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Gravity Impact


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#1 Bad Karma1775

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Posted 08 February 2013 - 12:05 AM

I hope this doesn't sound like a noob question but I am curious if the gravity numbers are now going to effect things like jump height, round or missle range, or sensors.

#2 Moromillas

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Posted 08 February 2013 - 12:25 AM

The gravity appears to be the same on each planet. Not sure why this is.

Edit: Well, I spose it's a game, so it doesn't matter too much. Those things don't seem to behave differently on different planets.

Edited by Moromillas, 08 February 2013 - 12:27 AM.


#3 Zulu Alpha Irish

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Posted 08 February 2013 - 12:37 AM

the complications involved in fighting on moons and then on planets may just be to complex to translate into the game. Im not very informed on the lore of battletech, however i would imagine there would be little use to fighting over a planet that can't sustain a reasonable gravitational force without crushing the pilot into his seat.

After all it is sic-fi, expect the unreal.

Edited by Assegia, 08 February 2013 - 12:38 AM.


#4 Solis Obscuri

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Posted 08 February 2013 - 12:40 AM

On TT low gravity lets you move additional hexes when running or jumping, but you have to make a PSR or else fall and bust up your 'mech. In MWO I imagine planetary gravity will affect movement rates and jump range eventually, but since PGI is still ironing out certain aspects of the movement code (notice we don't have collisions back yet), I suspect we won't see those effects for a little while.

#5 Naja

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Posted 08 February 2013 - 12:41 AM

I enjoyed MW2 low-grav planets/moons, where you'd accelerate faster and have a higher top speed, but coming to a stand still took longer. (at least i think that's how it worked, has been some time)

#6 Snib

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Posted 08 February 2013 - 12:53 AM

View PostMoromillas, on 08 February 2013 - 12:25 AM, said:

The gravity appears to be the same on each planet. Not sure why this is.

Huh? It's different on all of them:

Posted Image
Posted Image
Posted Image
Posted Image

Was wondering the same as the OP though, didn't get a chance to test it yet, however. Would need to group up with someone having jump jets, stand always at the same distance from each other and then record him flying as high as he can and later compare the videos I guess.

#7 Moromillas

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Posted 08 February 2013 - 02:10 AM

View PostSnib, on 08 February 2013 - 12:53 AM, said:

Huh? It's different on all of them:

Not sure why you're posting the maps. Is English your first language?

#8 Mycrus

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Posted 08 February 2013 - 02:38 AM

View PostMoromillas, on 08 February 2013 - 02:10 AM, said:

Not sure why you're posting the maps. Is English your first language?


Not sure if dumb or just trolling...

#9 Moromillas

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Posted 08 February 2013 - 02:43 AM

View PostMycrus, on 08 February 2013 - 02:38 AM, said:

Not sure if dumb or just trolling...

I'm trying to clarify with him. There are a lot of internationals here. He's posting "huh" and some maps.

That's not dumb, or trolling.

#10 Triggerhippy

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Posted 08 February 2013 - 03:00 AM

He's not posting the maps _ he's posting the map details to underline his well made point that the grav is different on each map - most of us got that - you didn't seem to, and instead you came across as condescending and more than a little trollish for no good reason.

Is English your second language?
See, it seems like a bit of a **** move to question someone's use / understanding of language - though in this case it made you look way worse than he.

Btw just to check , do you even speak more than 1 language? It's been my experiance that most English speakers will criticise polylingual people for their use of a second or 3rd language when they can only barely speak English as a first language.

#11 Booran

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Posted 08 February 2013 - 03:10 AM

Well, language use or not, there's probably a misunderstanding.
"The gravity appears to be the same on each planet. Not sure why this is." can mean both as how the mechanics are in the game, and the details listed on each map. I'm guessing he first meant the former, while it was intepreted as the latter. Which is understandable, you don't have to have english as a secondary language to make that mistake.

As to the topic, I hope we'll get functional gravity in the game at some point, would love to get flattened ballistic trajectory and debris flying really high in the air on low gravity battlefields..

#12 Vyviel

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Posted 08 February 2013 - 03:18 AM

I WANNA FIGHT ON DA MOON AND ASTEROIDZ!

#13 Cobaltblue

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Posted 08 February 2013 - 03:24 AM

Since the loading screen have been showing the gravity info I have been keeping an eye out to see if has an effect on mech speed/movement/fall rate/fall damage, and noticed no difference between the maps (plannets). However I did notice one related thing, water (and the drag it causes) has no effect on speed where as you would expect to have an effect. Try running flat out into knee-waist deep water and keep running.

Guess that effects like gravity and water drag are features that may be implemented in the future.

#14 Naja

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Posted 08 February 2013 - 03:40 AM

I assume the gravity reading is a "percentage of terra normal"?

#15 Diversant509

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Posted 08 February 2013 - 03:40 AM

"I WANNA FIGHT ON DA MOON AND ASTEROIDZ!"..

Souds good.Rolling on the surface of an asteroid with 0.3 grav we will be able to shoot with AC/20 at 1000 m :)
And if there is no atmosphere, and nothing to scatter the laser beam, we could shoot all the way to the horison..

Edited by Diversant509, 08 February 2013 - 03:46 AM.


#16 Ephrael

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Posted 08 February 2013 - 03:51 AM

View PostAssegia, on 08 February 2013 - 12:37 AM, said:

After all it is sic-fi, expect the unreal.


Scyfy tend to stick to all the laws of physics and reality as much as possible and what ever diviates have a scientific explanation.

This game moves slightly towards fanatasy because of things not possible withtin the reality of the game it self

Regards Ephreal

#17 Tikkamasala

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Posted 08 February 2013 - 04:05 AM

View PostDiversant509, on 08 February 2013 - 03:40 AM, said:

"I WANNA FIGHT ON DA MOON AND ASTEROIDZ!"..

Souds good.Rolling on the surface of an asteroid with 0.3 grav we will be able to shoot with AC/20 at 1000 m ;)
And if there is no atmosphere, and nothing to scatter the laser beam, we could shoot all the way to the horison..


(Un-)Fortunately the horizon is quite close on a typical asteroid :) I would worry about jumping off of small moons and asteroids; could be fun

#18 Adrienne Vorton

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Posted 08 February 2013 - 04:12 AM

View PostNaja, on 08 February 2013 - 03:40 AM, said:

I assume the gravity reading is a "percentage of terra normal"?

yes

1G = terra gravity

on topic: i think that +/- 0.2G don´t make a very noticable difference...at least not enough to take it into account in this game

or maybe they just are preparing it and implement it "further down the road"

Edited by Adrienne Vorton, 08 February 2013 - 04:15 AM.


#19 Snib

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Posted 08 February 2013 - 04:31 AM

View PostMoromillas, on 08 February 2013 - 02:10 AM, said:

Not sure why you're posting the maps. Is English your first language?

While I am grateful for your concern about my language skills, there really is no reason to. I speak five languages, and while I am not a native English speaker I am perfectly fluent, so do not hold back.

Now on to logical thinking: I posted the maps to shows that surface gravity is in fact (meant to be) different on every map/planet that we currently have in game. As I further pointed out in my post I have not undertaken any tests to verify the impact said difference in surface gravity has on game mechanics. Should you have something constructive to add, e.g. proof acquired through testing of your own, I would be happy to discuss.

#20 Moromillas

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Posted 08 February 2013 - 05:36 AM

View PostTriggerhippy, on 08 February 2013 - 03:00 AM, said:

He's not posting the maps _ he's posting the map details to underline his well made point that the grav is different on each map - most of us got that - you didn't seem to, and instead you came across as condescending and more than a little trollish for no good reason.

Is English your second language?
See, it seems like a bit of a **** move to question someone's use / understanding of language - though in this case it made you look way worse than he.

Btw just to check , do you even speak more than 1 language? It's been my experiance that most English speakers will criticise polylingual people for their use of a second or 3rd language when they can only barely speak English as a first language.

No, it's not condescending or trollish, this is based on pure insinuation. Not the same as someone you know asking you. If you're around a lot of multinational people, are you telling me you would get pissy at them for it, automatically assuming they're criticizing you. Surely you don't warp everything everyone says into aberrant guttersniping, I cannot rate that highly.

'Appears' is not the same as fact. E.g: The Sun appears to rise above the horizon in the morning. It does not actually rise above the horizon, it just appears to do that. If I really meant, that I've looked at the data values for gravity in the game, and they're the same, why would I not have said "Well, I've looked at the data values for gravity in the game and they're the same on each map."

Edited by Moromillas, 08 February 2013 - 05:42 AM.






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