012 - 10:45 AM
#2
Posted 11 July 2012 - 11:29 AM
#3
Posted 11 July 2012 - 12:06 PM
It would only hurt the team if you had your controls set up poorly for your playstyle.
And to try and change then on the fly would only make matter worse.
#4
Posted 11 July 2012 - 09:05 PM
#5
Posted 11 July 2012 - 10:42 PM
______________________________________________________________
Question 1
[color=#959595]<IGP_Mike> ================== First Q: <Chris K> Will there been any sort of firing range/testing grounds that we can use to test out our mech’s load outs for purposes of heat management etc before we take them into battle?[/color]
[color=#959595]<[PGI]Omid> Yes, we have plans for this feature (though it currently does not exist in our current Beta implementation). It's our intention that you should be able to check out your 'Mech before going into a match.[/color]
[color=#959595]<[PGI]Omid> I should add though that these decisions usually come down from design (Bryan Ekman, etc) and we act on them according to their priorities[/color]
http://mwomercs.com/...mid-kiarostami/
_______________________________________________________________
sounds like the perfect way to test your mech and set your keybinds before heading out to battle. I had the same concerns, now i just have to hope that they have great joystick support. I know they're supposed to have it, i just wonder how well it's going to turn out.
Edited by The Limper, 11 July 2012 - 10:45 PM.
#6
Posted 12 July 2012 - 04:18 AM
#7
Posted 24 July 2012 - 01:24 AM
#8
Posted 27 July 2012 - 10:59 PM
#9
Posted 25 December 2012 - 10:20 AM
Quote
Yes, I'm mad. Yes, I ragequit. inb4 L2play n00b.
Edited by Braidedheadman, 25 December 2012 - 10:22 AM.
#10
Posted 25 December 2012 - 10:23 AM
Braidedheadman, on 25 December 2012 - 10:20 AM, said:
Yes, I'm mad. Yes, I ragequit. inb4 L2play n00b.
You're Beta-testing. I seems as though you've forgotten.
#11
Posted 25 December 2012 - 10:49 AM
Edited by Braidedheadman, 25 December 2012 - 10:50 AM.
#12
Posted 26 December 2012 - 12:24 AM
#13
Posted 26 December 2012 - 05:18 AM
#14
Posted 14 January 2013 - 04:12 PM
#15
Posted 19 January 2013 - 04:50 PM
Had similar experience with Planetside 2. Nice of it trying to give me an in media res start by dropping me directly into action, but it was kind of ruined by me trying to set up controls while people were shooting at me.
Edited by Kissamies, 19 January 2013 - 04:51 PM.
#16
Posted 04 February 2013 - 11:52 AM
I even dropped a medium amount of purchased credits to speed this along , thinking I'd drop right in (played mechwarrior waaaay back).......and I was wrong-
Very big +1 for mechwarrior OFFLINE
And, taking from another game similar in structure. Starter/tier one/noobs whatever, only see other green players till certain number of battles.
Nothing like dropping into a fray while trying to learn the controls, learn precisely what your playstyle is, and try and hit something.
Same with the other game I try and squeeze time into, slaughtering noobs, clubbing seals, whatever its called these days is rather boring. same with the flip side-getting dry humped during the learning curve (see MWOffline)
Want more of my money? add these features reasonably soon.
Business, kids in school, certainly can't be the only one who'd appreciate this. (over 50, rather spend green than hours achieving nominal ranking. 20-30 bucks a month on a fun game is pretty cheap)
regards
Edited by ThatDawg, 04 February 2013 - 11:54 AM.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users