Let me start off by saying I understand things can be changed or it's new. (If you don't understand this concept yet I'm not sure what to tell you.) I'm just here to vocalize a concern.
Putting it bluntly the current method is a bit of a gip. You don't get to keep the spec if you decide to change it. Which paying with MC runs you between .50c-70c per color, and .75-1.39 per pattern. (Thanks go to someone else to made a spread sheet and figured out those numbers) Not a lot granted, but you did fork over actual money.
I propose adding to the system in the following ways.
- Add an increase cost of MC that allows you to keep all the colors in a pattern you choose permanently. Essentially you make a pattern choose 1-3 colors, and it's yours forever. If you want to change a color you pay for that, and then keep that pattern forever. Per mech.
- For less MC you get a one time deal that lasts until you decide to change it. (What you have now) Per mech.
- Add a bundle that allows changes of premium colors for a much much more MC for xyz amount of patterns. From 1 to all. C-bill costs are then accrued per change, but you essentially own a certain amount of colors/patterns. These are interchangeable between mechs or for one mech.
- Allow for purchase of patterns to be distributed between groups. ( I want to buy 8 of XYZ patterns, and hand them out to whom I choose)
What the cost increase should be... Well following a pattern of 1,2,5,7 seems to work for most games, and most players seem to be comfortable doling out in those increments as well.
Same should go for decals if they ever release them etc etc.
Thank you for reading. "Just my thoughts"
TL;DR
Let us keep patterns/colors if we decide to pay more, add more options.
Edited by BlackSquirrel, 30 November 2012 - 05:38 PM.