Soooo I Tried Pugging Fp.
#1
Posted 27 June 2016 - 10:53 PM
It actually gets pretty boring, and every week when we voted what faction to go next, I always say go to whatever faction is fighting MS, because those were always fun games...
It seems my unit has all quit the game now, and I've been pugging in Quick play for a week, which frankly sucks. So decided to answer a call to arms.
I was dropped in a group where most players didn't even have unit tags.
I was up against 10 man unit that I would normally stomp in a real game.
..................
Anyways, I was gonna make a big post and tell about how terrible it was, but I don't even care anymore. We all know how terrible it is.
Long story short, I couldn't make it past wave 2 before I decided this is a huge waste of my life.
Fckn pugs.
#2
Posted 27 June 2016 - 11:03 PM
I PUG a LOT. I usually don't have that many bad experiences in the overall scheme. Yeah some games are a steamroll against an organised team but sometimes you can actually dish out a beating. I usually do reasonably well so I get paid well enough for the time.
It does depend on the PUGs you get though, there are good and downright horrible ones.
#3
Posted 28 June 2016 - 01:18 AM
It's not so bad.
Edited by ArmandTulsen, 28 June 2016 - 01:18 AM.
#4
Posted 28 June 2016 - 02:43 AM
Edited by LordNothing, 28 June 2016 - 02:44 AM.
#5
Posted 28 June 2016 - 06:56 AM
Sadly, it's intrinsic to FP. The easiest way to get drops in a group is to have a full 12-person team and drop attack lanes along the clan/IS border. The easiest way get drops as a pug is to defend attack lanes along the clan/IS border.
Far more often than not, you end up with a coordinated team against a mixed group that could have a lot of trial mechs or mouth breathers or pilots more familiar with their eject button than their weapon groups.
#6
Posted 28 June 2016 - 07:11 AM
It is how Pork-Roll Steiner Special Forces was formed.
#7
Posted 28 June 2016 - 07:30 AM
#8
Posted 28 June 2016 - 09:02 AM
I prefer solo because it gives me room to grow as a player. If you go in with the right attitude, focusing on your own performance rather than the outcome, you can really improve. If you go in blaming pugs after every loss, you're going to get nothing out of it, but high blood pressure.
Edited by Jman5, 28 June 2016 - 09:04 AM.
#9
Posted 28 June 2016 - 09:57 AM
- Never ever click on one of those Call to Arms thingies. Clicking on pop - ups on the net is usually a bad idea, same goes for MWO
- Attacking is easier than defending, you have a much higher chance of playing against pug teams. So if you have the chance to join an attack go for it.
- If you jump in the defense queue do not just select the planet with the biggest numbers and click defend, always check the queue info and what matches are running (defense/counter - attacks)
- Join anytime you see a premade queued up. You'll never know if the group is made of good or bad players of course but it's still better than playing with a full pug team.
- If you're brave enough or drop with a team of 12 single players try to avoid counter attacks. If you know how the mechanic works you can tell if the next game is a def/counter and it would take too long to explain it here in full. But if for example 2 defs and 1 counter are running on a planet the next match will be counter. If you want to know more I'd be happy to help, just contact me.
Pugging CW is all about carefully picking your games. I usually watch the queues for a few minutes and look if there's a good match to join. If not I'll do a Quick Play and check again. That way I can about 1-2 invasion matches with a good chance of actually winning if I invest maybe 2-3 hours of time.
Edited by Count Zero 74, 28 June 2016 - 01:16 PM.
#10
Posted 28 June 2016 - 11:38 AM
Edited by MischiefSC, 28 June 2016 - 11:40 AM.
#11
Posted 28 June 2016 - 01:31 PM
If one is going to Free-lance, solo loyalist or play as a solo unit (like me. For now.) one has to play MWO phase 3 as the game is, not as one wishes it to be. Which means to be successful you have to be smart about how you do it and try to team up with other units, whenever possible. One can full on PUG, but if you do so you have to be realistic and realize you are doing it in large part to try to learn how to fight your way out of a very disadvantous circumstance (going 12 pugs vs. 12 man team often). Of course, you can learn a lot and improve on skills in these desperate fights and when one does win with PUG's vs. a 12 man, it is indeed a glorious feeling!
Edited by Marquis De Lafayette, 28 June 2016 - 01:42 PM.
#12
Posted 28 June 2016 - 02:17 PM
feeWAIVER, on 27 June 2016 - 10:53 PM, said:
Fckn pugs.
I hear that FRR has one of the best 'Faction Hubs' in the game, maybe we can talk one of the FRR Loyalist into posting FRR Faction Hub info in this tread (sorry I can't provide the information myself..I 'should' know this, but do not), so you can hop in...make some new friends...and have a more enjoyable game play experience.
While I'm not an FRR Loyalist, and I am especially not an FRR Loyalist responsible for pilots behavior using the Hub, I still feel the need to say "Please be respectful to everyone in Hub".
Much <3, much o7, and much hope that things get better for you.
Count Zero 74, on 28 June 2016 - 09:57 AM, said:
This information is useful and relevant... 10 out of 10 stars... will read again...will recommend anyone who feels like the OP to read too.
Edited by Armando, 28 June 2016 - 02:48 PM.
#13
Posted 28 June 2016 - 02:21 PM
Attacking is better. Pretty much everything Count Zero said.
#14
Posted 28 June 2016 - 02:28 PM
#15
Posted 28 June 2016 - 05:21 PM
xWiredx, on 28 June 2016 - 02:28 PM, said:
**EDITED
It is not the size of the group...it is how well the group works together. The right 5 pilots can send most 12 mans running home to their momma's when they 'play as a team' at a high level.
Edited by Armando, 28 June 2016 - 05:26 PM.
#16
Posted 28 June 2016 - 06:05 PM
"If I can't steamroll I'm not playing "
Bahahahahahahahaha!
#17
Posted 28 June 2016 - 06:32 PM
feeWAIVER, on 27 June 2016 - 10:53 PM, said:
Anyways, I was gonna make a big post and tell about how terrible it was, but I don't even care anymore. We all know how terrible it is.
Long story short, I couldn't make it past wave 2 before I decided this is a huge waste of my life.
Fckn pugs.
Sorry to hear your unit is going inactive as of late.
Please do not apply to ours.
#18
Posted 28 June 2016 - 06:33 PM
You'd have been better off spending 30 minutes licking lead based paint chips.
#19
Posted 28 June 2016 - 06:47 PM
#20
Posted 28 June 2016 - 06:53 PM
Kin3ticX, on 28 June 2016 - 06:47 PM, said:
Admittedly I'd walk away for good, as would a lot of the people still in FW I play with (and against). However at least that would be a commitment to some sort of action from PGI. Acknowledge they just do throwaway stuff and double down on QP being the most "depth" they can do.
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