Butane9000, on 04 November 2012 - 08:00 AM, said:
I voted no. If you want to use AC10 rounds do so using an AC10. I do expect them to add various special ammo to the LBX-10 in time.
I myself use a LBX-10 on my founders Hunchback and am currently really enjoying it.
Butane9000, on 04 November 2012 - 08:00 AM, said:
I voted no. If you want to use AC10 rounds do so using an AC10. I do expect them to add various special ammo to the LBX-10 in time.
I myself use a LBX-10 on my founders Hunchback and am currently really enjoying it.
Special ammo other then the ac10 rounds? According to sarna they can fire HEAP... I'm guessing the
High Explosive, Armor-Piercing kind, and anit-mech cluster rounds. The anti-mech cluster round are basically what the LBX 10 is firing now...if they aren't they still have pretty close to the same form/function.
On to heap...
Ok a heap round is basically what an ac10 fires now according to sarna.... It pierces with a pop doing nice very focused damage to a specific spot. Essentially what a heap should do. Ok so we have our heap round.for the lxb -10 and the gun is supposed to be able to fire these. But you don't want it to? even if it is only a few and the rest must be standard lbx 10 rounds? why would anyone not want that option? Switching to ac10 rounds would make a head shot on a shutdown mech much easier....the lbx ammo spread so much you wont get much focused dmg on the head.
Are you proposing that the devs just ignore heap, the second shell type for lbx and only allow it fire current lbx and mech cluster roundand maybe have the devs iinvent some new shell types? I guess they could do homing bullets or something...basically making it strk cannon. Or is there source material somewhere that says these gun in this time frame should be able to fire such and such shell types other then the heap and cluster round I've already listed? love to see it.
.
Well in game the ac10 type shell would basically be heap or functionally equivalent ... the cluster rounds are basically equivalent to the way the Lbx works now. Not a lot you can do with the shells and stick close to canon other then essentially make one do focused dmg, and another do spread damage.
So what more special ammo could they add? Is there more stuff this gun is supposed to fire in bt canon?
I'm really confused here...
How can you not want your gun to be potentially more versatile? I'm
not proposing you have to use some ac10 rounds
only that you could be allowed to carry 1 ton or some percentage of the total ammo you carry as ac10 rounds that the lbx can fire...you don't have to though.
And if you don't the proposed key on the keyboard won't do anything so your Lbx will be like it is now...You want pure LBX, you get pure Lbx.
If like me....You want the gun in a form that respects bt canon, by firing the 2 different shell types, doesn't make it OP and doesn't render the ac10 itself obsolete (because it can only fire a few ac10 shots) then you get that choice....push the key, and select the preferred fire mode for those battle circumstances. Both guns remain viable and worth having in game. Pure ac10 for best raw dmg on target with the ability to focus that dmg on secondary target sections. More punch were you need it, and at long range probably more then you'd get with a few lbx pellets hitting randomly on the target at its max range.
lbx's advantages over ac10-- would be lighter,run cooler at least in lbx mode, able to fire a few rounds of ac10 ammo. JUST A FEW.
Ac10 more direct raw dmg at respectable range....basically better in almost every situation if you have decent aim. So basically the best if not the most fun shoot. And should be the best because it weighs more and runs hotter. It couldn't have the same flair I guess...but overall, in most situations with moderately decent aim it will kill a mech dead and save you before lbx 10 will. But lbx 10 can damage multiple mechs at once, and is good for hitting fast movers and enemies in circle strafing fights...but beyond 200m sure it will hit but won't hit like an ac10
So you get both guns, both working as they do now...only the lbx would be able to fire a few ac10 rounds, but mostly still lbx rounds. Another tool in your tool box, and it won't tear down the ac10 because it is overall the better weapon in most situation. So really why don't you people want this...you get everything you have now, plus new fun features that are optional and get it all guilt free because we keep the ac10 viable...hell I like the idea of lettingi it shoot a few lbx round through it.
I'm offering you your cake, and telling you yes....you can eat it too! IT is win/win for us all. You don't have to use the feature but it is there, and it doesn't make one gun OP compared to the other. even respects cannon....what more could anyone reasonably ask for?
I'm glad you like it on your hunchie, but it could be more and at no cost to the viability of the ac10 especially if you make the ac10 capable of shooting a few lbx rounds itself.
Make a button put them in game like this and you'll thank me the first time you shotgun a mech and realize there is very little chance your next lbx will kill it, so switch to ac10 fire...bam...dropped him like a rock...or you're running an ac10 getting harrassed by a jenner and your aim is off, he is hurt.but so are you....switch to lbx fire to help ensure a few good hits at least even if it will be spread out dmg....bam, dropped him on that last pass just before he could fire again while you may have missed with ac10 ammo.
Best of both worlds but with limitations to keep both viable without either becoming OP, totally optional feature ....and respects canon. Seriously don't get the resistance to a win/win system like this
Edited by Onyx Rain, 04 November 2012 - 08:46 PM.