

Yes! Can't Wait For Improved Ppc
#1
Posted 12 December 2012 - 10:37 PM
Next on Deck:
The PPC/ER-PPC/Large Laser/ER Large Lasers will be investigated with possible heat nerfs..buffs.. (whichever you prefer in terms of LOWERING heat generated by these weapons).
Possible damage buffs may be coming up as well for these weapons.
Have to say I like everything in the weapons balance thread. ( http://mwomercs.com/...apon-balancing/) Best news by far are the tweaks to the PPC. Possible damage increase, heat balance, and special EMP effects!
By all means bring on the wrath of an angry god smack upside the head at extended range PPC awesomeness. Weapon has been my favorite in every MechWarrior game I have played. Glad to see it will be getting some love soon.
Also happy to see other large weapons getting tweaked. You don't see a whole lot of people using them as it is. It will be nice to have some more friendly mid/long range options. Maybe we will see some more fights over distance rather than charge to medium laser range, or hide behind the hill gauss sniping.
#2
Posted 12 December 2012 - 10:45 PM
#3
Posted 12 December 2012 - 10:50 PM
PPC will be good, but the travel distance will make it hard to hit. even with buffs. It may be better than LL at ranged with the buffs though
Long range combat in general is just not really going to happen in this game, and will always be dominated by LRMs.
#4
Posted 12 December 2012 - 10:52 PM

#5
Posted 12 December 2012 - 11:00 PM

#7
Posted 12 December 2012 - 11:28 PM

#8
Posted 13 December 2012 - 12:07 AM
#9
Posted 13 December 2012 - 12:21 AM
Brilig, on 12 December 2012 - 10:37 PM, said:
Next on Deck:
The PPC/ER-PPC/Large Laser/ER Large Lasers will be investigated with possible heat nerfs..buffs.. (whichever you prefer in terms of LOWERING heat generated by these weapons).
Possible damage buffs may be coming up as well for these weapons.
Have to say I like everything in the weapons balance thread. ( http://mwomercs.com/...apon-balancing/) Best news by far are the tweaks to the PPC. Possible damage increase, heat balance, and special EMP effects!
By all means bring on the wrath of an angry god smack upside the head at extended range PPC awesomeness. Weapon has been my favorite in every MechWarrior game I have played. Glad to see it will be getting some love soon.
Also happy to see other large weapons getting tweaked. You don't see a whole lot of people using them as it is. It will be nice to have some more friendly mid/long range options. Maybe we will see some more fights over distance rather than charge to medium laser range, or hide behind the hill gauss sniping.
been waiting for this ever since open beta, are they going to buff the damage too? great but i didn't think the heat was that bad. very reminicent of the old ppc's in mech games, that was the trade off instead of gauss and it's ammo, heatsinks up to your eyeballs! if you thought i brought awesomes because they looked good then you're mistaken i brought them for sniping with the coolest weapons in mech lore...
Edited by GalaxyBluestar, 13 December 2012 - 12:23 AM.
#10
Posted 13 December 2012 - 12:26 AM

#11
Posted 13 December 2012 - 12:29 AM
#12
Posted 13 December 2012 - 12:38 AM
#13
Posted 13 December 2012 - 01:00 AM
ShadowThunder77, on 13 December 2012 - 12:38 AM, said:
Maybe, but it would probably self destruct on firing.
I am about to buy my next Atlas, but after that I may be looking into a Cat K2 for some PPC sniping. If the new PPC balance is good enough I may have to take a look at the Awesome again.
#14
Posted 13 December 2012 - 01:12 AM
#15
Posted 13 December 2012 - 01:20 AM
Speed was never a problem.
ShadowThunder77, on 13 December 2012 - 01:12 AM, said:
If you chain fire and have breaks it should be fine...assuming you cram the mech full of DHS. (i.e. around 20.)
#16
Posted 13 December 2012 - 01:34 AM
They won't know what hit them xD
#17
Posted 13 December 2012 - 01:41 AM
#18
Posted 13 December 2012 - 01:43 AM
Goose, on 13 December 2012 - 12:07 AM, said:
Nope, it doesn't. One problem at a time is at least better than what we had before. Considering the slow speed on the balancing front...
Edited by MustrumRidcully, 13 December 2012 - 01:44 AM.
#19
Posted 13 December 2012 - 01:45 AM
Indeed good news to see they will look on heavier weapons. PPC is maybe not the hardest hitting out there, but if given EMP effects and slight damage increase and slight heat reduction, then they will be a weapon to reckon on the battle field. To be seen how the EMP will effect though, but shows promise

#20
Posted 13 December 2012 - 07:28 PM
This give PPC an extra use, of sniping ECM mechs to disrupt ECM and allow teammates to lock target.
Possibly even allow PPC to disrupt Artemis or chance to cause player to lost target lock, to counter ALRM20 boat.
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