Starting To Regret Getting My Ctf 2X - Any Suggestions On Getting 400+ Dmg/game?
#1
Posted 27 November 2012 - 04:03 PM
Current build is:
Version 1:
Stock engine
RA = PPC
RT = LLas
LT = Llas
LA = 1x SSRM2 w/ 1ton ammo
Upgrade = Endo
HS where possible
Version 2:
Stock engine
RA = LLas
RT = LLas
LT = LLas
LA = 2x SSRM2 w/ 1ton ammo
Do you have any suggestions on how to build this? Or should I just learn how to play it. What strat should I use when playing this?
#2
Posted 27 November 2012 - 04:51 PM
I find a large part of doing more damage per game is actually trying to stay alive for longer, and be reliant on tactics that value keeping your own mech alive, rather than trying to make sure the enemy is dead.
For instance, if you ran into the fray, killed one mech, then died. You would have done less damage staying with the group and firing the whole game.
I hope this helps.
#3
Posted 27 November 2012 - 04:56 PM
3x Large lasers
2xSRM 6's in the Left arm
(300 rounds of ammo)
XL engine (Not sure of size ATM)
Doing 500+ consistently
Hope that helps. Not matter what mech I use I am more comfortable brawling, so that is how this one is setup.
#4
Posted 27 November 2012 - 05:05 PM
I'll use a trial mech as an example: While in an equal experience fight you can get a good to moderate amount of damage done, when your team is way below you in terms of performance, there is a high chance you'll do far more than everyone lese in the match. All with the same mech.
#5
Posted 27 November 2012 - 05:13 PM
Concerning the loadout though: Has anyone (using the CTF-2x) got any builds they've had more success on? Or is the 3xLLas + 2xSSRM2 decent enough?
#6
Posted 27 November 2012 - 05:17 PM
I WildCard I, on 27 November 2012 - 04:56 PM, said:
3x Large lasers
2xSRM 6's in the Left arm
(300 rounds of ammo)
XL engine (Not sure of size ATM)
Doing 500+ consistently
Hope that helps. Not matter what mech I use I am more comfortable brawling, so that is how this one is setup.
I will try out the 2x SRM 6, but they're heavire right? I think the XL engine may be a requirement for that ?
#7
Posted 27 November 2012 - 05:41 PM
Isidro, on 27 November 2012 - 05:13 PM, said:
thats the big issue man. you're not playing a light mech anymore.. each class plays a bit diffrently.. the ways to handle and play a Heavy are a good bit diffrent than a light mech.. a light mech can light survive turning around and running the heck away.. A heavy? is dead. (depending on what its fighting at the time of corse.)
Heavys, for the most part walk slowly into combat range, and start blasting, slowly moveing foward.. hopefuly driveing the enemy back, while your assults cover your rear and move up to engange themselves.
For driveing a heavy, your best starting off, sticking to a wolf pack of other heavys or following an assult. you're tough, have a lot of fire power.. but your still meat to a group.
A light can duck/weave, out run and generaly zip in and out. a heavy, can't. onces its in a fight, its pretty much in the fight till its over, or others distrace the enemy enough for you to pull out.
Stay back, use long range attacks, try to avoid geting up close and personal untill your groups all stuck in.. and you'll do far better.
(this is just general advice, some can make a fast heaqvy that CAN get in, do some dmg then get away, but it takes time, patican and a LOT of practice to pull it off..
#8
Posted 27 November 2012 - 05:49 PM
#9
Posted 27 November 2012 - 05:59 PM
I get about 600-700 a match with my setup. I am a secretive type of guy so I'll just stop there
#10
Posted 27 November 2012 - 06:05 PM
It tears **** up! Get in close and the UAC5 and SRM6s tear mechs apart. The medium lasers are mostly there for backup and light mechs.
#11
Posted 27 November 2012 - 06:10 PM
Kibble, on 27 November 2012 - 05:59 PM, said:
Great advice! I definitely try the armor setup.
Kibble, on 27 November 2012 - 05:59 PM, said:
LOL. Fair enough
themoob, on 27 November 2012 - 06:05 PM, said:
It tears **** up! Get in close and the UAC5 and SRM6s tear mechs apart. The medium lasers are mostly there for backup and light mechs.
Wow! didn't know you can fit all that in. *heads to Mech Lab*
#12
Posted 27 November 2012 - 06:14 PM
#13
Posted 27 November 2012 - 06:26 PM
Isidro, on 27 November 2012 - 06:10 PM, said:
Wow! didn't know you can fit all that in. *heads to Mech Lab*
I've got Endo-Steel and the standard engine it comes with, and yeah it all fits fine. Some heat issues occasionally, but that's because I opted for more ammo rather than heatsinks. Just avoid firing the medium lasers until you really need them (lost other weapons, or something in front of you has shut down with red internals on the CT) and you'll be fine.
#14
Posted 27 November 2012 - 06:39 PM
XL 300 engine
16 Double heatsinks
3x medium lasers
2x SRM6 w/ 2 tons ammo
Gauss w/ 3 tons ammo
400/434 armor, 18 armor on rear torsos, maxed on front.
#15
Posted 27 November 2012 - 06:39 PM
My loadout is the gauss + 2xSSRMs (due to my high ping I can't rely on normal SRMs) + 2xML + AMS.
#16
Posted 28 November 2012 - 01:52 AM
XL 300
LL
2x ML
2x SRM 6
Gauss Rifle
AMS
ES
DHS
It gives you a solid punch at range and a rather large alpha up close. I usually hang back and weaken targets with the LL+Gauss until the brawls start, and I get into position to support a major brawler. The optimal engagement range in this thing is about 135 meters, the perfect range for dropping SRMs into select components with SRMs. I post this link a lot it seems, but people are usually happy to see it. If you're new to the chassis, or just don't like SRMs, I'd recommend using something more user friendly.
I've dropped down to a Standard 280, AC/10, and SRM 4s. Same deal. You can engage at distance and still have a hefty punch up close. I'm still deciding on it, but the added stamina is very nice. I'd rather find a way to keep the SRM6s.
Edited by Selfish, 28 November 2012 - 01:53 AM.
#17
Posted 28 November 2012 - 02:01 AM
1X AC/20 with 7 tons of ammo *group 1*
2X SSRM2 with 2 tons of ammo *group 2*
3X Medium Laser *group 3*
Standard 285 engine
Endos
DHS with 11 Heat Sinks
CASE
Max armor points 434/434
#18
Posted 28 November 2012 - 04:56 AM
#19
Posted 28 November 2012 - 10:11 AM
The above round was accomplished in this build:
CTF-2X "The Red Menace"
#20
Posted 28 November 2012 - 10:23 AM
Isidro, on 27 November 2012 - 05:13 PM, said:
Concerning the loadout though: Has anyone (using the CTF-2x) got any builds they've had more success on? Or is the 3xLLas + 2xSSRM2 decent enough?
Try packing the biggest XL engine you can in, max the armor and try a GR, 3LL build. I run a GR, 1LL, 3ML build on the 3D and it works like a champ. No rockets, not much heat, and I still seem to break 1k damage once or twice a night. The key is to hang back and WAIT when you get enemy contacts.
It's like playing paintball for the first time. You fill the hopper and run out at the whistle, and more times than not, you'll be spectating. If you lay down at the whistle, listen for the firefights and THEN jump in... The game is a lot easier.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users