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I Demand Team Death Match.


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#1 TheMightyWashburn

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Posted 14 February 2013 - 08:34 PM

And I am FAR from the only one. There is nothing quite as annoying as wrecking their **** to have your base capped by a fast mover when all of yours are dead.

It wouldnt be hard, and whoever tries to claim it is unrealistic by lore, I call ******** because sometimes in war you just have to kill the enemy, all of them. I mean, whole planets used to be wiped clean from what I understand. So why cant we just not have to worry about that annoying crap?

Dont get me wrong, when I play conquest I cap and defend and ask my team to do the same. But I also want more choice in game modes.

What are your thoughts?

#2 Biglead

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Posted 14 February 2013 - 08:35 PM

K

#3 Novawrecker

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Posted 14 February 2013 - 08:37 PM

Yeah. When you start flipping the bill for funding this project, then you can make demands. Otherwise... GET IN LINE KID! ;)

#4 Volume

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Posted 14 February 2013 - 08:39 PM

It's coming.


Posted Image

Posted 22 January 2013 - 01:09 PM by Bryan Ekman, Creative Director.

Edited by Volume, 14 February 2013 - 08:40 PM.


#5 Mrllamaface

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Posted 14 February 2013 - 08:41 PM

I certainly would not be surprised if we end up getting a team death match. I think it would add a fair bit of grooviness if they added the Solaris gaming world. With 1v1 matches tournaments etc.

Until then try to enjoy what we have. I personaly am looking forward to new maps and new stompy robots.

Llama

#6 Duncan Fisher

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Posted 14 February 2013 - 08:42 PM

View PostTheMightyWashburn, on 14 February 2013 - 08:34 PM, said:

And I am FAR from the only one. There is nothing quite as annoying as wrecking their **** to have your base capped by a fast mover when all of yours are dead.

It wouldnt be hard, and whoever tries to claim it is unrealistic by lore, I call ******** because sometimes in war you just have to kill the enemy, all of them. I mean, whole planets used to be wiped clean from what I understand. So why cant we just not have to worry about that annoying crap?

Dont get me wrong, when I play conquest I cap and defend and ask my team to do the same. But I also want more choice in game modes.

What are your thoughts?


Yes well I imagine you would be crying even more if you were wrecking their **** but you had lost all your fast movers, and ended up chasing a lone enemy 3L around the map for 12 minutes.

#7 CrashieJ

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Posted 14 February 2013 - 08:46 PM

Wrecks their sh|t, you gloat about it
your sh|t gets wrecked, you whine about it

yeah, I might hate Assault, but as the last man near the enemy base... Fu<k it, I'm capping.

Edited by gavilatius, 14 February 2013 - 08:46 PM.


#8 Xavier Wulf

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Posted 14 February 2013 - 08:47 PM

Have fun waiting 15mins while running around hunting shut down lights.

#9 MischiefSC

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Posted 14 February 2013 - 08:53 PM

Demanding is rarely a good way to get something.

#10 Rahnu

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Posted 14 February 2013 - 09:00 PM

View PostXavier Wulf, on 14 February 2013 - 08:47 PM, said:

Have fun waiting 15mins while running around hunting shut down lights.

Frankly, there should be a time component to the reward system to begin with. It actually boggles me that they didn't put one in.

It doesn't have to be a huge bonus, just something to justify those longer matches and make them feel less punishing. It's messed up when the game rewards you more for total blowouts instead of hard-fought-and-won battles.

#11 Mystere

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Posted 14 February 2013 - 10:44 PM

TDM is for coat tail hangers.

I want instead a 16+ no-holds-barred winner-take-all last-man-standing game mode.

#12 anonymous175

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Posted 14 February 2013 - 11:08 PM

Posted Image



#13 FerrolupisXIII

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Posted 14 February 2013 - 11:24 PM

Both game modes get played like team death match half the time anyways. so quit whining. if you were THAT far away that not a single mech could make it back and stop him, then i commend that light for doing the intelligent thing.

now, when a whole team tries to ninja cap, its annoying. no one gets any C-bills or XP, compared to what you would make in a stand up fight.

#14 Magicbullet141

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Posted 14 February 2013 - 11:38 PM

The problem with Team Deathmatch is that one or both teams are going to dig into a defensive position and stay put.

View PostVolume, on 14 February 2013 - 08:39 PM, said:

It's coming.


Posted Image

Posted 22 January 2013 - 01:09 PM by Bryan Ekman, Creative Director.


The ability to target friendly 'mechs would just be used for mass team killing.

#15 Kobold

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Posted 15 February 2013 - 12:01 AM

Playing defense is too complicated for some people.

#16 GalaxyBluestar

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Posted 15 February 2013 - 02:55 AM

a yes besides team death match...

this is no longer a game of tactics.

if the que for conquest dies and assault sees the same people over and over as the feeble minded go to shooting gallery mode then the ball has finally been dropped.

#17 Thorn Hallis

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Posted 15 February 2013 - 02:57 AM

I demand world peace. But military complex wouldn't allow it.

#18 FerrolupisXIII

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Posted 15 February 2013 - 03:01 PM

View PostGalaxyBluestar, on 15 February 2013 - 02:55 AM, said:

a yes besides team death match...

this is no longer a game of tactics.

if the que for conquest dies and assault sees the same people over and over as the feeble minded go to shooting gallery mode then the ball has finally been dropped.


i play conquest all the time. way better than assault.

#19 Volume

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Posted 16 February 2013 - 07:33 PM

View PostMagicbullet141, on 14 February 2013 - 11:38 PM, said:

The problem with Team Deathmatch is that one or both teams are going to dig into a defensive position and stay put.



The ability to target friendly 'mechs would just be used for mass team killing.


Actually...It would be used for many other things.

Most notably knowing what your team brings to the fight. Is that 3F next to me boating SRMs or PPCs? Is that K2 double AC/20, or 4xLL?

Imo, you should be able to get information on your teammates (loadout, damage details), but obviously disable friendly lock-on to prevent TK abuse.

#20 Whyte Wolf

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Posted 16 February 2013 - 07:37 PM

You know what? If its 8 to 1 and you lose, you didn't strategize well.


Once two Mechs go down, it is a VERY slippery slope to come back from 2-0.

So if a Raven runs off to make you split your forces, because they're down, and you don't check that that base, you're the fail, not the game.

Is Steam rolling 8 v 4 fun? Sure! But why not up the odds and let the 4 have a safety valve? That's what this is. Suck it up. That said, DM is coming for when you don't want to care about NAV points.





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