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MECHLAB pics!!!!!!


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#41 Evgeny Bear

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Posted 07 May 2012 - 11:31 AM

hmm, I think the blue beam is large laser right? for the higher amplitude I mean

#42 Long Draw

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Posted 07 May 2012 - 11:48 AM

Just figured I'd note the following mech's which can be positively identified as being in game.

LIGHT MECHS
Jenner JR7-D
Jenner JR7-F

MEDIUM MECHS
Hunchback HBK-4G
Hunchback HBK-4P

HEAVY MECHS
Catapult CPLT-C1
Catapult CPLT-K2
Dragon DRG-1N

ASSAULT MECHS
Atlas AS7-D

Updated 5/7/2012 3:20pm CST

Edited by Long Draw, 07 May 2012 - 12:21 PM.


#43 Sug

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Posted 07 May 2012 - 11:55 AM

Yes.

#44 pursang

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Posted 07 May 2012 - 12:01 PM

View PostLong Draw, on 07 May 2012 - 11:48 AM, said:

Just figured I'd note the following mech's which can be positively identified as being in game.

Dragon DRG-1N
Catapult CPLT-C1
Catapult CPLT-K2
Hunchback HBK-4G
Atlas AS7-D
Jenner JR7-F


Add the Hunchback HBK-4P, and the Jenner JR7-D to that list as well.

#45 SpookyGeist

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Posted 07 May 2012 - 12:34 PM

<3 this game so far. Just another thing of awe on a mountain of awesome.

#46 Cold3y3s

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Posted 07 May 2012 - 12:37 PM

Glad to see that Paul still loves us.

#47 TheWorstRobot

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Posted 07 May 2012 - 12:52 PM

I really hope they add a "don't remind me about this again" check on the reminder that I would have to buy a component that I don't already have.

#48 Sassori

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Posted 07 May 2012 - 01:11 PM

Those are pretty good, the ammo and armor changes, not that concerned with so long as it balances. It'll be interesting to see how the alpha strike fits in. If they double the armor points like it appears, should make for longer games which isn't necessarily a bad thing.

Beautiful shots though, very impressed with the graphics.

#49 eZZip

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Posted 07 May 2012 - 01:19 PM

View PostCoffiNail, on 07 May 2012 - 11:11 AM, said:

So I think it was missed in the main video preview thread.

At Launch will the custom mechs visually change from the stock look? The MechLab video Hunchback does not change in appearance. As Paul removes the AC/20 no change, adds AC5, no change, adds small lasers, no change. I hope this is just due to early beta and it not being finalized.

View PostStormwolf, on 07 May 2012 - 11:30 AM, said:

Agreed, the barrel part in the RT should have had a smaller diameter when the AC/5 was put in.
I shudder to think of the demon artist that is needed to make a game that would change the model and texturing for every single mech with every single weapon in such a minute way such that it looks good. Obviously, it would ideally happen, but this kind stuff is very time-consuming to implement for the extremely small difference that it tends to make.

#50 CoffiNail

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Posted 07 May 2012 - 01:20 PM

MWLL mod, is having modular weapons, I would think the advanced, licensed pro game MWO can top them in that regard ;)

#51 Claw55

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Posted 07 May 2012 - 01:25 PM

Repeat after me: YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!

#52 Punisher 1

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Posted 07 May 2012 - 01:33 PM

A cornucopia of nipple squeezing goodness!

#53 Eximar

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Posted 07 May 2012 - 01:49 PM

Squeeeeeeaaaaaaallllllll!

#54 FrostPaw

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Posted 07 May 2012 - 01:56 PM

I'm liking that mechlab....I loved tinkering with mech designs and loadouts in Mechwarrior 4

#55 Qman

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Posted 07 May 2012 - 02:01 PM

Looking good ;)

#56 Knusern

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Posted 07 May 2012 - 02:06 PM

Am i the only one that tried to push the LAUNCH button?

Edited by Knusern, 07 May 2012 - 02:06 PM.


#57 Aelos03

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Posted 07 May 2012 - 02:07 PM

View PostClaw55, on 07 May 2012 - 01:25 PM, said:

Repeat after me: YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!



YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!

#58 Yvraith

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Posted 07 May 2012 - 02:21 PM

I can't wait to actually get home and check out the footage and images on a PC without internet blocks to sites.
Reading all of your reactions to it, is both encouraging & frustrating.....

Only 10 days to go & I'll have real internet again.......

#59 Exillian

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Posted 07 May 2012 - 02:24 PM

OMG the Dragon looks sweet! Might get that for my 1st Mech or the Centurian ;)...Can't wait for next MONTH!!!!BETA!

#60 Morashtak

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Posted 07 May 2012 - 04:35 PM

Appears that 4 bays are standard. Eye-balled 4 more that could fit in the bar as shown on the screen. No reason to think one could not acquire more than 8 and scroll to the right, tho'.

Now, how do we acquire more than the stock four? Micro-transaction? Earned through play? Both? Other?

Not really looking for a quick answer as we still don't know how many C-Bills we start with, earn, spend on repairs, etc.





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