Reinhardt Drescher, on 04 March 2012 - 12:16 AM, said:
I wonder how they're going to work that for the people who don't use joysticks? Maybe both reticles overlap, then you hold down a button and retarget the arms' reticle, then release the button and the second reticle snaps back? Interested to find out . . .
I can think of the following possibilities:
* torso reticle would be fixed in the centre of the screen while arm reticule would move freely around the screen with a mouse/PoV joystick hat to reflect free arm movement. In this case, torso weapons targeting would be done only by torso twist/pitch, for which MW3-style "torso look switch" would be a best choice. I, personally, think this would be the best option, as it would provide great amount of flexibility, effectively allowing player to target two things at once.
* torso pitch/twist would always follow arm reticle, but at slower rate, so if, for example, player would move arm reticle to the top right of the screen, torso would initiate a turn and pitch change, moving torso weapons into that position. Arm-mounted weapons would be able to shoot in desired direction instantly, while torso-mounted weapons would require some time to line-up.
* torso pitch/twist would be controlled by a separate set of keys, like in MW2. Fine targeting would be done by arm-mounted weapons only, while torso would only be capable of crude position adjustments.