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How To: Create Your Own Art Using Pgi's Mechs

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#981 Seijin Dinger

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Posted 14 July 2014 - 02:20 PM

Just remember, The Warhawk is an Omni mech meaning you are locked into using the structure, engine, armor, base heat sinks, and engine of the prime variant

#982 Seijin Dinger

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Posted 14 July 2014 - 02:38 PM

Skadi, I forgot the 2 ER Mediums in each arm, will redo the thing after work

#983 Skadi

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Posted 14 July 2014 - 02:41 PM

View PostSeijin Dinger, on 14 July 2014 - 02:38 PM, said:

Skadi, I forgot the 2 ER Mediums in each arm, will redo the thing after work

Is it bad i didnt even notice? Either way this is sublime, thank you for taking the time sir <3

#984 Seijin Dinger

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Posted 16 July 2014 - 02:29 PM

Ok, same dropbox location for the updated model.
Posted Image

#985 Solid Alexei

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Posted 19 July 2014 - 02:55 AM

Hi guys! Could somebody be so kind enough as to share extracted OBJs on Dropbox or something? I tried to follow the scripting tutorial but I just can't get it to work and my scripting experience is bellow zero:(:D

If not all mechs than at least could somebody share the Timber Wolf model please? I would really appreciate it!

#986 Gryphorim

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Posted 19 July 2014 - 04:47 AM

I had a very similar warhawk hero idea! 2xMPLAS and 2xMG in each arm, with an AMS on each shoulder, like an atlas-k. Had an ERPPC and an LRM10 in each side torso.

Would love it if Seijin Dinger would do that as well!

PS: I realise the Warhawk is Omni, and locked into the hard-mounted parts, but if you take the TT description of modding an omni, it says changing out the structural fitted parts just reverts it to Battlemech construction, however, very expensive.

#987 Seijin Dinger

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Posted 19 July 2014 - 01:27 PM

Gryphorim:
Posted Image

Models can be found at: https://www.dropbox....rfGGdltcNXwKh3a

#988 Seijin Dinger

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Posted 19 July 2014 - 02:26 PM

And the stats for it, using basic battlemech construction rules

Posted Image

Edited by Seijin Dinger, 19 July 2014 - 02:32 PM.


#989 Gryphorim

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Posted 19 July 2014 - 03:47 PM

Ok, that is awesome! Thank you.

BTW, where do you get that battlemech construction sheet?

#990 Cimarb

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Posted 19 July 2014 - 05:27 PM

View PostSeijin Dinger, on 19 July 2014 - 02:26 PM, said:

And the stats for it, using basic battlemech construction rules

Posted Image

Oh how I remember the wonderful days of making my own mechs like that...

I would also like to take this time to say that is the most AMAZING chart on the bottom right - oh what I would give to have that heat data implemented in MWO!...

#991 Seijin Dinger

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Posted 19 July 2014 - 06:44 PM

I used Solaris Skunkwerks to do the sheet

#992 White Rider

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Posted 20 July 2014 - 04:36 PM

Hey guys,

Noesis link is dead, as well as CryEngine model plugin. Can someone reupload/link please?
Btw I'm pretty good with Blender (have been using it for about 3 years now), so the only issue is getting models into Blender and I'll be good after that.

Thanks!

#993 Heffay

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Posted 21 July 2014 - 07:44 AM

View PostAlgirium, on 20 July 2014 - 04:36 PM, said:

Hey guys, Noesis link is dead, as well as CryEngine model plugin. Can someone reupload/link please? Btw I'm pretty good with Blender (have been using it for about 3 years now), so the only issue is getting models into Blender and I'll be good after that. Thanks!


I'll take a look at it tonight. Can't check at work, unfortunately.

#994 Heffay

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Posted 21 July 2014 - 04:56 PM

http://richwhitehous...cts.php#prjmp91

Here's a link to Noesis. It does have an automatic updater function as well, which still works.

I'll update the original post, and see if I can find the Cryengine plugin as well.

#995 White Rider

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Posted 22 July 2014 - 12:08 AM

Thank you, Heffay.

#996 Seijin Dinger

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Posted 30 July 2014 - 02:04 AM

So tinkering around I made these
Posted Image

Too bad they are not possible custom builds in game.

Edited by Seijin Dinger, 30 July 2014 - 02:30 AM.


#997 Seijin Dinger

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Posted 31 July 2014 - 06:18 AM

My custom Battlemaster from the tabletop game.
Posted Image
4/6/0 (XL 340)
256 points of armor (16 tons) 97.33% coverage
14 Double Heat Sinks
Endo Steel Internal Structure
4 Medium Pulse Lasers (2 Center Torso, 2 Left Arm)
1 ER PPC (Right Arm)
1 Gauss Rifle (Left Torso)
Targeting Computer (Right Torso)

(Updated it to Izanagi colors. Im still in the basics of learning to work with materials)

Edited by Seijin Dinger, 31 July 2014 - 03:46 PM.


#998 Tolderian

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Posted 05 August 2014 - 08:56 AM

I have access to a large 3D printer. Actually started printing an Atlas but had a little issue with the support material.

The original model wasn't very well put together also...

Problem is though, I can't find the CryEngine plugin anywhere.

Anyone wanna hook a trothkin up with the one they have (the plugin, that is) so I can make some dingus?

P.S. Plan on using 3ds MAX. What version do I need?

Edited by Tolderian, 05 August 2014 - 09:00 AM.


#999 Heffay

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Posted 05 August 2014 - 09:45 AM

View PostTolderian, on 05 August 2014 - 08:56 AM, said:

Anyone wanna hook a trothkin up with the one they have (the plugin, that is) so I can make some dingus?


I have the plug-in on my dropbox somewhere. Will link it when I get home tonight.

They really need to update the plugin to work with the latest versions of Cryengine. :(

#1000 Tolderian

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Posted 05 August 2014 - 02:08 PM

Much obliged.

What version of 3dsMAX would you advise I use?





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