If PGI were to slap in some kind of 'mech, variant, or class limit at this point, the e-riots from people who purchased 3 or 4 of something just for CW would be intense. Many many many CW players have bought dupes just for CW at this point 1+ year into the mode. I know of one player with 7 top dogs and I recall someone even buying 3 CTF-0XPs just for CW when they were new in the web store. PGI makes money on this feature but I also don't think it has to go.
However, increasing tonnage so that people can bring more Assaults really just means fewer lights and more heavies unfortunately. On top of that, front loading with a couple 100 tonners also is not what many players are doing anyhow.
There are also a few players that want to bring 4 lights without horrifically gimping their team and dont particularly care for larger mechs. Lets face it, lights just are not showing up in force when tonnage is at 260.
I have heard the idea for group tonnage thrown around but I am not in favor of this and I wont make a wall of text about why here.
anyways......
Lets create a "class specialist system" of some kind where each side gets 3 specialists for each class of mech. This way if you really like assaults you could have 4 and if you really really like lights you can also have 4.
this idea was contributed and I like it more than mine
http://mwomercs.com/...ost__p__5083406
Edited by Kin3ticX, 16 March 2016 - 05:15 PM.