

Terrain invisible
#1
Posted 01 November 2012 - 07:05 AM
Has this happened to anyone else or am i just the special one out there.
#2
Posted 01 November 2012 - 07:09 AM
#3
Posted 01 November 2012 - 07:25 AM
also, I was thinking that re-patching might fix the problem, but im going to keep looking too.
#4
Posted 02 November 2012 - 05:57 PM
My terrain is only visible with lines defining the slopes, structures in the city are ghost-like and see through. Only the river is visible.
Ive checked directX, ok, drivers, .pak files are not corrupted. I'm fiddling with visual settings atm.
Edited by nTropic Device, 02 November 2012 - 05:58 PM.
#5
Posted 02 November 2012 - 06:31 PM
#6
Posted 02 November 2012 - 07:04 PM
#7
Posted 09 November 2012 - 08:59 PM
I was running the old ATI 12.4 drivers and having the transparent texture issue. I updated to 12.10 and am still having the same problem. I've tried the suggestion of forcing application settings where ever possible along with trying different combinations of ccc settings. I've also tried different graphic settings within the game... joining sessions only to have a transparent cockpit (except for the mech info/gauges) and transparent land/mountain/city textures is frustrating. I usually use eyefinity but have disabled it and am running a single 24" screen to keep things simple.
I want to play this game!

First time I've experienced this with a game since my last upgrade.
I5-2500k, 8m, 6970 2g, win7 64b
[Edit] Trying 12.11 betas.
[Edit2] Still transparent. Trying a reinstall of MWO.
[Edit3] Same with reinstall. Haven't tried combinations of CCC.
[Edit 4] Alt-Tabing out and then back in fixed it for me.

Screen.
Edited by CygnusX7, 10 November 2012 - 11:31 AM.
#8
Posted 09 November 2012 - 10:57 PM
Can any one help?
#9
Posted 11 November 2012 - 03:06 AM
#10
Posted 11 November 2012 - 08:47 AM
Clear shader folder, dosn't help
Try whatever ingame-setting dosn't help
Grafic-Card settings don't help
Driver update hasn't helped
Have a 6-Core AMD System
Windows 7
NVIDIA GTX GeForce 580
Anyone any suggestions?
Edith says: Alt-Tabbing didn't help
Edited by Carnilion, 11 November 2012 - 09:09 AM.
#11
Posted 11 November 2012 - 08:53 AM
#12
Posted 12 December 2012 - 09:24 PM
Please sticky.
Edited by xenoglyph, 12 December 2012 - 09:27 PM.
#13
Posted 19 January 2013 - 11:34 PM
Paul Inouye, on 02 November 2012 - 06:31 PM, said:
Worked for me thanks for the tip!
#14
Posted 20 January 2013 - 03:28 AM
I have updated drivers & directX to 11
turned antialiasing on & off to no effect
shaders down to minimal no effect
graphics on medium at most
uninstalled & reinstalled game - effective for short time but problem returned
deleted shaders cache before restarting client - probelm continues to return
PC is core i5 3.33GHz win7 64bit
GTS250 driver version 310.90
runs fine while everything works but I cant seem to get this work
any suggestions gratefully accepted
#15
Posted 21 January 2013 - 06:43 PM
i did everything above nothing fixes it,
updated diver catalyst
update dx
reinstaled game
deleted user files
fiddled with all options on catalyst panel.
restared pc
tried in compatability modes
running as administrator
alt tab doesnt work.
windows 64 7 hd5770 i5 4ddr3
i was interested in this game but losing too much time just trying to make it work properly.
if i play the way it is, i cant see bots behind smoke, visibility range is very short in some cases.
its just slabbish watching squares pop out of the movment of other mechs i feel like im playing some retro indie game xD
#16
Posted 03 February 2013 - 01:57 AM
#17
Posted 04 March 2013 - 09:00 AM
i have same problem on win 7 x64/AMD FX-6100/8GB DDR3/Nvidia - 460GTX(314.07 driver)
i re-install dx from the Microsoft site, before that was dx installed Steam.
installation package installs components for dx9, that make sense for win 7 that default dx11.
So after re-install dx, problem was solved

#18
Posted 04 March 2013 - 09:13 AM
#19
Posted 31 August 2013 - 08:21 PM
#20
Posted 06 December 2013 - 01:01 PM
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