

The Highlander Will Only Be Able To Jump 27 Meters.
#1
Posted 15 January 2013 - 04:01 PM
Thanks PGI, thanks.
#2
Posted 15 January 2013 - 04:04 PM
#3
Posted 15 January 2013 - 04:06 PM
Was your intention to phrase a question in order to establish a prediction of a future problem?
Because you failed.
#4
Posted 15 January 2013 - 04:09 PM
#5
Posted 15 January 2013 - 04:11 PM
#6
Posted 15 January 2013 - 04:15 PM
Imagine if jump jets added forward accelleration when they were first pressed - and decellerated if pressed a second time. You could move slightly faster than other mechs. This could be compensated for by lowering the recharge time (so you could jump less often).
#7
Posted 15 January 2013 - 04:17 PM
Taizan, on 15 January 2013 - 04:11 PM, said:
Yeah, since when is NGNG the place to go for info? Why is it so damn hard for the developers to put accurate info on their own site? Half the time it's "NGNG said" this or "Garth said on reddit" that. This is the least professional gaming company I've ever seen, and I've seen the Bioware forums.
#8
Posted 15 January 2013 - 04:20 PM
which means we'll get the highlander in February and JJ changes in 2014
#9
Posted 15 January 2013 - 04:27 PM
Mr 144
#10
Posted 15 January 2013 - 04:32 PM
There needs to be a map with a canyon or some other obstruction, somewhat like the cliff side on Frozen City, where you can fall in and have to take the long way out, jump jet out, or jump jet across instead of taking a bridge, etc.
#12
Posted 15 January 2013 - 06:17 PM
Fenix0742, on 15 January 2013 - 04:17 PM, said:
I'll +1 you on nailing it, and good in game testing on how the heavy frames will respond to mass + Jump Jet intertia.
#13
Posted 15 January 2013 - 06:24 PM
#14
Posted 15 January 2013 - 06:26 PM
Jason1138, on 15 January 2013 - 04:20 PM, said:
which means we'll get the highlander in February and JJ changes in 2014
You must not have ever played at my table... I didn't jump much and 6 extra tons can to interesting things for a Highlander!
#15
Posted 15 January 2013 - 06:26 PM
#16
Posted 15 January 2013 - 06:27 PM
#17
Posted 15 January 2013 - 06:33 PM
Fenix0742, on 15 January 2013 - 04:17 PM, said:
Its because people like you are here and not there.
#18
Posted 15 January 2013 - 06:35 PM
Two missile hardpoints, two energy and a ballistic? You might as well take an Atlas cause nobody will be performing anything resembling a highland burial for a long time if ever.
The developers should have listened to the King Crab/Devastator lobby, it seems they are more deserving.
#19
Posted 15 January 2013 - 06:36 PM
Taizan, on 15 January 2013 - 04:11 PM, said:
Actually, it was at http://mwomercs.com/
Paul already addressed the issue basically saying jump jets are under performing. It was shortly after the jump jet over fix.
#20
Posted 15 January 2013 - 06:36 PM
Ozric, on 15 January 2013 - 06:27 PM, said:
Yeah, I'm terrified now. With 3 jets, the Highlander would have to start out higher than it's target in order to do a DFA attack.

That'll be OP for sure

THe Highlander will probably be capable of some effective builds. Jets on a Highlander will be as respected as people attacking you with Flamers and Machineguns are today...A sign that you can ignore them for later as they're not a threat.
Edited by verybad, 15 January 2013 - 06:39 PM.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users